* Monitoring whether the [`ChannelManager`] needs to be re-persisted to disk, and if so,
* writing it to disk/backups by invoking the callback given to it at startup.
* [`ChannelManager`] persistence should be done in the background.
- * Calling [`ChannelManager::timer_tick_occurred`] and [`PeerManager::timer_tick_occurred`]
- * at the appropriate intervals.
- * Calling [`NetworkGraph::remove_stale_channels`] (if a [`GossipSync`] with a [`NetworkGraph`]
- * is provided to [`BackgroundProcessor::start`]).
+ * Calling [`ChannelManager::timer_tick_occurred`], [`ChainMonitor::rebroadcast_pending_claims`]
+ * and [`PeerManager::timer_tick_occurred`] at the appropriate intervals.
+ * Calling [`NetworkGraph::remove_stale_channels_and_tracking`] (if a [`GossipSync`] with a
+ * [`NetworkGraph`] is provided to [`BackgroundProcessor::start`]).
*
* It will also call [`PeerManager::process_events`] periodically though this shouldn't be relied
* upon as doing so may result in high latency.
* unilateral chain closure fees are at risk.
*
* [`ChannelMonitor`]: lightning::chain::channelmonitor::ChannelMonitor
- * [`Event`]: lightning::util::events::Event
+ * [`Event`]: lightning::events::Event
+ * [`PeerManager::timer_tick_occurred`]: lightning::ln::peer_handler::PeerManager::timer_tick_occurred
+ * [`PeerManager::process_events`]: lightning::ln::peer_handler::PeerManager::process_events
* BackgroundProcessor will immediately stop on drop. It should be stored until shutdown.
*/
@SuppressWarnings("unchecked") // We correctly assign various generic arrays
*
* # Rapid Gossip Sync
*
- * If rapid gossip sync is meant to run at startup, pass a [`RapidGossipSync`] to `gossip_sync`
+ * If rapid gossip sync is meant to run at startup, pass [`RapidGossipSync`] via `gossip_sync`
* to indicate that the [`BackgroundProcessor`] should not prune the [`NetworkGraph`] instance
* until the [`RapidGossipSync`] instance completes its first sync.
*
* [`Persister::persist_graph`]: lightning::util::persist::Persister::persist_graph
* [`NetworkGraph`]: lightning::routing::gossip::NetworkGraph
* [`NetworkGraph::write`]: lightning::routing::gossip::NetworkGraph#impl-Writeable
- *
- * Note that scorer (or a relevant inner pointer) may be NULL or all-0s to represent None
*/
- public static BackgroundProcessor start(Persister persister, EventHandler event_handler, ChainMonitor chain_monitor, ChannelManager channel_manager, GossipSync gossip_sync, PeerManager peer_manager, Logger logger, @Nullable MultiThreadedLockableScore scorer) {
- long ret = bindings.BackgroundProcessor_start(persister == null ? 0 : persister.ptr, event_handler == null ? 0 : event_handler.ptr, chain_monitor == null ? 0 : chain_monitor.ptr & ~1, channel_manager == null ? 0 : channel_manager.ptr & ~1, gossip_sync.ptr, peer_manager == null ? 0 : peer_manager.ptr & ~1, logger == null ? 0 : logger.ptr, scorer == null ? 0 : scorer.ptr & ~1);
+ public static BackgroundProcessor start(org.ldk.structs.Persister persister, org.ldk.structs.EventHandler event_handler, org.ldk.structs.ChainMonitor chain_monitor, org.ldk.structs.ChannelManager channel_manager, org.ldk.structs.GossipSync gossip_sync, org.ldk.structs.PeerManager peer_manager, org.ldk.structs.Logger logger, org.ldk.structs.Option_WriteableScoreZ scorer) {
