/**
* A multiplier used in conjunction with the negative `log10` of the channel's success
- * probability for a payment to determine the liquidity penalty.
+ * probability for a payment, as determined by our latest estimates of the channel's
+ * liquidity, to determine the liquidity penalty.
*
* The penalty is based in part on the knowledge learned from prior successful and unsuccessful
* payments. This knowledge is decayed over time based on [`liquidity_offset_half_life`]. The
* uncertainty bounds of the channel liquidity balance. Amounts above the upper bound will
* result in a `u64::max_value` penalty, however.
*
- * Default value: 40,000 msat
+ * `-log10(success_probability) * liquidity_penalty_multiplier_msat`
+ *
+ * Default value: 30,000 msat
*
* [`liquidity_offset_half_life`]: Self::liquidity_offset_half_life
*/
/**
* A multiplier used in conjunction with the negative `log10` of the channel's success
- * probability for a payment to determine the liquidity penalty.
+ * probability for a payment, as determined by our latest estimates of the channel's
+ * liquidity, to determine the liquidity penalty.
*
* The penalty is based in part on the knowledge learned from prior successful and unsuccessful
* payments. This knowledge is decayed over time based on [`liquidity_offset_half_life`]. The
* uncertainty bounds of the channel liquidity balance. Amounts above the upper bound will
* result in a `u64::max_value` penalty, however.
*
- * Default value: 40,000 msat
+ * `-log10(success_probability) * liquidity_penalty_multiplier_msat`
+ *
+ * Default value: 30,000 msat
*
* [`liquidity_offset_half_life`]: Self::liquidity_offset_half_life
*/
}
/**
- * The time required to elapse before any knowledge learned about channel liquidity balances is
- * cut in half.
+ * Whenever this amount of time elapses since the last update to a channel's liquidity bounds,
+ * the distance from the bounds to \"zero\" is cut in half. In other words, the lower-bound on
+ * the available liquidity is halved and the upper-bound moves half-way to the channel's total
+ * capacity.
*
- * The bounds are defined in terms of offsets and are initially zero. Increasing the offsets
- * gives tighter bounds on the channel liquidity balance. Thus, halving the offsets decreases
- * the certainty of the channel liquidity balance.
+ * Because halving the liquidity bounds grows the uncertainty on the channel's liquidity,
+ * the penalty for an amount within the new bounds may change. See the [`ProbabilisticScorer`]
+ * struct documentation for more info on the way the liquidity bounds are used.
*
- * Default value: 1 hour
+ * For example, if the channel's capacity is 1 million sats, and the current upper and lower
+ * liquidity bounds are 200,000 sats and 600,000 sats, after this amount of time the upper
+ * and lower liquidity bounds will be decayed to 100,000 and 800,000 sats.
+ *
+ * Default value: 6 hours
*
* # Note
*
}
/**
- * The time required to elapse before any knowledge learned about channel liquidity balances is
- * cut in half.
+ * Whenever this amount of time elapses since the last update to a channel's liquidity bounds,
+ * the distance from the bounds to \"zero\" is cut in half. In other words, the lower-bound on
+ * the available liquidity is halved and the upper-bound moves half-way to the channel's total
+ * capacity.
+ *
+ * Because halving the liquidity bounds grows the uncertainty on the channel's liquidity,
+ * the penalty for an amount within the new bounds may change. See the [`ProbabilisticScorer`]
+ * struct documentation for more info on the way the liquidity bounds are used.
*
- * The bounds are defined in terms of offsets and are initially zero. Increasing the offsets
- * gives tighter bounds on the channel liquidity balance. Thus, halving the offsets decreases
- * the certainty of the channel liquidity balance.
+ * For example, if the channel's capacity is 1 million sats, and the current upper and lower
+ * liquidity bounds are 200,000 sats and 600,000 sats, after this amount of time the upper
+ * and lower liquidity bounds will be decayed to 100,000 and 800,000 sats.
*
- * Default value: 1 hour
+ * Default value: 6 hours
*
* # Note
*
/**
* A multiplier used in conjunction with a payment amount and the negative `log10` of the
- * channel's success probability for the payment to determine the amount penalty.
