import org.ldk.enums.*;
import org.ldk.util.*;
import java.util.Arrays;
+import javax.annotation.Nullable;
+/**
+ * Provides an object which can be used to send data to and which uniquely identifies a connection
+ * to a remote host. You will need to be able to generate multiple of these which meet Eq and
+ * implement Hash to meet the PeerManager API.
+ *
+ * For efficiency, Clone should be relatively cheap for this type.
+ *
+ * Two descriptors may compare equal (by [`cmp::Eq`] and [`hash::Hash`]) as long as the original
+ * has been disconnected, the [`PeerManager`] has been informed of the disconnection (either by it
+ * having triggered the disconnection or a call to [`PeerManager::socket_disconnected`]), and no
+ * further calls to the [`PeerManager`] related to the original socket occur. This allows you to
+ * use a file descriptor for your SocketDescriptor directly, however for simplicity you may wish
+ * to simply use another value which is guaranteed to be globally unique instead.
+ */
@SuppressWarnings("unchecked") // We correctly assign various generic arrays
public class SocketDescriptor extends CommonBase {
final bindings.LDKSocketDescriptor bindings_instance;
}
public static interface SocketDescriptorInterface {
+ /**
+ * Attempts to send some data from the given slice to the peer.
+ *
+ * Returns the amount of data which was sent, possibly 0 if the socket has since disconnected.
+ * Note that in the disconnected case, [`PeerManager::socket_disconnected`] must still be
+ * called and further write attempts may occur until that time.
+ *
+ * If the returned size is smaller than `data.len()`, a
+ * [`PeerManager::write_buffer_space_avail`] call must be made the next time more data can be
+ * written. Additionally, until a `send_data` event completes fully, no further
+ * [`PeerManager::read_event`] calls should be made for the same peer! Because this is to
+ * prevent denial-of-service issues, you should not read or buffer any data from the socket
+ * until then.
+ *
+ * If a [`PeerManager::read_event`] call on this descriptor had previously returned true
+ * (indicating that read events should be paused to prevent DoS in the send buffer),
+ * `resume_read` may be set indicating that read events on this descriptor should resume. A
+ * `resume_read` of false carries no meaning, and should not cause any action.
+ */
long send_data(byte[] data, boolean resume_read);
+ /**
+ * Disconnect the socket pointed to by this SocketDescriptor.
+ *
+ * You do *not* need to call [`PeerManager::socket_disconnected`] with this socket after this
+ * call (doing so is a noop).
+ */
void disconnect_socket();
- boolean eq(long other_arg);
+ /**
+ * Checks if two objects are equal given this object's this_arg pointer and another object.
+ */
+ boolean eq(SocketDescriptor other_arg);
+ /**
+ * Calculate a succinct non-cryptographic hash for an object given its this_arg pointer.
+ * This is used, for example, for inclusion of this object in a hash map.
+ */
long hash();
}
private static class LDKSocketDescriptorHolder { SocketDescriptor held; }
arg.disconnect_socket();
}
@Override public boolean eq(long other_arg) {
- boolean ret = arg.eq(other_arg);
+ SocketDescriptor ret_hu_conv = new SocketDescriptor(null, other_arg);
+ ret_hu_conv.ptrs_to.add(this);
+ boolean ret = arg.eq(ret_hu_conv);
return ret;
}
@Override public long hash() {
});
return impl_holder.held;
}
+ /**
+ * Attempts to send some data from the given slice to the peer.
+ *
+ * Returns the amount of data which was sent, possibly 0 if the socket has since disconnected.
+ * Note that in the disconnected case, [`PeerManager::socket_disconnected`] must still be
+ * called and further write attempts may occur until that time.
+ *
+ * If the returned size is smaller than `data.len()`, a
+ * [`PeerManager::write_buffer_space_avail`] call must be made the next time more data can be
+ * written. Additionally, until a `send_data` event completes fully, no further
+ * [`PeerManager::read_event`] calls should be made for the same peer! Because this is to
+ * prevent denial-of-service issues, you should not read or buffer any data from the socket
+ * until then.
+ *
+ * If a [`PeerManager::read_event`] call on this descriptor had previously returned true
+ * (indicating that read events should be paused to prevent DoS in the send buffer),
+ * `resume_read` may be set indicating that read events on this descriptor should resume. A
+ * `resume_read` of false carries no meaning, and should not cause any action.
+ */
public long send_data(byte[] data, boolean resume_read) {
long ret = bindings.SocketDescriptor_send_data(this.ptr, data, resume_read);
return ret;
}
+ /**
+ * Disconnect the socket pointed to by this SocketDescriptor.
+ *
+ * You do *not* need to call [`PeerManager::socket_disconnected`] with this socket after this
+ * call (doing so is a noop).
+ */
public void disconnect_socket() {
bindings.SocketDescriptor_disconnect_socket(this.ptr);
}
+ /**
+ * Calculate a succinct non-cryptographic hash for an object given its this_arg pointer.
+ * This is used, for example, for inclusion of this object in a hash map.
+ */
public long hash() {
long ret = bindings.SocketDescriptor_hash(this.ptr);
return ret;
}
+ /**
+ * Creates a copy of a SocketDescriptor
+ */
+ public SocketDescriptor clone() {
+ long ret = bindings.SocketDescriptor_clone(this.ptr);
+ if (ret < 1024) { return null; }
+ SocketDescriptor ret_hu_conv = new SocketDescriptor(null, ret);
+ ret_hu_conv.ptrs_to.add(this);
+ return ret_hu_conv;
+ }
+
}