[C#] Update auto-generated C# bindings
[ldk-java] / c_sharp / src / org / ldk / structs / TwoTuple_Z.cs
index d87410d82aac43766013a776cb2336a9dc3352f5..692cc20098f60be5050b9c223bbc54b38e32458c 100644 (file)
@@ -19,44 +19,29 @@ public class TwoTuple_Z : CommonBase {
         * 
         */
        public short[] get_a() {
-               short[] ret = bindings.C2Tuple_Z_get_a(this.ptr);
+               long ret = bindings.C2Tuple_Z_get_a(this.ptr);
                GC.KeepAlive(this);
-               return ret;
+               if (ret >= 0 && ret <= 4096) { return null; }
+               short[] ret_conv = InternalUtils.decodeUint16Array(ret);
+               return ret_conv;
        }
 
        /**
         * 
         */
        public short[] get_b() {
-               short[] ret = bindings.C2Tuple_Z_get_b(this.ptr);
-               GC.KeepAlive(this);
-               return ret;
-       }
-
-       internal long clone_ptr() {
-               long ret = bindings.C2Tuple_Z_clone_ptr(this.ptr);
-               GC.KeepAlive(this);
-               return ret;
-       }
-
-       /**
-        * Creates a new tuple which has the same data as `orig`
-        * but with all dynamically-allocated buffers duplicated in new buffers.
-        */
-       public TwoTuple_Z clone() {
-               long ret = bindings.C2Tuple_Z_clone(this.ptr);
+               long ret = bindings.C2Tuple_Z_get_b(this.ptr);
                GC.KeepAlive(this);
                if (ret >= 0 && ret <= 4096) { return null; }
-               TwoTuple_Z ret_hu_conv = new TwoTuple_Z(null, ret);
-               if (ret_hu_conv != null) { ret_hu_conv.ptrs_to.AddLast(this); };
-               return ret_hu_conv;
+               short[] ret_conv = InternalUtils.decodeUint16Array(ret);
+               return ret_conv;
        }
 
        /**
         * Creates a new C2Tuple_Z from the contained elements.
         */
        public static TwoTuple_Z of(short[] a, short[] b) {
-               long ret = bindings.C2Tuple_Z_new(InternalUtils.check_arr_len(a, 8), InternalUtils.check_arr_len(b, 8));
+               long ret = bindings.C2Tuple_Z_new(InternalUtils.encodeUint16Array(InternalUtils.check_arr_len(a, 32)), InternalUtils.encodeUint16Array(InternalUtils.check_arr_len(b, 32)));
                GC.KeepAlive(a);
                GC.KeepAlive(b);
                if (ret >= 0 && ret <= 4096) { return null; }