import org.ldk.util.*;
import java.util.Arrays;
+
+/**
+ * Manager which keeps track of a number of channels and sends messages to the appropriate
+ * channel, also tracking HTLC preimages and forwarding onion packets appropriately.
+ *
+ * Implements ChannelMessageHandler, handling the multi-channel parts and passing things through
+ * to individual Channels.
+ *
+ * Implements Writeable to write out all channel state to disk. Implies peer_disconnected() for
+ * all peers during write/read (though does not modify this instance, only the instance being
+ * serialized). This will result in any channels which have not yet exchanged funding_created (ie
+ * called funding_transaction_generated for outbound channels).
+ *
+ * Note that you can be a bit lazier about writing out ChannelManager than you can be with
+ * ChannelMonitors. With ChannelMonitors you MUST write each monitor update out to disk before
+ * returning from chain::Watch::watch_/update_channel, with ChannelManagers, writing updates
+ * happens out-of-band (and will prevent any other ChannelManager operations from occurring during
+ * the serialization process). If the deserialized version is out-of-date compared to the
+ * ChannelMonitors passed by reference to read(), those channels will be force-closed based on the
+ * ChannelMonitor state and no funds will be lost (mod on-chain transaction fees).
+ *
+ * Note that the deserializer is only implemented for (BlockHash, ChannelManager), which
+ * tells you the last block hash which was block_connect()ed. You MUST rescan any blocks along
+ * the \"reorg path\" (ie call block_disconnected() until you get to a common block and then call
+ * block_connected() to step towards your best block) upon deserialization before using the
+ * object!
+ *
+ * Note that ChannelManager is responsible for tracking liveness of its channels and generating
+ * ChannelUpdate messages informing peers that the channel is temporarily disabled. To avoid
+ * spam due to quick disconnection/reconnection, updates are not sent until the channel has been
+ * offline for a full minute. In order to track this, you must call
+ * timer_chan_freshness_every_min roughly once per minute, though it doesn't have to be perfect.
+ *
+ * Rather than using a plain ChannelManager, it is preferable to use either a SimpleArcChannelManager
+ * a SimpleRefChannelManager, for conciseness. See their documentation for more details, but
+ * essentially you should default to using a SimpleRefChannelManager, and use a
+ * SimpleArcChannelManager when you require a ChannelManager with a static lifetime, such as when
+ * you're using lightning-net-tokio.
+ */
@SuppressWarnings("unchecked") // We correctly assign various generic arrays
public class ChannelManager extends CommonBase {
ChannelManager(Object _dummy, long ptr) { super(ptr); }
@Override @SuppressWarnings("deprecation")
protected void finalize() throws Throwable {
super.finalize();
- bindings.ChannelManager_free(ptr);
+ if (ptr != 0) { bindings.ChannelManager_free(ptr); }
}
- public static ChannelManager constructor_new(LDKNetwork network, FeeEstimator fee_est, Watch chain_monitor, BroadcasterInterface tx_broadcaster, Logger logger, KeysInterface keys_manager, UserConfig config, long current_blockchain_height) {
- long ret = bindings.ChannelManager_new(network, fee_est == null ? 0 : fee_est.ptr, chain_monitor == null ? 0 : chain_monitor.ptr, tx_broadcaster == null ? 0 : tx_broadcaster.ptr, logger == null ? 0 : logger.ptr, keys_manager == null ? 0 : keys_manager.ptr, config == null ? 0 : config.ptr & ~1, current_blockchain_height);
+ /**
+ * Constructs a new ChannelManager to hold several channels and route between them.
+ *
+ * This is the main \"logic hub\" for all channel-related actions, and implements
+ * ChannelMessageHandler.
+ *
+ * Non-proportional fees are fixed according to our risk using the provided fee estimator.
+ *
+ * panics if channel_value_satoshis is >= `MAX_FUNDING_SATOSHIS`!
