X-Git-Url: http://git.bitcoin.ninja/index.cgi?a=blobdiff_plain;f=src%2Fmain%2Fjava%2Forg%2Fldk%2Fstructs%2FChannelHandshakeConfig.java;h=414c760689508b073b9f82eba123efede7d95818;hb=b6cc0960eaee5a5bbc7fde79a56152d6dcd649d8;hp=730d50adb2618cd4932ad8ab51c166fa574003d1;hpb=9e8763c71cd61d55be7c869d973524f75209a3f3;p=ldk-java diff --git a/src/main/java/org/ldk/structs/ChannelHandshakeConfig.java b/src/main/java/org/ldk/structs/ChannelHandshakeConfig.java index 730d50ad..414c7606 100644 --- a/src/main/java/org/ldk/structs/ChannelHandshakeConfig.java +++ b/src/main/java/org/ldk/structs/ChannelHandshakeConfig.java @@ -5,6 +5,12 @@ import org.ldk.enums.*; import org.ldk.util.*; import java.util.Arrays; + +/** + * Configuration we set when applicable. + * + * Default::default() provides sane defaults. + */ @SuppressWarnings("unchecked") // We correctly assign various generic arrays public class ChannelHandshakeConfig extends CommonBase { ChannelHandshakeConfig(Object _dummy, long ptr) { super(ptr); } @@ -14,40 +20,112 @@ public class ChannelHandshakeConfig extends CommonBase { if (ptr != 0) { bindings.ChannelHandshakeConfig_free(ptr); } } + /** + * Confirmations we will wait for before considering the channel locked in. + * Applied only for inbound channels (see ChannelHandshakeLimits::max_minimum_depth for the + * equivalent limit applied to outbound channels). + * + * Default value: 6. + */ public int get_minimum_depth() { int ret = bindings.ChannelHandshakeConfig_get_minimum_depth(this.ptr); return ret; } + /** + * Confirmations we will wait for before considering the channel locked in. + * Applied only for inbound channels (see ChannelHandshakeLimits::max_minimum_depth for the + * equivalent limit applied to outbound channels). + * + * Default value: 6. + */ public void set_minimum_depth(int val) { bindings.ChannelHandshakeConfig_set_minimum_depth(this.ptr, val); } + /** + * Set to the number of blocks we require our counterparty to wait to claim their money (ie + * the number of blocks we have to punish our counterparty if they broadcast a revoked + * transaction). + * + * This is one of the main parameters of our security model. We (or one of our watchtowers) MUST + * be online to check for revoked transactions on-chain at least once every our_to_self_delay + * blocks (minus some margin to allow us enough time to broadcast and confirm a transaction, + * possibly with time in between to RBF the spending transaction). + * + * Meanwhile, asking for a too high delay, we bother peer to freeze funds for nothing in + * case of an honest unilateral channel close, which implicitly decrease the economic value of + * our channel. + * + * Default value: [`BREAKDOWN_TIMEOUT`], we enforce it as a minimum at channel opening so you + * can tweak config to ask for more security, not less. + */ public short get_our_to_self_delay() { short ret = bindings.ChannelHandshakeConfig_get_our_to_self_delay(this.ptr); return ret; } + /** + * Set to the number of blocks we require our counterparty to wait to claim their money (ie + * the number of blocks we have to punish our counterparty if they broadcast a revoked + * transaction). + * + * This is one of the main parameters of our security model. We (or one of our watchtowers) MUST + * be online to check for revoked transactions on-chain at least once every our_to_self_delay + * blocks (minus some margin to allow us enough time to broadcast and confirm a transaction, + * possibly with time in between to RBF the spending transaction). + * + * Meanwhile, asking for a too high delay, we bother peer to freeze funds for nothing in + * case of an honest unilateral channel close, which implicitly decrease the economic value of + * our channel. + * + * Default value: [`BREAKDOWN_TIMEOUT`], we enforce it as a minimum at channel opening so you + * can tweak config to ask for more security, not less. + */ public void set_our_to_self_delay(short val) { bindings.ChannelHandshakeConfig_set_our_to_self_delay(this.ptr, val); } + /** + * Set to the smallest value HTLC we will accept to process. + * + * This value is sent to our counterparty on channel-open and we close the channel any time + * our counterparty misbehaves by sending us an HTLC with a value smaller than this. + * + * Default value: 1. If the value is less than 1, it is ignored and set to 1, as is required + * by the protocol. + */ public long get_our_htlc_minimum_msat() { long ret = bindings.ChannelHandshakeConfig_get_our_htlc_minimum_msat(this.ptr); return ret; } + /** + * Set to the smallest value HTLC we will accept to process. + * + * This value is sent to our counterparty on channel-open and we close the channel any time + * our counterparty misbehaves by sending us an HTLC with a value smaller than this. + * + * Default value: 1. If the value is less than 1, it is ignored and set to 1, as is required + * by the protocol. + */ public void set_our_htlc_minimum_msat(long val) { bindings.ChannelHandshakeConfig_set_our_htlc_minimum_msat(this.ptr, val); } - public static ChannelHandshakeConfig constructor_new(int minimum_depth_arg, short our_to_self_delay_arg, long our_htlc_minimum_msat_arg) { + /** + * Constructs a new ChannelHandshakeConfig given each field + */ + public static ChannelHandshakeConfig of(int minimum_depth_arg, short our_to_self_delay_arg, long our_htlc_minimum_msat_arg) { long ret = bindings.ChannelHandshakeConfig_new(minimum_depth_arg, our_to_self_delay_arg, our_htlc_minimum_msat_arg); ChannelHandshakeConfig ret_hu_conv = new ChannelHandshakeConfig(null, ret); ret_hu_conv.ptrs_to.add(ret_hu_conv); return ret_hu_conv; } + /** + * Creates a copy of the ChannelHandshakeConfig + */ public ChannelHandshakeConfig clone() { long ret = bindings.ChannelHandshakeConfig_clone(this.ptr); ChannelHandshakeConfig ret_hu_conv = new ChannelHandshakeConfig(null, ret); @@ -55,7 +133,10 @@ public class ChannelHandshakeConfig extends CommonBase { return ret_hu_conv; } - public static ChannelHandshakeConfig constructor_default() { + /** + * Creates a "default" ChannelHandshakeConfig. See struct and individual field documentaiton for details on which values are used. + */ + public static ChannelHandshakeConfig with_default() { long ret = bindings.ChannelHandshakeConfig_default(); ChannelHandshakeConfig ret_hu_conv = new ChannelHandshakeConfig(null, ret); ret_hu_conv.ptrs_to.add(ret_hu_conv);