import org.ldk.util.*;
import java.util.Arrays;
+/**
+ * Provides an object which can be used to send data to and which uniquely identifies a connection
+ * to a remote host. You will need to be able to generate multiple of these which meet Eq and
+ * implement Hash to meet the PeerManager API.
+ *
+ * For efficiency, Clone should be relatively cheap for this type.
+ *
+ * You probably want to just extend an int and put a file descriptor in a struct and implement
+ * send_data. Note that if you are using a higher-level net library that may call close() itself,
+ * be careful to ensure you don't have races whereby you might register a new connection with an
+ * fd which is the same as a previous one which has yet to be removed via
+ * PeerManager::socket_disconnected().
+ */
@SuppressWarnings("unchecked") // We correctly assign various generic arrays
public class SocketDescriptor extends CommonBase {
final bindings.LDKSocketDescriptor bindings_instance;
}
public static interface SocketDescriptorInterface {
+ /**
+ * Attempts to send some data from the given slice to the peer.
+ *
+ * Returns the amount of data which was sent, possibly 0 if the socket has since disconnected.
+ * Note that in the disconnected case, socket_disconnected must still fire and further write
+ * attempts may occur until that time.
+ *
+ * If the returned size is smaller than data.len(), a write_available event must
+ * trigger the next time more data can be written. Additionally, until the a send_data event
+ * completes fully, no further read_events should trigger on the same peer!
+ *
+ * If a read_event on this descriptor had previously returned true (indicating that read
+ * events should be paused to prevent DoS in the send buffer), resume_read may be set
+ * indicating that read events on this descriptor should resume. A resume_read of false does
+ * not* imply that further read events should be paused.
+ */
long send_data(byte[] data, boolean resume_read);
+ /**
+ * Disconnect the socket pointed to by this SocketDescriptor. Once this function returns, no
+ * more calls to write_buffer_space_avail, read_event or socket_disconnected may be made with
+ * this descriptor. No socket_disconnected call should be generated as a result of this call,
+ * though races may occur whereby disconnect_socket is called after a call to
+ * socket_disconnected but prior to socket_disconnected returning.
+ */
void disconnect_socket();
+ /**
+ * Checks if two objects are equal given this object's this_arg pointer and another object.
+ */
boolean eq(SocketDescriptor other_arg);
+ /**
+ * Calculate a succinct non-cryptographic hash for an object given its this_arg pointer.
+ * This is used, for example, for inclusion of this object in a hash map.
+ */
long hash();
}
private static class LDKSocketDescriptorHolder { SocketDescriptor held; }
});
return impl_holder.held;
}
+ /**
+ * Attempts to send some data from the given slice to the peer.
+ *
+ * Returns the amount of data which was sent, possibly 0 if the socket has since disconnected.
+ * Note that in the disconnected case, socket_disconnected must still fire and further write
+ * attempts may occur until that time.
+ *
+ * If the returned size is smaller than data.len(), a write_available event must
+ * trigger the next time more data can be written. Additionally, until the a send_data event
+ * completes fully, no further read_events should trigger on the same peer!
+ *
+ * If a read_event on this descriptor had previously returned true (indicating that read
+ * events should be paused to prevent DoS in the send buffer), resume_read may be set
+ * indicating that read events on this descriptor should resume. A resume_read of false does
+ * not* imply that further read events should be paused.
+ */
public long send_data(byte[] data, boolean resume_read) {
long ret = bindings.SocketDescriptor_send_data(this.ptr, data, resume_read);
return ret;
}
+ /**
+ * Disconnect the socket pointed to by this SocketDescriptor. Once this function returns, no
+ * more calls to write_buffer_space_avail, read_event or socket_disconnected may be made with
+ * this descriptor. No socket_disconnected call should be generated as a result of this call,
+ * though races may occur whereby disconnect_socket is called after a call to
+ * socket_disconnected but prior to socket_disconnected returning.
+ */
public void disconnect_socket() {
bindings.SocketDescriptor_disconnect_socket(this.ptr);
}
+ /**
+ * Calculate a succinct non-cryptographic hash for an object given its this_arg pointer.
+ * This is used, for example, for inclusion of this object in a hash map.
+ */
public long hash() {
long ret = bindings.SocketDescriptor_hash(this.ptr);
return ret;
}
+ /**
+ * Creates a copy of a SocketDescriptor
+ */
public SocketDescriptor clone() {
long ret = bindings.SocketDescriptor_clone(this.ptr);
SocketDescriptor ret_hu_conv = new SocketDescriptor(null, ret);