+ *
+ * Users need to notify the new ChannelManager when a new block is connected or
+ * disconnected using its `block_connected` and `block_disconnected` methods, starting
+ * from after `params.latest_hash`.
+ */
+ public static ChannelManager constructor_new(FeeEstimator fee_est, Watch chain_monitor, BroadcasterInterface tx_broadcaster, Logger logger, KeysInterface keys_manager, UserConfig config, LDKNetwork params_network_arg, byte[] params_latest_hash_arg, long params_latest_height_arg) {
+ long ret = bindings.ChannelManager_new(fee_est == null ? 0 : fee_est.ptr, chain_monitor == null ? 0 : chain_monitor.ptr, tx_broadcaster == null ? 0 : tx_broadcaster.ptr, logger == null ? 0 : logger.ptr, keys_manager == null ? 0 : keys_manager.ptr, config == null ? 0 : config.ptr & ~1, bindings.ChainParameters_new(params_network_arg, params_latest_hash_arg, params_latest_height_arg));
ChannelManager ret_hu_conv = new ChannelManager(null, ret);
+ ret_hu_conv.ptrs_to.add(ret_hu_conv);
ret_hu_conv.ptrs_to.add(fee_est);
ret_hu_conv.ptrs_to.add(chain_monitor);
ret_hu_conv.ptrs_to.add(tx_broadcaster);
return ret_hu_conv;
}
+ /**
+ * Creates a new outbound channel to the given remote node and with the given value.
+ *
+ * user_id will be provided back as user_channel_id in FundingGenerationReady and
+ * FundingBroadcastSafe events to allow tracking of which events correspond with which
+ * create_channel call. Note that user_channel_id defaults to 0 for inbound channels, so you
+ * may wish to avoid using 0 for user_id here.
+ *
+ * If successful, will generate a SendOpenChannel message event, so you should probably poll
+ * PeerManager::process_events afterwards.
+ *
+ * Raises APIError::APIMisuseError when channel_value_satoshis > 2**24 or push_msat is
+ * greater than channel_value_satoshis * 1k or channel_value_satoshis is < 1000.
+ */
public Result_NoneAPIErrorZ create_channel(byte[] their_network_key, long channel_value_satoshis, long push_msat, long user_id, UserConfig override_config) {
long ret = bindings.ChannelManager_create_channel(this.ptr, their_network_key, channel_value_satoshis, push_msat, user_id, override_config == null ? 0 : override_config.ptr & ~1);
Result_NoneAPIErrorZ ret_hu_conv = Result_NoneAPIErrorZ.constr_from_ptr(ret);
- ret_hu_conv.ptrs_to.add(this);
this.ptrs_to.add(override_config);
return ret_hu_conv;
}
+ /**
+ * Gets the list of open channels, in random order. See ChannelDetail field documentation for
+ * more information.
+ */
public ChannelDetails[] list_channels() {
long[] ret = bindings.ChannelManager_list_channels(this.ptr);
- ChannelDetails[] arr_conv_16_arr = new ChannelDetails[ret.length];
+ ChannelDetails[] ret_conv_16_arr = new ChannelDetails[ret.length];
for (int q = 0; q < ret.length; q++) {
- long arr_conv_16 = ret[q];
- ChannelDetails arr_conv_16_hu_conv = new ChannelDetails(null, arr_conv_16);
- arr_conv_16_arr[q] = arr_conv_16_hu_conv;
+ long ret_conv_16 = ret[q];
+ ChannelDetails ret_conv_16_hu_conv = new ChannelDetails(null, ret_conv_16);
+ ret_conv_16_hu_conv.ptrs_to.add(this);
+ ret_conv_16_arr[q] = ret_conv_16_hu_conv;
}
- return arr_conv_16_arr;
+ return ret_conv_16_arr;
}
+ /**
+ * Gets the list of usable channels, in random order. Useful as an argument to
+ * get_route to ensure non-announced channels are used.