+ long ret = bindings.BackgroundProcessor_start(persister.ptr, event_handler.ptr, chain_monitor == null ? 0 : chain_monitor.ptr, channel_manager == null ? 0 : channel_manager.ptr, gossip_sync.ptr, peer_manager == null ? 0 : peer_manager.ptr, logger.ptr, scorer.ptr);
Reference.reachabilityFence(persister);
Reference.reachabilityFence(event_handler);
Reference.reachabilityFence(chain_monitor);
Reference.reachabilityFence(scorer);
if (ret >= 0 && ret <= 4096) { return null; }
org.ldk.structs.BackgroundProcessor ret_hu_conv = null; if (ret < 0 || ret > 4096) { ret_hu_conv = new org.ldk.structs.BackgroundProcessor(null, ret); }
- ret_hu_conv.ptrs_to.add(ret_hu_conv);
- ret_hu_conv.ptrs_to.add(persister);
- ret_hu_conv.ptrs_to.add(event_handler);
- ret_hu_conv.ptrs_to.add(chain_monitor);
- ret_hu_conv.ptrs_to.add(channel_manager);
- ret_hu_conv.ptrs_to.add(peer_manager);
- ret_hu_conv.ptrs_to.add(logger);
- ret_hu_conv.ptrs_to.add(scorer);
+ if (ret_hu_conv != null) { ret_hu_conv.ptrs_to.add(ret_hu_conv); };
+ if (ret_hu_conv != null) { ret_hu_conv.ptrs_to.add(persister); };
+ if (ret_hu_conv != null) { ret_hu_conv.ptrs_to.add(event_handler); };
+ if (ret_hu_conv != null) { ret_hu_conv.ptrs_to.add(chain_monitor); };
+ if (ret_hu_conv != null) { ret_hu_conv.ptrs_to.add(channel_manager); };
+ if (ret_hu_conv != null) { ret_hu_conv.ptrs_to.add(gossip_sync); };
+ if (ret_hu_conv != null) { ret_hu_conv.ptrs_to.add(peer_manager); };
+ if (ret_hu_conv != null) { ret_hu_conv.ptrs_to.add(logger); };
+ if (ret_hu_conv != null) { ret_hu_conv.ptrs_to.add(scorer); };
return ret_hu_conv;
}
*
* [`ChannelManager`]: lightning::ln::channelmanager::ChannelManager
*/
- public Result_NoneErrorZ join() {
+ public Result_NoneIOErrorZ join() {
long ret = bindings.BackgroundProcessor_join(this.ptr);
Reference.reachabilityFence(this);
if (ret >= 0 && ret <= 4096) { return null; }
- Result_NoneErrorZ ret_hu_conv = Result_NoneErrorZ.constr_from_ptr(ret);
- this.ptrs_to.add(this);
+ Result_NoneIOErrorZ ret_hu_conv = Result_NoneIOErrorZ.constr_from_ptr(ret);
+ if (this != null) { this.ptrs_to.add(this); };
// Due to rust's strict-ownership memory model, in some cases we need to "move"
// an object to pass exclusive ownership to the function being called.
// In most cases, we avoid this being visible in GC'd languages by cloning the object
*
* [`ChannelManager`]: lightning::ln::channelmanager::ChannelManager
*/
- public Result_NoneErrorZ stop() {
+ public Result_NoneIOErrorZ stop() {
long ret = bindings.BackgroundProcessor_stop(this.ptr);
Reference.reachabilityFence(this);
if (ret >= 0 && ret <= 4096) { return null; }
- Result_NoneErrorZ ret_hu_conv = Result_NoneErrorZ.constr_from_ptr(ret);
- this.ptrs_to.add(this);
+ Result_NoneIOErrorZ ret_hu_conv = Result_NoneIOErrorZ.constr_from_ptr(ret);
+ if (this != null) { this.ptrs_to.add(this); };
// Due to rust's strict-ownership memory model, in some cases we need to "move"
// an object to pass exclusive ownership to the function being called.
// In most cases, we avoid this being visible in GC'd languages by cloning the object