+ * channel's success probability for the payment, as determined by our latest estimates of the
+ * channel's liquidity, to determine the amount penalty.
*
* The purpose of the amount penalty is to avoid having fees dominate the channel cost (i.e.,
* fees plus penalty) for large payments. The penalty is computed as the product of this
* probabilities, the multiplier will have a decreasing effect as the negative `log10` will
* fall below `1`.
*
- * Default value: 256 msat
+ * Default value: 192 msat
*/
public long get_liquidity_penalty_amount_multiplier_msat() {
long ret = bindings.ProbabilisticScoringParameters_get_liquidity_penalty_amount_multiplier_msat(this.ptr);
/**
* A multiplier used in conjunction with a payment amount and the negative `log10` of the
- * channel's success probability for the payment to determine the amount penalty.
+ * channel's success probability for the payment, as determined by our latest estimates of the
+ * channel's liquidity, to determine the amount penalty.
*
* The purpose of the amount penalty is to avoid having fees dominate the channel cost (i.e.,
* fees plus penalty) for large payments. The penalty is computed as the product of this
* probabilities, the multiplier will have a decreasing effect as the negative `log10` will
* fall below `1`.
*
- * Default value: 256 msat
+ * Default value: 192 msat
*/
public void set_liquidity_penalty_amount_multiplier_msat(long val) {
bindings.ProbabilisticScoringParameters_set_liquidity_penalty_amount_multiplier_msat(this.ptr, val);
Reference.reachabilityFence(val);
}
+ /**
+ * A multiplier used in conjunction with the negative `log10` of the channel's success
+ * probability for the payment, as determined based on the history of our estimates of the
+ * channel's available liquidity, to determine a penalty.
+ *
+ * This penalty is similar to [`liquidity_penalty_multiplier_msat`], however, instead of using
+ * only our latest estimate for the current liquidity available in the channel, it estimates
+ * success probability based on the estimated liquidity available in the channel through
+ * history. Specifically, every time we update our liquidity bounds on a given channel, we
+ * track which of several buckets those bounds fall into, exponentially decaying the
+ * probability of each bucket as new samples are added.
+ *
+ * Default value: 10,000 msat
+ *
+ * [`liquidity_penalty_multiplier_msat`]: Self::liquidity_penalty_multiplier_msat
+ */
+ public long get_historical_liquidity_penalty_multiplier_msat() {
+ long ret = bindings.ProbabilisticScoringParameters_get_historical_liquidity_penalty_multiplier_msat(this.ptr);
+ Reference.reachabilityFence(this);
+ return ret;
+ }
+
+ /**
+ * A multiplier used in conjunction with the negative `log10` of the channel's success
+ * probability for the payment, as determined based on the history of our estimates of the
+ * channel's available liquidity, to determine a penalty.
+ *
+ * This penalty is similar to [`liquidity_penalty_multiplier_msat`], however, instead of using
+ * only our latest estimate for the current liquidity available in the channel, it estimates
+ * success probability based on the estimated liquidity available in the channel through
+ * history. Specifically, every time we update our liquidity bounds on a given channel, we
+ * track which of several buckets those bounds fall into, exponentially decaying the
+ * probability of each bucket as new samples are added.
+ *
+ * Default value: 10,000 msat
+ *
+ * [`liquidity_penalty_multiplier_msat`]: Self::liquidity_penalty_multiplier_msat
+ */
+ public void set_historical_liquidity_penalty_multiplier_msat(long val) {
+ bindings.ProbabilisticScoringParameters_set_historical_liquidity_penalty_multiplier_msat(this.ptr, val);
+ Reference.reachabilityFence(this);
+ Reference.reachabilityFence(val);
+ }
+
+ /**
+ * A multiplier used in conjunction with the payment amount and the negative `log10` of the
+ * channel's success probability for the payment, as determined based on the history of our
+ * estimates of the channel's available liquidity, to determine a penalty.