+ *
+ * These are guaranteed to have their is_live value set to true, see the documentation for
+ * ChannelDetails::is_live for more info on exactly what the criteria are.
+ */
public ChannelDetails[] list_usable_channels() {
long[] ret = bindings.ChannelManager_list_usable_channels(this.ptr);
- ChannelDetails[] arr_conv_16_arr = new ChannelDetails[ret.length];
+ ChannelDetails[] ret_conv_16_arr = new ChannelDetails[ret.length];
for (int q = 0; q < ret.length; q++) {
- long arr_conv_16 = ret[q];
- ChannelDetails arr_conv_16_hu_conv = new ChannelDetails(null, arr_conv_16);
- arr_conv_16_arr[q] = arr_conv_16_hu_conv;
+ long ret_conv_16 = ret[q];
+ ChannelDetails ret_conv_16_hu_conv = new ChannelDetails(null, ret_conv_16);
+ ret_conv_16_hu_conv.ptrs_to.add(this);
+ ret_conv_16_arr[q] = ret_conv_16_hu_conv;
}
- return arr_conv_16_arr;
+ return ret_conv_16_arr;
}
+ /**
+ * Begins the process of closing a channel. After this call (plus some timeout), no new HTLCs
+ * will be accepted on the given channel, and after additional timeout/the closing of all
+ * pending HTLCs, the channel will be closed on chain.
+ *
+ * May generate a SendShutdown message event on success, which should be relayed.
+ */
public Result_NoneAPIErrorZ close_channel(byte[] channel_id) {
long ret = bindings.ChannelManager_close_channel(this.ptr, channel_id);
Result_NoneAPIErrorZ ret_hu_conv = Result_NoneAPIErrorZ.constr_from_ptr(ret);
- ret_hu_conv.ptrs_to.add(this);
return ret_hu_conv;
}
- public void force_close_channel(byte[] channel_id) {
- bindings.ChannelManager_force_close_channel(this.ptr, channel_id);
+ /**
+ * Force closes a channel, immediately broadcasting the latest local commitment transaction to
+ * the chain and rejecting new HTLCs on the given channel. Fails if channel_id is unknown to the manager.
+ */
+ public Result_NoneAPIErrorZ force_close_channel(byte[] channel_id) {
+ long ret = bindings.ChannelManager_force_close_channel(this.ptr, channel_id);
+ Result_NoneAPIErrorZ ret_hu_conv = Result_NoneAPIErrorZ.constr_from_ptr(ret);
+ return ret_hu_conv;
}
+ /**
+ * Force close all channels, immediately broadcasting the latest local commitment transaction
+ * for each to the chain and rejecting new HTLCs on each.
+ */
public void force_close_all_channels() {
bindings.ChannelManager_force_close_all_channels(this.ptr);
}
+ /**
+ * Sends a payment along a given route.
+ *
+ * Value parameters are provided via the last hop in route, see documentation for RouteHop
+ * fields for more info.
+ *
+ * Note that if the payment_hash already exists elsewhere (eg you're sending a duplicative
+ * payment), we don't do anything to stop you! We always try to ensure that if the provided
+ * next hop knows the preimage to payment_hash they can claim an additional amount as
+ * specified in the last hop in the route! Thus, you should probably do your own
+ * payment_preimage tracking (which you should already be doing as they represent \"proof of
+ * payment\") and prevent double-sends yourself.
+ *
+ * May generate SendHTLCs message(s) event on success, which should be relayed.
+ *
+ * Each path may have a different return value, and PaymentSendValue may return a Vec with
+ * each entry matching the corresponding-index entry in the route paths, see
+ * PaymentSendFailure for more info.
+ *
+ * In general, a path may raise:
+ * APIError::RouteError when an invalid route or forwarding parameter (cltv_delta, fee,
+ * node public key) is specified.
