* [`PeerManager`] functions related to the same connection must occur only in serial, making new
* calls only after previous ones have returned.
*
- * Rather than using a plain PeerManager, it is preferable to use either a SimpleArcPeerManager
- * a SimpleRefPeerManager, for conciseness. See their documentation for more details, but
- * essentially you should default to using a SimpleRefPeerManager, and use a
- * SimpleArcPeerManager when you require a PeerManager with a static lifetime, such as when
+ * Rather than using a plain [`PeerManager`], it is preferable to use either a [`SimpleArcPeerManager`]
+ * a [`SimpleRefPeerManager`], for conciseness. See their documentation for more details, but
+ * essentially you should default to using a [`SimpleRefPeerManager`], and use a
+ * [`SimpleArcPeerManager`] when you require a `PeerManager` with a static lifetime, such as when
* you're using lightning-net-tokio.
*
* [`read_event`]: PeerManager::read_event
}
/**
- * Constructs a new PeerManager with the given message handlers and node_id secret key
- * ephemeral_random_data is used to derive per-connection ephemeral keys and must be
+ * Constructs a new `PeerManager` with the given message handlers.
+ *
+ * `ephemeral_random_data` is used to derive per-connection ephemeral keys and must be
* cryptographically secure random bytes.
*
* `current_time` is used as an always-increasing counter that survives across restarts and is
* minute should suffice.
*/
public static PeerManager of(ChannelMessageHandler message_handler_chan_handler_arg, RoutingMessageHandler message_handler_route_handler_arg, OnionMessageHandler message_handler_onion_message_handler_arg, int current_time, byte[] ephemeral_random_data, org.ldk.structs.Logger logger, org.ldk.structs.CustomMessageHandler custom_message_handler, org.ldk.structs.NodeSigner node_signer) {
- long ret = bindings.PeerManager_new(bindings.MessageHandler_new(message_handler_chan_handler_arg == null ? 0 : message_handler_chan_handler_arg.ptr, message_handler_route_handler_arg == null ? 0 : message_handler_route_handler_arg.ptr, message_handler_onion_message_handler_arg == null ? 0 : message_handler_onion_message_handler_arg.ptr), current_time, InternalUtils.check_arr_len(ephemeral_random_data, 32), logger == null ? 0 : logger.ptr, custom_message_handler == null ? 0 : custom_message_handler.ptr, node_signer == null ? 0 : node_signer.ptr);
+ long ret = bindings.PeerManager_new(bindings.MessageHandler_new(message_handler_chan_handler_arg.ptr, message_handler_route_handler_arg.ptr, message_handler_onion_message_handler_arg.ptr), current_time, InternalUtils.check_arr_len(ephemeral_random_data, 32), logger.ptr, custom_message_handler.ptr, node_signer.ptr);
Reference.reachabilityFence(message_handler_chan_handler_arg);
Reference.reachabilityFence(message_handler_route_handler_arg);
Reference.reachabilityFence(message_handler_onion_message_handler_arg);
* Returns a small number of bytes to send to the remote node (currently always 50).
*
* Panics if descriptor is duplicative with some other descriptor which has not yet been
- * [`socket_disconnected()`].
+ * [`socket_disconnected`].
*
- * [`socket_disconnected()`]: PeerManager::socket_disconnected
+ * [`socket_disconnected`]: PeerManager::socket_disconnected
*/
public Result_CVec_u8ZPeerHandleErrorZ new_outbound_connection(byte[] their_node_id, org.ldk.structs.SocketDescriptor descriptor, org.ldk.structs.Option_NetAddressZ remote_network_address) {
- long ret = bindings.PeerManager_new_outbound_connection(this.ptr, InternalUtils.check_arr_len(their_node_id, 33), descriptor == null ? 0 : descriptor.ptr, remote_network_address.ptr);
+ long ret = bindings.PeerManager_new_outbound_connection(this.ptr, InternalUtils.check_arr_len(their_node_id, 33), descriptor.ptr, remote_network_address.ptr);
Reference.reachabilityFence(this);
Reference.reachabilityFence(their_node_id);
Reference.reachabilityFence(descriptor);
* the connection immediately.
*
* Panics if descriptor is duplicative with some other descriptor which has not yet been
- * [`socket_disconnected()`].
+ * [`socket_disconnected`].
*
- * [`socket_disconnected()`]: PeerManager::socket_disconnected
+ * [`socket_disconnected`]: PeerManager::socket_disconnected
*/
public Result_NonePeerHandleErrorZ new_inbound_connection(org.ldk.structs.SocketDescriptor descriptor, org.ldk.structs.Option_NetAddressZ remote_network_address) {
- long ret = bindings.PeerManager_new_inbound_connection(this.ptr, descriptor == null ? 0 : descriptor.ptr, remote_network_address.ptr);
+ long ret = bindings.PeerManager_new_inbound_connection(this.ptr, descriptor.ptr, remote_network_address.ptr);
Reference.reachabilityFence(this);
Reference.reachabilityFence(descriptor);
Reference.reachabilityFence(remote_network_address);
* May call [`send_data`] on the descriptor passed in (or an equal descriptor) before
* returning. Thus, be very careful with reentrancy issues! The invariants around calling
* [`write_buffer_space_avail`] in case a write did not fully complete must still hold - be
- * ready to call `[write_buffer_space_avail`] again if a write call generated here isn't
+ * ready to call [`write_buffer_space_avail`] again if a write call generated here isn't
* sufficient!
*
* [`send_data`]: SocketDescriptor::send_data
* [`write_buffer_space_avail`]: PeerManager::write_buffer_space_avail
*/
public Result_NonePeerHandleErrorZ write_buffer_space_avail(org.ldk.structs.SocketDescriptor descriptor) {
- long ret = bindings.PeerManager_write_buffer_space_avail(this.ptr, descriptor == null ? 0 : descriptor.ptr);
+ long ret = bindings.PeerManager_write_buffer_space_avail(this.ptr, descriptor.ptr);
Reference.reachabilityFence(this);
Reference.reachabilityFence(descriptor);
if (ret >= 0 && ret <= 4096) { return null; }
* [`process_events`]: PeerManager::process_events
*/
public Result_boolPeerHandleErrorZ read_event(org.ldk.structs.SocketDescriptor peer_descriptor, byte[] data) {
- long ret = bindings.PeerManager_read_event(this.ptr, peer_descriptor == null ? 0 : peer_descriptor.ptr, data);
+ long ret = bindings.PeerManager_read_event(this.ptr, peer_descriptor.ptr, data);
Reference.reachabilityFence(this);
Reference.reachabilityFence(peer_descriptor);
Reference.reachabilityFence(data);
* Indicates that the given socket descriptor's connection is now closed.
*/
public void socket_disconnected(org.ldk.structs.SocketDescriptor descriptor) {
- bindings.PeerManager_socket_disconnected(this.ptr, descriptor == null ? 0 : descriptor.ptr);
+ bindings.PeerManager_socket_disconnected(this.ptr, descriptor.ptr);
Reference.reachabilityFence(this);
Reference.reachabilityFence(descriptor);
}