+ *
+ * The purpose of the amount penalty is to avoid having fees dominate the channel cost for
+ * large payments. The penalty is computed as the product of this multiplier and the `2^20`ths
+ * of the payment amount, weighted by the negative `log10` of the success probability.
+ *
+ * This penalty is similar to [`liquidity_penalty_amount_multiplier_msat`], however, instead
+ * of using only our latest estimate for the current liquidity available in the channel, it
+ * estimates success probability based on the estimated liquidity available in the channel
+ * through history. Specifically, every time we update our liquidity bounds on a given
+ * channel, we track which of several buckets those bounds fall into, exponentially decaying
+ * the probability of each bucket as new samples are added.
+ *
+ * Default value: 64 msat
+ *
+ * [`liquidity_penalty_amount_multiplier_msat`]: Self::liquidity_penalty_amount_multiplier_msat
+ */
+ public long get_historical_liquidity_penalty_amount_multiplier_msat() {
+ long ret = bindings.ProbabilisticScoringParameters_get_historical_liquidity_penalty_amount_multiplier_msat(this.ptr);
+ Reference.reachabilityFence(this);
+ return ret;
+ }
+
+ /**
+ * A multiplier used in conjunction with the payment amount and the negative `log10` of the
+ * channel's success probability for the payment, as determined based on the history of our
+ * estimates of the channel's available liquidity, to determine a penalty.
+ *
+ * The purpose of the amount penalty is to avoid having fees dominate the channel cost for
+ * large payments. The penalty is computed as the product of this multiplier and the `2^20`ths
+ * of the payment amount, weighted by the negative `log10` of the success probability.
+ *
+ * This penalty is similar to [`liquidity_penalty_amount_multiplier_msat`], however, instead
+ * of using only our latest estimate for the current liquidity available in the channel, it
+ * estimates success probability based on the estimated liquidity available in the channel
+ * through history. Specifically, every time we update our liquidity bounds on a given
+ * channel, we track which of several buckets those bounds fall into, exponentially decaying
+ * the probability of each bucket as new samples are added.
+ *
+ * Default value: 64 msat
+ *
+ * [`liquidity_penalty_amount_multiplier_msat`]: Self::liquidity_penalty_amount_multiplier_msat
+ */
+ public void set_historical_liquidity_penalty_amount_multiplier_msat(long val) {
+ bindings.ProbabilisticScoringParameters_set_historical_liquidity_penalty_amount_multiplier_msat(this.ptr, val);
+ Reference.reachabilityFence(this);
+ Reference.reachabilityFence(val);
+ }
+
+ /**
+ * If we aren't learning any new datapoints for a channel, the historical liquidity bounds
+ * tracking can simply live on with increasingly stale data. Instead, when a channel has not
+ * seen a liquidity estimate update for this amount of time, the historical datapoints are
+ * decayed by half.
+ *
+ * Note that after 16 or more half lives all historical data will be completely gone.
+ *
+ * Default value: 14 days
+ */
+ public long get_historical_no_updates_half_life() {
+ long ret = bindings.ProbabilisticScoringParameters_get_historical_no_updates_half_life(this.ptr);
+ Reference.reachabilityFence(this);
+ return ret;
+ }
+
+ /**
+ * If we aren't learning any new datapoints for a channel, the historical liquidity bounds
+ * tracking can simply live on with increasingly stale data. Instead, when a channel has not
+ * seen a liquidity estimate update for this amount of time, the historical datapoints are
+ * decayed by half.
+ *
+ * Note that after 16 or more half lives all historical data will be completely gone.
+ *
+ * Default value: 14 days
+ */
+ public void set_historical_no_updates_half_life(long val) {
+ bindings.ProbabilisticScoringParameters_set_historical_no_updates_half_life(this.ptr, val);
+ Reference.reachabilityFence(this);
+ Reference.reachabilityFence(val);
+ }
+
/**
* This penalty is applied when `htlc_maximum_msat` is equal to or larger than half of the
* channel's capacity, which makes us prefer nodes with a smaller `htlc_maximum_msat`. We