/**
* Called when a connection is established with a peer. Can be used to track which peers
* advertise onion message support and are online.
+ *
+ * May return an `Err(())` if the features the peer supports are not sufficient to communicate
+ * with us. Implementors should be somewhat conservative about doing so, however, as other
+ * message handlers may still wish to communicate with this peer.
*/
- void peer_connected(byte[] their_node_id, Init init);
+ Result_NoneNoneZ peer_connected(byte[] their_node_id, Init init);
/**
* Indicates a connection to the peer failed/an existing connection was lost. Allows handlers to
* drop and refuse to forward onion messages to this peer.
+ *
+ * Note that in some rare cases this may be called without a corresponding
+ * [`Self::peer_connected`].
*/
void peer_disconnected(byte[] their_node_id, boolean no_connection_possible);
/**
arg.handle_onion_message(peer_node_id, msg_hu_conv);
Reference.reachabilityFence(arg);
}
- @Override public void peer_connected(byte[] their_node_id, long init) {
+ @Override public long peer_connected(byte[] their_node_id, long init) {
org.ldk.structs.Init init_hu_conv = null; if (init < 0 || init > 4096) { init_hu_conv = new org.ldk.structs.Init(null, init); }
- arg.peer_connected(their_node_id, init_hu_conv);
+ Result_NoneNoneZ ret = arg.peer_connected(their_node_id, init_hu_conv);
Reference.reachabilityFence(arg);
+ long result = ret == null ? 0 : ret.clone_ptr();
+ return result;
}
@Override public void peer_disconnected(byte[] their_node_id, boolean no_connection_possible) {
arg.peer_disconnected(their_node_id, no_connection_possible);
/**
* Called when a connection is established with a peer. Can be used to track which peers
* advertise onion message support and are online.
+ *
+ * May return an `Err(())` if the features the peer supports are not sufficient to communicate
+ * with us. Implementors should be somewhat conservative about doing so, however, as other
+ * message handlers may still wish to communicate with this peer.
*/
- public void peer_connected(byte[] their_node_id, Init init) {
- bindings.OnionMessageHandler_peer_connected(this.ptr, InternalUtils.check_arr_len(their_node_id, 33), init == null ? 0 : init.ptr);
+ public Result_NoneNoneZ peer_connected(byte[] their_node_id, Init init) {
+ long ret = bindings.OnionMessageHandler_peer_connected(this.ptr, InternalUtils.check_arr_len(their_node_id, 33), init == null ? 0 : init.ptr);
Reference.reachabilityFence(this);
Reference.reachabilityFence(their_node_id);
Reference.reachabilityFence(init);
+ if (ret >= 0 && ret <= 4096) { return null; }
+ Result_NoneNoneZ ret_hu_conv = Result_NoneNoneZ.constr_from_ptr(ret);
if (this != null) { this.ptrs_to.add(init); };
+ return ret_hu_conv;
}
/**
* Indicates a connection to the peer failed/an existing connection was lost. Allows handlers to
* drop and refuse to forward onion messages to this peer.
+ *
+ * Note that in some rare cases this may be called without a corresponding
+ * [`Self::peer_connected`].
*/
public void peer_disconnected(byte[] their_node_id, boolean no_connection_possible) {
bindings.OnionMessageHandler_peer_disconnected(this.ptr, InternalUtils.check_arr_len(their_node_id, 33), no_connection_possible);