X-Git-Url: http://git.bitcoin.ninja/index.cgi?a=blobdiff_plain;f=youtube_dl%2Fextractor%2Fgdcvault.py;h=f71d9092e5371d5d2c143058ded24cb5f4ca1958;hb=4c76aa06665621c7689938afd7bbdbc797b5c7ea;hp=01e1ceec8e212c13e7f86a15ba7a161755ff8ad2;hpb=ec59d657e7d898cce8f3a1b6556a79fd9495fc9d;p=youtube-dl diff --git a/youtube_dl/extractor/gdcvault.py b/youtube_dl/extractor/gdcvault.py index 01e1ceec8..f71d9092e 100644 --- a/youtube_dl/extractor/gdcvault.py +++ b/youtube_dl/extractor/gdcvault.py @@ -52,6 +52,7 @@ class GDCVaultIE(InfoExtractor): 'only_matching': True, }, { + # Hard-coded hostname 'url': 'http://gdcvault.com/play/1023460/Tenacious-Design-and-The-Interface', 'md5': 'a8efb6c31ed06ca8739294960b2dbabd', 'info_dict': { @@ -61,6 +62,32 @@ class GDCVaultIE(InfoExtractor): 'title': 'Tenacious Design and The Interface of \'Destiny\'', }, }, + { + # Multiple audios + 'url': 'http://www.gdcvault.com/play/1014631/Classic-Game-Postmortem-PAC', + 'info_dict': { + 'id': '1014631', + 'ext': 'flv', + 'title': 'How to Create a Good Game - From My Experience of Designing Pac-Man', + }, + 'params': { + 'skip_download': True, # Requires rtmpdump + 'format': 'jp', # The japanese audio + } + }, + { + # gdc-player.html + 'url': 'http://www.gdcvault.com/play/1435/An-American-engine-in-Tokyo', + 'info_dict': { + 'id': '1435', + 'display_id': 'An-American-engine-in-Tokyo', + 'ext': 'flv', + 'title': 'An American Engine in Tokyo:/nThe collaboration of Epic Games and Square Enix/nFor THE LAST REMINANT', + }, + 'params': { + 'skip_download': True, # Requires rtmpdump + }, + }, ] def _login(self, webpage_url, display_id): @@ -114,7 +141,7 @@ class GDCVaultIE(InfoExtractor): 'title': title, } - PLAYER_REGEX = r'' xml_root = self._html_search_regex( PLAYER_REGEX, start_page, 'xml root', default=None) @@ -143,5 +170,5 @@ class GDCVaultIE(InfoExtractor): 'id': video_id, 'display_id': display_id, 'url': '%s/xml/%s' % (xml_root, xml_name), - 'ie': 'DigitalSpeaking', + 'ie_key': 'DigitallySpeaking', }