Class NetworkGraph


  • public class NetworkGraph
    extends Object
    Represents the network as nodes and channels between them
    • Method Detail

      • write

        public byte[] write()
        Serialize the NetworkGraph object into a byte array which can be read by NetworkGraph_read
      • of

        public static NetworkGraph of​(byte[] genesis_hash)
        Creates a new, empty, network graph.
      • read_only

        public ReadOnlyNetworkGraph read_only()
        Returns a read-only view of the network graph.
      • update_node_from_announcement

        public Result_NoneLightningErrorZ update_node_from_announcement​(NodeAnnouncement msg)
        For an already known node (from channel announcements), update its stored properties from a given node announcement. You probably don't want to call this directly, instead relying on a NetGraphMsgHandler's RoutingMessageHandler implementation to call it indirectly. This may be useful to accept routing messages from a source using a protocol other than the lightning P2P protocol.
      • update_node_from_unsigned_announcement

        public Result_NoneLightningErrorZ update_node_from_unsigned_announcement​(UnsignedNodeAnnouncement msg)
        For an already known node (from channel announcements), update its stored properties from a given node announcement without verifying the associated signatures. Because we aren't given the associated signatures here we cannot relay the node announcement to any of our peers.
      • update_channel_from_announcement

        public Result_NoneLightningErrorZ update_channel_from_announcement​(ChannelAnnouncement msg,
                                                                           Option_AccessZ chain_access)
        Store or update channel info from a channel announcement. You probably don't want to call this directly, instead relying on a NetGraphMsgHandler's RoutingMessageHandler implementation to call it indirectly. This may be useful to accept routing messages from a source using a protocol other than the lightning P2P protocol. If a `chain::Access` object is provided via `chain_access`, it will be called to verify the corresponding UTXO exists on chain and is correctly-formatted.
      • update_channel_from_unsigned_announcement

        public Result_NoneLightningErrorZ update_channel_from_unsigned_announcement​(UnsignedChannelAnnouncement msg,
                                                                                    Option_AccessZ chain_access)
        Store or update channel info from a channel announcement without verifying the associated signatures. Because we aren't given the associated signatures here we cannot relay the channel announcement to any of our peers. If a `chain::Access` object is provided via `chain_access`, it will be called to verify the corresponding UTXO exists on chain and is correctly-formatted.
      • close_channel_from_update

        public void close_channel_from_update​(long short_channel_id,
                                              boolean is_permanent)
        Close a channel if a corresponding HTLC fail was sent. If permanent, removes a channel from the local storage. May cause the removal of nodes too, if this was their last channel. If not permanent, makes channels unavailable for routing.
      • fail_node

        public void fail_node​(byte[] _node_id,
                              boolean is_permanent)
        Marks a node in the graph as failed.
      • update_channel

        public Result_NoneLightningErrorZ update_channel​(ChannelUpdate msg)
        For an already known (from announcement) channel, update info about one of the directions of the channel. You probably don't want to call this directly, instead relying on a NetGraphMsgHandler's RoutingMessageHandler implementation to call it indirectly. This may be useful to accept routing messages from a source using a protocol other than the lightning P2P protocol.
      • update_channel_unsigned

        public Result_NoneLightningErrorZ update_channel_unsigned​(UnsignedChannelUpdate msg)
        For an already known (from announcement) channel, update info about one of the directions of the channel without verifying the associated signatures. Because we aren't given the associated signatures here we cannot relay the channel update to any of our peers.