protected void finalize() throws Throwable {
if (ptr != 0) { bindings.Listen_free(ptr); } super.finalize();
}
-
+ /**
+ * Destroys the object, freeing associated resources. After this call, any access
+ * to this object may result in a SEGFAULT or worse.
+ *
+ * You should generally NEVER call this method. You should let the garbage collector
+ * do this for you when it finalizes objects. However, it may be useful for types
+ * which represent locks and should be closed immediately to avoid holding locks
+ * until the GC runs.
+ */
+ public void destroy() {
+ if (ptr != 0) { bindings.Listen_free(ptr); }
+ ptr = 0;
+ }
public static interface ListenInterface {
/**
* Notifies the listener that a block was added at the given height, with the transaction data
* possibly filtered.
*/
public void filtered_block_connected(byte[] header, TwoTuple_usizeTransactionZ[] txdata, int height) {
- bindings.Listen_filtered_block_connected(this.ptr, InternalUtils.check_arr_len(header, 80), txdata != null ? Arrays.stream(txdata).mapToLong(txdata_conv_28 -> txdata_conv_28 != null ? txdata_conv_28.ptr : 0).toArray() : null, height);
+ bindings.Listen_filtered_block_connected(this.ptr, InternalUtils.check_arr_len(header, 80), txdata != null ? Arrays.stream(txdata).mapToLong(txdata_conv_28 -> txdata_conv_28.ptr).toArray() : null, height);
Reference.reachabilityFence(this);
Reference.reachabilityFence(header);
Reference.reachabilityFence(txdata);