It turns out we were always using the `IgnoringMessageHandler` when
initializing our `PeerManager`, ignoring all P2P graph sync
messages even if `use_p2p_graph_sync` was set.
final IgnoringMessageHandler ignoring_handler = IgnoringMessageHandler.of();
P2PGossipSync graph_msg_handler = P2PGossipSync.of(net_graph, Option_UtxoLookupZ.none(), logger);
final IgnoringMessageHandler ignoring_handler = IgnoringMessageHandler.of();
P2PGossipSync graph_msg_handler = P2PGossipSync.of(net_graph, Option_UtxoLookupZ.none(), logger);
+ RoutingMessageHandler routing_msg_handler;
+ if (use_p2p_graph_sync)
+ routing_msg_handler = graph_msg_handler.as_RoutingMessageHandler();
+ else
+ routing_msg_handler = ignoring_handler.as_RoutingMessageHandler();
this.peer_manager = PeerManager.of(channel_manager.as_ChannelMessageHandler(),
this.peer_manager = PeerManager.of(channel_manager.as_ChannelMessageHandler(),
- ignoring_handler.as_RoutingMessageHandler(), ignoring_handler.as_OnionMessageHandler(),
+ routing_msg_handler, ignoring_handler.as_OnionMessageHandler(),
(int)(System.currentTimeMillis() / 1000), this.entropy_source.get_secure_random_bytes(),
logger, ignoring_handler.as_CustomMessageHandler(), this.node_signer);
(int)(System.currentTimeMillis() / 1000), this.entropy_source.get_secure_random_bytes(),
logger, ignoring_handler.as_CustomMessageHandler(), this.node_signer);