+ * APIError::ChannelUnavailable if the next-hop channel is not available for updates
+ * (including due to previous monitor update failure or new permanent monitor update
+ * failure).
+ * APIError::MonitorUpdateFailed if a new monitor update failure prevented sending the
+ * relevant updates.
+ *
+ * Note that depending on the type of the PaymentSendFailure the HTLC may have been
+ * irrevocably committed to on our end. In such a case, do NOT retry the payment with a
+ * different route unless you intend to pay twice!
+ *
+ * payment_secret is unrelated to payment_hash (or PaymentPreimage) and exists to authenticate
+ * the sender to the recipient and prevent payment-probing (deanonymization) attacks. For
+ * newer nodes, it will be provided to you in the invoice. If you do not have one, the Route
+ * must not contain multiple paths as multi-path payments require a recipient-provided
+ * payment_secret.
+ * If a payment_secret *is* provided, we assume that the invoice had the payment_secret feature
+ * bit set (either as required or as available). If multiple paths are present in the Route,
+ * we assume the invoice had the basic_mpp feature set.
+ */
public Result_NonePaymentSendFailureZ send_payment(Route route, byte[] payment_hash, byte[] payment_secret) {
long ret = bindings.ChannelManager_send_payment(this.ptr, route == null ? 0 : route.ptr & ~1, payment_hash, payment_secret);
Result_NonePaymentSendFailureZ ret_hu_conv = Result_NonePaymentSendFailureZ.constr_from_ptr(ret);
- ret_hu_conv.ptrs_to.add(this);
this.ptrs_to.add(route);
return ret_hu_conv;
}
+ /**
+ * Call this upon creation of a funding transaction for the given channel.
+ *
+ * Note that ALL inputs in the transaction pointed to by funding_txo MUST spend SegWit outputs
+ * or your counterparty can steal your funds!
+ *
+ * Panics if a funding transaction has already been provided for this channel.
+ *
+ * May panic if the funding_txo is duplicative with some other channel (note that this should
+ * be trivially prevented by using unique funding transaction keys per-channel).
+ */
public void funding_transaction_generated(byte[] temporary_channel_id, OutPoint funding_txo) {
bindings.ChannelManager_funding_transaction_generated(this.ptr, temporary_channel_id, funding_txo == null ? 0 : funding_txo.ptr & ~1);
this.ptrs_to.add(funding_txo);
}
+ /**
+ * Generates a signed node_announcement from the given arguments and creates a
+ * BroadcastNodeAnnouncement event. Note that such messages will be ignored unless peers have
+ * seen a channel_announcement from us (ie unless we have public channels open).
+ *
+ * RGB is a node \"color\" and alias is a printable human-readable string to describe this node
+ * to humans. They carry no in-protocol meaning.
+ *
+ * addresses represent the set (possibly empty) of socket addresses on which this node accepts
+ * incoming connections. These will be broadcast to the network, publicly tying these
+ * addresses together. If you wish to preserve user privacy, addresses should likely contain
+ * only Tor Onion addresses.
+ *
+ * Panics if addresses is absurdly large (more than 500).
+ */
public void broadcast_node_announcement(byte[] rgb, byte[] alias, NetAddress[] addresses) {
- bindings.ChannelManager_broadcast_node_announcement(this.ptr, rgb, alias, Arrays.stream(addresses).mapToLong(arr_conv_12 -> arr_conv_12.conv_to_c()).toArray());
+ bindings.ChannelManager_broadcast_node_announcement(this.ptr, rgb, alias, Arrays.stream(addresses).mapToLong(addresses_conv_12 -> addresses_conv_12.ptr).toArray());
/* TODO 2 NetAddress */;
}
+ /**
+ * Processes HTLCs which are pending waiting on random forward delay.
+ *
+ * Should only really ever be called in response to a PendingHTLCsForwardable event.
+ * Will likely generate further events.
