import javax.annotation.Nullable;
/**
- * Handler for BOLT1-compliant messages.
+ * A handler provided to [`PeerManager`] for reading and handling custom messages.
+ *
+ * [BOLT 1] specifies a custom message type range for use with experimental or application-specific
+ * messages. `CustomMessageHandler` allows for user-defined handling of such types. See the
+ * [`lightning_custom_message`] crate for tools useful in composing more than one custom handler.
+ *
+ * [BOLT 1]: https://github.com/lightning/bolts/blob/master/01-messaging.md
+ * [`lightning_custom_message`]: https://docs.rs/lightning_custom_message/latest/lightning_custom_message
*/
@SuppressWarnings("unchecked") // We correctly assign various generic arrays
public class CustomMessageHandler extends CommonBase {
protected void finalize() throws Throwable {
if (ptr != 0) { bindings.CustomMessageHandler_free(ptr); } super.finalize();
}
-
+ /**
+ * Destroys the object, freeing associated resources. After this call, any access
+ * to this object may result in a SEGFAULT or worse.
+ *
+ * You should generally NEVER call this method. You should let the garbage collector
+ * do this for you when it finalizes objects. However, it may be useful for types
+ * which represent locks and should be closed immediately to avoid holding locks
+ * until the GC runs.
+ */
+ public void destroy() {
+ if (ptr != 0) { bindings.CustomMessageHandler_free(ptr); }
+ ptr = 0;
+ }
public static interface CustomMessageHandlerInterface {
/**
- * Called with the message type that was received and the buffer to be read.
- * Can return a `MessageHandlingError` if the message could not be handled.
+ * Handles the given message sent from `sender_node_id`, possibly producing messages for
+ * [`CustomMessageHandler::get_and_clear_pending_msg`] to return and thus for [`PeerManager`]
+ * to send.
*/
Result_NoneLightningErrorZ handle_custom_message(Type msg, byte[] sender_node_id);
/**
- * Gets the list of pending messages which were generated by the custom message
- * handler, clearing the list in the process. The first tuple element must
- * correspond to the intended recipients node ids. If no connection to one of the
- * specified node does not exist, the message is simply not sent to it.
+ * Returns the list of pending messages that were generated by the handler, clearing the list
+ * in the process. Each message is paired with the node id of the intended recipient. If no
+ * connection to the node exists, then the message is simply not sent.
*/
TwoTuple_PublicKeyTypeZ[] get_and_clear_pending_msg();
}
*/
public CustomMessageReader get_custom_message_reader() {
CustomMessageReader res = new CustomMessageReader(null, bindings.LDKCustomMessageHandler_get_CustomMessageReader(this.ptr));
- this.ptrs_to.add(res);
+ res.ptrs_to.add(this);
return res;
}
/**
- * Called with the message type that was received and the buffer to be read.
- * Can return a `MessageHandlingError` if the message could not be handled.
+ * Handles the given message sent from `sender_node_id`, possibly producing messages for
+ * [`CustomMessageHandler::get_and_clear_pending_msg`] to return and thus for [`PeerManager`]
+ * to send.
*/
public Result_NoneLightningErrorZ handle_custom_message(org.ldk.structs.Type msg, byte[] sender_node_id) {
long ret = bindings.CustomMessageHandler_handle_custom_message(this.ptr, msg == null ? 0 : msg.ptr, InternalUtils.check_arr_len(sender_node_id, 33));
}
/**
- * Gets the list of pending messages which were generated by the custom message
- * handler, clearing the list in the process. The first tuple element must
- * correspond to the intended recipients node ids. If no connection to one of the
- * specified node does not exist, the message is simply not sent to it.
+ * Returns the list of pending messages that were generated by the handler, clearing the list
+ * in the process. Each message is paired with the node id of the intended recipient. If no
+ * connection to the node exists, then the message is simply not sent.
*/
public TwoTuple_PublicKeyTypeZ[] get_and_clear_pending_msg() {
long[] ret = bindings.CustomMessageHandler_get_and_clear_pending_msg(this.ptr);