[C#] Run tests against release library in determinism CI run
[ldk-java] / ts / structs / ChannelInfo.ts
diff --git a/ts/structs/ChannelInfo.ts b/ts/structs/ChannelInfo.ts
deleted file mode 100644 (file)
index b99fd45..0000000
+++ /dev/null
@@ -1,107 +0,0 @@
-
-            
-import CommonBase from './CommonBase';
-import * as bindings from '../bindings' // TODO: figure out location
-
-
-
-            export default class ChannelInfo extends CommonBase {
-                constructor(_dummy: object, ptr: number) {
-                    super(ptr);
-                }
-
-                
-                protected finalize() {
-                    super.finalize();
-
-                    if (this.ptr != 0) {
-                        bindings.ChannelInfo_free(this.ptr);
-                    }
-                }
-       public ChannelFeatures get_features() {
-               number ret = bindings.ChannelInfo_get_features(this.ptr);
-               const ret_hu_conv: ChannelFeatures = new ChannelFeatures(null, ret);
-               ret_hu_conv.ptrs_to.add(this);
-               return ret_hu_conv;
-       }
-
-       public void set_features(ChannelFeatures val) {
-               bindings.ChannelInfo_set_features(this.ptr, val == null ? 0 : val.ptr & ~1);
-               this.ptrs_to.add(val);
-               // Due to rust's strict-ownership memory model, in some cases we need to "move"
-               // an object to pass exclusive ownership to the function being called.
-               // In most cases, we avoid this being visible in GC'd languages by cloning the object
-               // at the FFI layer, creating a new object which Rust can claim ownership of
-               // However, in some cases (eg here), there is no way to clone an object, and thus
-               // we actually have to pass full ownership to Rust.
-               // Thus, after this call, val is reset to null and is now a dummy object.
-               val.ptr = 0;
-       }
-
-       public Uint8Array get_node_one() {
-               Uint8Array ret = bindings.ChannelInfo_get_node_one(this.ptr);
-               return ret;
-       }
-
-       public void set_node_one(Uint8Array val) {
-               bindings.ChannelInfo_set_node_one(this.ptr, val);
-       }
-
-       public DirectionalChannelInfo get_one_to_two() {
-               number ret = bindings.ChannelInfo_get_one_to_two(this.ptr);
-               const ret_hu_conv: DirectionalChannelInfo = new DirectionalChannelInfo(null, ret);
-               ret_hu_conv.ptrs_to.add(this);
-               return ret_hu_conv;
-       }
-
-       public void set_one_to_two(DirectionalChannelInfo val) {
-               bindings.ChannelInfo_set_one_to_two(this.ptr, val == null ? 0 : val.ptr & ~1);
-               this.ptrs_to.add(val);
-       }
-
-       public Uint8Array get_node_two() {
-               Uint8Array ret = bindings.ChannelInfo_get_node_two(this.ptr);
-               return ret;
-       }
-
-       public void set_node_two(Uint8Array val) {
-               bindings.ChannelInfo_set_node_two(this.ptr, val);
-       }
-
-       public DirectionalChannelInfo get_two_to_one() {
-               number ret = bindings.ChannelInfo_get_two_to_one(this.ptr);
-               const ret_hu_conv: DirectionalChannelInfo = new DirectionalChannelInfo(null, ret);
-               ret_hu_conv.ptrs_to.add(this);
-               return ret_hu_conv;
-       }
-
-       public void set_two_to_one(DirectionalChannelInfo val) {
-               bindings.ChannelInfo_set_two_to_one(this.ptr, val == null ? 0 : val.ptr & ~1);
-               this.ptrs_to.add(val);
-       }
-
-       public ChannelAnnouncement get_announcement_message() {
-               number ret = bindings.ChannelInfo_get_announcement_message(this.ptr);
-               const ret_hu_conv: ChannelAnnouncement = new ChannelAnnouncement(null, ret);
-               ret_hu_conv.ptrs_to.add(this);
-               return ret_hu_conv;
-       }
-
-       public void set_announcement_message(ChannelAnnouncement val) {
-               bindings.ChannelInfo_set_announcement_message(this.ptr, val == null ? 0 : val.ptr & ~1);
-               this.ptrs_to.add(val);
-       }
-
-       public Uint8Array write() {
-               Uint8Array ret = bindings.ChannelInfo_write(this.ptr);
-               return ret;
-       }
-
-       public static ChannelInfo constructor_read(Uint8Array ser) {
-               number ret = bindings.ChannelInfo_read(ser);
-               const ret_hu_conv: ChannelInfo = new ChannelInfo(null, ret);
-               ret_hu_conv.ptrs_to.add(ret_hu_conv);
-               return ret_hu_conv;
-       }
-
-}