import org.ldk.enums.*;
import org.ldk.util.*;
import java.util.Arrays;
+import java.lang.ref.Reference;
import javax.annotation.Nullable;
/**
*
* Events are processed by passing an [`EventHandler`] to [`process_pending_events`].
*
- * # Requirements
+ * Implementations of this trait may also feature an async version of event handling, as shown with
+ * [`ChannelManager::process_pending_events_async`] and
+ * [`ChainMonitor::process_pending_events_async`].
*
- * See [`process_pending_events`] for requirements around event processing.
+ * # Requirements
*
* When using this trait, [`process_pending_events`] will call [`handle_event`] for each pending
- * event since the last invocation. The handler must either act upon the event immediately
- * or preserve it for later handling.
+ * event since the last invocation.
+ *
+ * In order to ensure no [`Event`]s are lost, implementors of this trait will persist [`Event`]s
+ * and replay any unhandled events on startup. An [`Event`] is considered handled when
+ * [`process_pending_events`] returns, thus handlers MUST fully handle [`Event`]s and persist any
+ * relevant changes to disk *before* returning.
+ *
+ * Further, because an application may crash between an [`Event`] being handled and the
+ * implementor of this trait being re-serialized, [`Event`] handling must be idempotent - in
+ * effect, [`Event`]s may be replayed.
*
* Note, handlers may call back into the provider and thus deadlocking must be avoided. Be sure to
* consult the provider's documentation on the implication of processing events and how a handler
* [`handle_event`]: EventHandler::handle_event
* [`ChannelManager::process_pending_events`]: crate::ln::channelmanager::ChannelManager#method.process_pending_events
* [`ChainMonitor::process_pending_events`]: crate::chain::chainmonitor::ChainMonitor#method.process_pending_events
+ * [`ChannelManager::process_pending_events_async`]: crate::ln::channelmanager::ChannelManager::process_pending_events_async
+ * [`ChainMonitor::process_pending_events_async`]: crate::chain::chainmonitor::ChainMonitor::process_pending_events_async
*/
@SuppressWarnings("unchecked") // We correctly assign various generic arrays
public class EventsProvider extends CommonBase {
protected void finalize() throws Throwable {
if (ptr != 0) { bindings.EventsProvider_free(ptr); } super.finalize();
}
-
+ /**
+ * Destroys the object, freeing associated resources. After this call, any access
+ * to this object may result in a SEGFAULT or worse.
+ *
+ * You should generally NEVER call this method. You should let the garbage collector
+ * do this for you when it finalizes objects. However, it may be useful for types
+ * which represent locks and should be closed immediately to avoid holding locks
+ * until the GC runs.
+ */
+ public void destroy() {
+ if (ptr != 0) { bindings.EventsProvider_free(ptr); }
+ ptr = 0;
+ }
public static interface EventsProviderInterface {
/**
* Processes any events generated since the last call using the given event handler.
*
- * Subsequent calls must only process new events. However, handlers must be capable of handling
- * duplicate events across process restarts. This may occur if the provider was recovered from
- * an old state (i.e., it hadn't been successfully persisted after processing pending events).
+ * See the trait-level documentation for requirements.
*/
void process_pending_events(EventHandler handler);
}
impl_holder.held = new EventsProvider(new bindings.LDKEventsProvider() {
@Override public void process_pending_events(long handler) {
EventHandler ret_hu_conv = new EventHandler(null, handler);
- ret_hu_conv.ptrs_to.add(this);
+ if (ret_hu_conv != null) { ret_hu_conv.ptrs_to.add(this); };
arg.process_pending_events(ret_hu_conv);
+ Reference.reachabilityFence(arg);
}
});
return impl_holder.held;
/**
* Processes any events generated since the last call using the given event handler.
*
- * Subsequent calls must only process new events. However, handlers must be capable of handling
- * duplicate events across process restarts. This may occur if the provider was recovered from
- * an old state (i.e., it hadn't been successfully persisted after processing pending events).
+ * See the trait-level documentation for requirements.
*/
- public void process_pending_events(EventHandler handler) {
- bindings.EventsProvider_process_pending_events(this.ptr, handler == null ? 0 : handler.ptr);
- this.ptrs_to.add(handler);
+ public void process_pending_events(org.ldk.structs.EventHandler handler) {
+ bindings.EventsProvider_process_pending_events(this.ptr, handler.ptr);
+ Reference.reachabilityFence(this);
+ Reference.reachabilityFence(handler);
+ if (this != null) { this.ptrs_to.add(handler); };
}
}