+ */
public void process_pending_htlc_forwards() {
bindings.ChannelManager_process_pending_htlc_forwards(this.ptr);
}
+ /**
+ * If a peer is disconnected we mark any channels with that peer as 'disabled'.
+ * After some time, if channels are still disabled we need to broadcast a ChannelUpdate
+ * to inform the network about the uselessness of these channels.
+ *
+ * This method handles all the details, and must be called roughly once per minute.
+ *
+ * Note that in some rare cases this may generate a `chain::Watch::update_channel` call.
+ */
public void timer_chan_freshness_every_min() {
bindings.ChannelManager_timer_chan_freshness_every_min(this.ptr);
}
+ /**
+ * Indicates that the preimage for payment_hash is unknown or the received amount is incorrect
+ * after a PaymentReceived event, failing the HTLC back to its origin and freeing resources
+ * along the path (including in our own channel on which we received it).
+ * Returns false if no payment was found to fail backwards, true if the process of failing the
+ * HTLC backwards has been started.
+ */
public boolean fail_htlc_backwards(byte[] payment_hash, byte[] payment_secret) {
boolean ret = bindings.ChannelManager_fail_htlc_backwards(this.ptr, payment_hash, payment_secret);
return ret;
}
+ /**
+ * Provides a payment preimage in response to a PaymentReceived event, returning true and
+ * generating message events for the net layer to claim the payment, if possible. Thus, you
+ * should probably kick the net layer to go send messages if this returns true!
+ *
+ * You must specify the expected amounts for this HTLC, and we will only claim HTLCs
+ * available within a few percent of the expected amount. This is critical for several
+ * reasons : a) it avoids providing senders with `proof-of-payment` (in the form of the
+ * payment_preimage without having provided the full value and b) it avoids certain
+ * privacy-breaking recipient-probing attacks which may reveal payment activity to
+ * motivated attackers.
+ *
+ * Note that the privacy concerns in (b) are not relevant in payments with a payment_secret
+ * set. Thus, for such payments we will claim any payments which do not under-pay.
+ *
+ * May panic if called except in response to a PaymentReceived event.
+ */
public boolean claim_funds(byte[] payment_preimage, byte[] payment_secret, long expected_amount) {
boolean ret = bindings.ChannelManager_claim_funds(this.ptr, payment_preimage, payment_secret, expected_amount);
return ret;
}
+ /**
+ * Gets the node_id held by this ChannelManager
+ */
public byte[] get_our_node_id() {
byte[] ret = bindings.ChannelManager_get_our_node_id(this.ptr);
return ret;
}
+ /**
+ * Restores a single, given channel to normal operation after a
+ * ChannelMonitorUpdateErr::TemporaryFailure was returned from a channel monitor update
+ * operation.
+ *
+ * All ChannelMonitor updates up to and including highest_applied_update_id must have been
+ * fully committed in every copy of the given channels' ChannelMonitors.
+ *
+ * Note that there is no effect to calling with a highest_applied_update_id other than the
+ * current latest ChannelMonitorUpdate and one call to this function after multiple
+ * ChannelMonitorUpdateErr::TemporaryFailures is fine. The highest_applied_update_id field
+ * exists largely only to prevent races between this and concurrent update_monitor calls.
+ *
+ * Thus, the anticipated use is, at a high level:
+ * 1) You register a chain::Watch with this ChannelManager,
+ * 2) it stores each update to disk, and begins updating any remote (eg watchtower) copies of
+ * said ChannelMonitors as it can, returning ChannelMonitorUpdateErr::TemporaryFailures
+ * any time it cannot do so instantly,
+ * 3) update(s) are applied to each remote copy of a ChannelMonitor,
+ * 4) once all remote copies are updated, you call this function with the update_id that
+ * completed, and once it is the latest the Channel will be re-enabled.
