// This is called before fd_write to format + print panic messages
console.log("wasi_snapshot_preview1:environ_sizes_get");
const out_count_view = new Uint32Array(wasm.memory.buffer, environ_var_count_ptr, 1);
- out_count_view[0] = 1;
+ out_count_view[0] = 0;
const out_len_view = new Uint32Array(wasm.memory.buffer, environ_len_ptr, 1);
- out_len_view[0] = "RUST_BACKTRACE=1".length + 1; // Note that string must be NULL-terminated
+ out_len_view[0] = 0;
return 0;
},
"environ_get": (environ_ptr: number, environ_buf_ptr: number) => {
// This is called before fd_write to format + print panic messages
console.log("wasi_snapshot_preview1:environ_get");
- const out_ptrs = new Uint32Array(wasm.memory.buffer, environ_ptr, 2);
- out_ptrs[0] = environ_buf_ptr;
- out_ptrs[1] = "RUST_BACKTRACE=1".length;
- const out_environ = new Uint8Array(wasm.memory.buffer, environ_buf_ptr, out_ptrs[1]);
- for (var i = 0; i < out_ptrs[1]; i++) { out_environ[i] = "RUST_BACKTRACE=1".codePointAt(i); }
- out_environ[out_ptrs[1]] = 0;
- return 0;
+ return 58; // Note supported - we said there were 0 environment entries!
},
"proc_exit" : () => {
console.log("wasi_snapshot_preview1:proc_exit");
return actualArray;
}
+
+export function freeWasmMemory(pointer: number) { wasm.TS_free(pointer); }
+
/* @internal */
export function getU32ArrayElem(arrayPointer: number, idx: number): number {
const actualArrayViewer = new Uint32Array(wasm.memory.buffer, arrayPointer + 4, idx + 1);
static allocation* allocation_ll = NULL;
static allocation* freed_ll = NULL;
-void* __real_malloc(size_t len);
-void* __real_calloc(size_t nmemb, size_t len);
+extern void* __real_malloc(size_t len);
+extern void* __real_calloc(size_t nmemb, size_t len);
+extern void* __real_aligned_alloc(size_t alignment, size_t size);
static void new_allocation(void* res, const char* struct_name, int lineno) {
allocation* new_alloc = __real_malloc(sizeof(allocation));
new_alloc->ptr = res;
new_allocation(res, "calloc call", 0);
return res;
}
+void* __wrap_aligned_alloc(size_t alignment, size_t size) {
+ void* res = __real_aligned_alloc(alignment, size);
+ new_allocation(res, "aligned_alloc call", 0);
+ return res;
+}
void __wrap_free(void* ptr) {
if (ptr == NULL) return;
alloc_freed(ptr, 0);
assert False
def constr_hu_array(self, ty_info, arr_len):
return "new Array(" + arr_len + ").fill(null)"
+ def cleanup_converted_native_array(self, ty_info, arr_name):
+ return "bindings.freeWasmMemory(" + arr_name + ")"
def primitive_arr_from_hu(self, mapped_ty, fixed_len, arr_name):
inner = arr_name