+
using org.ldk.impl;
using org.ldk.enums;
using org.ldk.util;
namespace org { namespace ldk { namespace structs {
+
+
+/** An implementation of SocketDescriptor */
+public interface SocketDescriptorInterface {
+ /**Attempts to send some data from the given slice to the peer.
+ *
+ * Returns the amount of data which was sent, possibly 0 if the socket has since disconnected.
+ * Note that in the disconnected case, [`PeerManager::socket_disconnected`] must still be
+ * called and further write attempts may occur until that time.
+ *
+ * If the returned size is smaller than `data.len()`, a
+ * [`PeerManager::write_buffer_space_avail`] call must be made the next time more data can be
+ * written. Additionally, until a `send_data` event completes fully, no further
+ * [`PeerManager::read_event`] calls should be made for the same peer! Because this is to
+ * prevent denial-of-service issues, you should not read or buffer any data from the socket
+ * until then.
+ *
+ * If a [`PeerManager::read_event`] call on this descriptor had previously returned true
+ * (indicating that read events should be paused to prevent DoS in the send buffer),
+ * `resume_read` may be set indicating that read events on this descriptor should resume. A
+ * `resume_read` of false carries no meaning, and should not cause any action.
+ */
+ long send_data(byte[] data, bool resume_read);
+ /**Disconnect the socket pointed to by this SocketDescriptor.
+ *
+ * You do *not* need to call [`PeerManager::socket_disconnected`] with this socket after this
+ * call (doing so is a noop).
+ */
+ void disconnect_socket();
+ /**Checks if two objects are equal given this object's this_arg pointer and another object.
+ */
+ bool eq(SocketDescriptor other_arg);
+ /**Calculate a succinct non-cryptographic hash for an object given its this_arg pointer.
+ * This is used, for example, for inclusion of this object in a hash map.
+ */
+ long hash();
+}
+
/**
* Provides an object which can be used to send data to and which uniquely identifies a connection
* to a remote host. You will need to be able to generate multiple of these which meet Eq and
* implement Hash to meet the PeerManager API.
*
- * For efficiency, Clone should be relatively cheap for this type.
+ * For efficiency, [`Clone`] should be relatively cheap for this type.
*
* Two descriptors may compare equal (by [`cmp::Eq`] and [`hash::Hash`]) as long as the original
* has been disconnected, the [`PeerManager`] has been informed of the disconnection (either by it
* to simply use another value which is guaranteed to be globally unique instead.
*/
public class SocketDescriptor : CommonBase {
- internal readonly bindings.LDKSocketDescriptor bindings_instance;
+ internal bindings.LDKSocketDescriptor bindings_instance;
+ internal long instance_idx;
+
internal SocketDescriptor(object _dummy, long ptr) : base(ptr) { bindings_instance = null; }
- private SocketDescriptor(bindings.LDKSocketDescriptor arg) : base(bindings.LDKSocketDescriptor_new(arg)) {
- this.ptrs_to.AddLast(arg);
- this.bindings_instance = arg;
- }
~SocketDescriptor() {
if (ptr != 0) { bindings.SocketDescriptor_free(ptr); }
}
- public interface SocketDescriptorInterface {
- /**
- * Attempts to send some data from the given slice to the peer.
- *
- * Returns the amount of data which was sent, possibly 0 if the socket has since disconnected.
- * Note that in the disconnected case, [`PeerManager::socket_disconnected`] must still be
- * called and further write attempts may occur until that time.
- *
- * If the returned size is smaller than `data.len()`, a
- * [`PeerManager::write_buffer_space_avail`] call must be made the next time more data can be
- * written. Additionally, until a `send_data` event completes fully, no further
- * [`PeerManager::read_event`] calls should be made for the same peer! Because this is to
- * prevent denial-of-service issues, you should not read or buffer any data from the socket
- * until then.
- *
- * If a [`PeerManager::read_event`] call on this descriptor had previously returned true
- * (indicating that read events should be paused to prevent DoS in the send buffer),
- * `resume_read` may be set indicating that read events on this descriptor should resume. A
- * `resume_read` of false carries no meaning, and should not cause any action.
- */
- long send_data(byte[] _data, bool _resume_read);
- /**
- * Disconnect the socket pointed to by this SocketDescriptor.
- *
- * You do *not* need to call [`PeerManager::socket_disconnected`] with this socket after this
- * call (doing so is a noop).
- */
- void disconnect_socket();
- /**
- * Checks if two objects are equal given this object's this_arg pointer and another object.
- */
- bool eq(SocketDescriptor _other_arg);
- /**
- * Calculate a succinct non-cryptographic hash for an object given its this_arg pointer.
- * This is used, for example, for inclusion of this object in a hash map.
- */
- long hash();
- }
private class LDKSocketDescriptorHolder { internal SocketDescriptor held; }
private class LDKSocketDescriptorImpl : bindings.LDKSocketDescriptor {
internal LDKSocketDescriptorImpl(SocketDescriptorInterface arg, LDKSocketDescriptorHolder impl_holder) { this.arg = arg; this.impl_holder = impl_holder; }
private SocketDescriptorInterface arg;
private LDKSocketDescriptorHolder impl_holder;
- public long send_data(byte[] _data, bool _resume_read) {
- long ret = arg.send_data(_data, _resume_read);
+ public long send_data(long _data, bool _resume_read) {
+ byte[] _data_conv = InternalUtils.decodeUint8Array(_data);
+ long ret = arg.send_data(_data_conv, _resume_read);
GC.KeepAlive(arg);
return ret;
}
return ret;
}
}
+
+ /** Creates a new instance of SocketDescriptor from a given implementation */
public static SocketDescriptor new_impl(SocketDescriptorInterface arg) {
LDKSocketDescriptorHolder impl_holder = new LDKSocketDescriptorHolder();
- impl_holder.held = new SocketDescriptor(new LDKSocketDescriptorImpl(arg, impl_holder));
+ LDKSocketDescriptorImpl impl = new LDKSocketDescriptorImpl(arg, impl_holder);
+ long[] ptr_idx = bindings.LDKSocketDescriptor_new(impl);
+
+ impl_holder.held = new SocketDescriptor(null, ptr_idx[0]);
+ impl_holder.held.instance_idx = ptr_idx[1];
+ impl_holder.held.bindings_instance = impl;
return impl_holder.held;
}
+
/**
* Attempts to send some data from the given slice to the peer.
*
* `resume_read` of false carries no meaning, and should not cause any action.
*/
public long send_data(byte[] data, bool resume_read) {
- long ret = bindings.SocketDescriptor_send_data(this.ptr, data, resume_read);
+ long ret = bindings.SocketDescriptor_send_data(this.ptr, InternalUtils.encodeUint8Array(data), resume_read);
GC.KeepAlive(this);
GC.KeepAlive(data);
GC.KeepAlive(resume_read);