+ */
public void channel_monitor_updated(OutPoint funding_txo, long highest_applied_update_id) {
bindings.ChannelManager_channel_monitor_updated(this.ptr, funding_txo == null ? 0 : funding_txo.ptr & ~1, highest_applied_update_id);
this.ptrs_to.add(funding_txo);
}
+ /**
+ * Constructs a new MessageSendEventsProvider which calls the relevant methods on this_arg.
+ * This copies the `inner` pointer in this_arg and thus the returned MessageSendEventsProvider must be freed before this_arg is
+ */
public MessageSendEventsProvider as_MessageSendEventsProvider() {
long ret = bindings.ChannelManager_as_MessageSendEventsProvider(this.ptr);
MessageSendEventsProvider ret_hu_conv = new MessageSendEventsProvider(null, ret);
return ret_hu_conv;
}
+ /**
+ * Constructs a new EventsProvider which calls the relevant methods on this_arg.
+ * This copies the `inner` pointer in this_arg and thus the returned EventsProvider must be freed before this_arg is
+ */
public EventsProvider as_EventsProvider() {
long ret = bindings.ChannelManager_as_EventsProvider(this.ptr);
EventsProvider ret_hu_conv = new EventsProvider(null, ret);
return ret_hu_conv;
}
- public void block_connected(byte[] header, TwoTuple<Long, Transaction>[] txdata, int height) {
- bindings.ChannelManager_block_connected(this.ptr, header, Arrays.stream(txdata).mapToLong(arr_conv_29 -> /*TODO b*/0).toArray(), height);
- /* TODO 2 TwoTuple<Long, Transaction> */;
+ /**
+ * Constructs a new Listen which calls the relevant methods on this_arg.
+ * This copies the `inner` pointer in this_arg and thus the returned Listen must be freed before this_arg is
+ */
+ public Listen as_Listen() {
+ long ret = bindings.ChannelManager_as_Listen(this.ptr);
+ Listen ret_hu_conv = new Listen(null, ret);
+ ret_hu_conv.ptrs_to.add(this);
+ return ret_hu_conv;
}
+ /**
+ * Updates channel state based on transactions seen in a connected block.
+ */
+ public void block_connected(byte[] header, TwoTuple<Long, byte[]>[] txdata, int height) {
+ bindings.ChannelManager_block_connected(this.ptr, header, Arrays.stream(txdata).mapToLong(txdata_conv_24 -> bindings.C2Tuple_usizeTransactionZ_new(txdata_conv_24.a, txdata_conv_24.b)).toArray(), height);
+ /* TODO 2 TwoTuple<Long, byte[]> */;
+ }
+
+ /**
+ * Updates channel state based on a disconnected block.
+ *
+ * If necessary, the channel may be force-closed without letting the counterparty participate
+ * in the shutdown.
+ */
public void block_disconnected(byte[] header) {
bindings.ChannelManager_block_disconnected(this.ptr, header);
}
+ /**
+ * Blocks until ChannelManager needs to be persisted. Only one listener on
+ * `await_persistable_update` or `await_persistable_update_timeout` is guaranteed to be woken
+ * up.
+ */
+ public void await_persistable_update() {
+ bindings.ChannelManager_await_persistable_update(this.ptr);
+ }
+
+ /**
+ * Constructs a new ChannelMessageHandler which calls the relevant methods on this_arg.
+ * This copies the `inner` pointer in this_arg and thus the returned ChannelMessageHandler must be freed before this_arg is
+ */
public ChannelMessageHandler as_ChannelMessageHandler() {
long ret = bindings.ChannelManager_as_ChannelMessageHandler(this.ptr);
ChannelMessageHandler ret_hu_conv = new ChannelMessageHandler(null, ret);
return ret_hu_conv;
}
+ /**
+ * Serialize the ChannelManager object into a byte array which can be read by ChannelManager_read
+ */
+ public byte[] write() {
+ byte[] ret = bindings.ChannelManager_write(this.ptr);
+ return ret;
+ }
+
}