X-Git-Url: http://git.bitcoin.ninja/index.cgi?a=blobdiff_plain;f=src%2Fmain%2Fjava%2Forg%2Fldk%2Fstructs%2FSocketDescriptor.java;h=0c76a24546ffb6c098de565092adbb364f1d3137;hb=300b54d26fe5ed89f472ef821ebf67d56c917e49;hp=7c9933051cbaeb2809803f6c792504ebaa596eb8;hpb=17113550a5fefab21f39f27fbfe02646b8db53ae;p=ldk-java diff --git a/src/main/java/org/ldk/structs/SocketDescriptor.java b/src/main/java/org/ldk/structs/SocketDescriptor.java index 7c993305..0c76a245 100644 --- a/src/main/java/org/ldk/structs/SocketDescriptor.java +++ b/src/main/java/org/ldk/structs/SocketDescriptor.java @@ -4,6 +4,8 @@ import org.ldk.impl.bindings; import org.ldk.enums.*; import org.ldk.util.*; import java.util.Arrays; +import java.lang.ref.Reference; +import javax.annotation.Nullable; /** * Provides an object which can be used to send data to and which uniquely identifies a connection @@ -12,11 +14,12 @@ import java.util.Arrays; * * For efficiency, Clone should be relatively cheap for this type. * - * You probably want to just extend an int and put a file descriptor in a struct and implement - * send_data. Note that if you are using a higher-level net library that may call close() itself, - * be careful to ensure you don't have races whereby you might register a new connection with an - * fd which is the same as a previous one which has yet to be removed via - * PeerManager::socket_disconnected(). + * Two descriptors may compare equal (by [`cmp::Eq`] and [`hash::Hash`]) as long as the original + * has been disconnected, the [`PeerManager`] has been informed of the disconnection (either by it + * having triggered the disconnection or a call to [`PeerManager::socket_disconnected`]), and no + * further calls to the [`PeerManager`] related to the original socket occur. This allows you to + * use a file descriptor for your SocketDescriptor directly, however for simplicity you may wish + * to simply use another value which is guaranteed to be globally unique instead. */ @SuppressWarnings("unchecked") // We correctly assign various generic arrays public class SocketDescriptor extends CommonBase { @@ -37,25 +40,27 @@ public class SocketDescriptor extends CommonBase { * Attempts to send some data from the given slice to the peer. * * Returns the amount of data which was sent, possibly 0 if the socket has since disconnected. - * Note that in the disconnected case, socket_disconnected must still fire and further write - * attempts may occur until that time. + * Note that in the disconnected case, [`PeerManager::socket_disconnected`] must still be + * called and further write attempts may occur until that time. * - * If the returned size is smaller than data.len(), a write_available event must - * trigger the next time more data can be written. Additionally, until the a send_data event - * completes fully, no further read_events should trigger on the same peer! + * If the returned size is smaller than `data.len()`, a + * [`PeerManager::write_buffer_space_avail`] call must be made the next time more data can be + * written. Additionally, until a `send_data` event completes fully, no further + * [`PeerManager::read_event`] calls should be made for the same peer! Because this is to + * prevent denial-of-service issues, you should not read or buffer any data from the socket + * until then. * - * If a read_event on this descriptor had previously returned true (indicating that read - * events should be paused to prevent DoS in the send buffer), resume_read may be set - * indicating that read events on this descriptor should resume. A resume_read of false does - * not* imply that further read events should be paused. + * If a [`PeerManager::read_event`] call on this descriptor had previously returned true + * (indicating that read events should be paused to prevent DoS in the send buffer), + * `resume_read` may be set indicating that read events on this descriptor should resume. A + * `resume_read` of false carries no meaning, and should not cause any action. */ long send_data(byte[] data, boolean resume_read); /** - * Disconnect the socket pointed to by this SocketDescriptor. Once this function returns, no - * more calls to write_buffer_space_avail, read_event or socket_disconnected may be made with - * this descriptor. No socket_disconnected call should be generated as a result of this call, - * though races may occur whereby disconnect_socket is called after a call to - * socket_disconnected but prior to socket_disconnected returning. + * Disconnect the socket pointed to by this SocketDescriptor. + * + * You do *not* need to call [`PeerManager::socket_disconnected`] with this socket after this + * call (doing so is a noop). */ void disconnect_socket(); /** @@ -74,19 +79,23 @@ public class SocketDescriptor extends CommonBase { impl_holder.held = new SocketDescriptor(new bindings.LDKSocketDescriptor() { @Override public long send_data(byte[] data, boolean resume_read) { long ret = arg.send_data(data, resume_read); + Reference.reachabilityFence(arg); return ret; } @Override public void disconnect_socket() { arg.disconnect_socket(); + Reference.reachabilityFence(arg); } @Override public boolean eq(long other_arg) { SocketDescriptor ret_hu_conv = new SocketDescriptor(null, other_arg); - ret_hu_conv.ptrs_to.add(this); + if (ret_hu_conv != null) { ret_hu_conv.ptrs_to.add(this); }; boolean ret = arg.eq(ret_hu_conv); + Reference.reachabilityFence(arg); return ret; } @Override public long hash() { long ret = arg.hash(); + Reference.reachabilityFence(arg); return ret; } }); @@ -96,32 +105,38 @@ public class SocketDescriptor extends CommonBase { * Attempts to send some data from the given slice to the peer. * * Returns the amount of data which was sent, possibly 0 if the socket has since disconnected. - * Note that in the disconnected case, socket_disconnected must still fire and further write - * attempts may occur until that time. + * Note that in the disconnected case, [`PeerManager::socket_disconnected`] must still be + * called and further write attempts may occur until that time. * - * If the returned size is smaller than data.len(), a write_available event must - * trigger the next time more data can be written. Additionally, until the a send_data event - * completes fully, no further read_events should trigger on the same peer! + * If the returned size is smaller than `data.len()`, a + * [`PeerManager::write_buffer_space_avail`] call must be made the next time more data can be + * written. Additionally, until a `send_data` event completes fully, no further + * [`PeerManager::read_event`] calls should be made for the same peer! Because this is to + * prevent denial-of-service issues, you should not read or buffer any data from the socket + * until then. * - * If a read_event on this descriptor had previously returned true (indicating that read - * events should be paused to prevent DoS in the send buffer), resume_read may be set - * indicating that read events on this descriptor should resume. A resume_read of false does - * not* imply that further read events should be paused. + * If a [`PeerManager::read_event`] call on this descriptor had previously returned true + * (indicating that read events should be paused to prevent DoS in the send buffer), + * `resume_read` may be set indicating that read events on this descriptor should resume. A + * `resume_read` of false carries no meaning, and should not cause any action. */ public long send_data(byte[] data, boolean resume_read) { long ret = bindings.SocketDescriptor_send_data(this.ptr, data, resume_read); + Reference.reachabilityFence(this); + Reference.reachabilityFence(data); + Reference.reachabilityFence(resume_read); return ret; } /** - * Disconnect the socket pointed to by this SocketDescriptor. Once this function returns, no - * more calls to write_buffer_space_avail, read_event or socket_disconnected may be made with - * this descriptor. No socket_disconnected call should be generated as a result of this call, - * though races may occur whereby disconnect_socket is called after a call to - * socket_disconnected but prior to socket_disconnected returning. + * Disconnect the socket pointed to by this SocketDescriptor. + * + * You do *not* need to call [`PeerManager::socket_disconnected`] with this socket after this + * call (doing so is a noop). */ public void disconnect_socket() { bindings.SocketDescriptor_disconnect_socket(this.ptr); + Reference.reachabilityFence(this); } /** @@ -130,6 +145,16 @@ public class SocketDescriptor extends CommonBase { */ public long hash() { long ret = bindings.SocketDescriptor_hash(this.ptr); + Reference.reachabilityFence(this); + return ret; + } + + @Override public int hashCode() { + return (int)this.hash(); + } + long clone_ptr() { + long ret = bindings.SocketDescriptor_clone_ptr(this.ptr); + Reference.reachabilityFence(this); return ret; } @@ -138,8 +163,10 @@ public class SocketDescriptor extends CommonBase { */ public SocketDescriptor clone() { long ret = bindings.SocketDescriptor_clone(this.ptr); + Reference.reachabilityFence(this); + if (ret >= 0 && ret <= 4096) { return null; } SocketDescriptor ret_hu_conv = new SocketDescriptor(null, ret); - ret_hu_conv.ptrs_to.add(this); + if (ret_hu_conv != null) { ret_hu_conv.ptrs_to.add(this); }; return ret_hu_conv; }