let node_chanmgrs = create_node_chanmgrs(2, &node_cfgs, &[None, None]);
let nodes = create_network(2, &node_cfgs, &node_chanmgrs);
- nodes[0].node.create_channel(nodes[1].node.get_our_node_id(), 100000, 10001, 42, None).unwrap();
+ nodes[0].node.create_channel(nodes[1].node.get_our_node_id(), 100000, 10001, 42, None, None).unwrap();
// nodes[0] --- open_channel --> nodes[1]
let mut open_chan_msg = get_event_msg!(nodes[0], MessageSendEvent::SendOpenChannel, nodes[1].node.get_our_node_id());
let node_chanmgrs = create_node_chanmgrs(2, &node_cfgs, &[None, None]);
let nodes = create_network(2, &node_cfgs, &node_chanmgrs);
- nodes[0].node.create_channel(nodes[1].node.get_our_node_id(), 100000, 10001, 42, None).unwrap();
+ nodes[0].node.create_channel(nodes[1].node.get_our_node_id(), 100000, 10001, 42, None, None).unwrap();
// nodes[0] --- open_channel --> nodes[1]
let mut open_chan_msg = get_event_msg!(nodes[0], MessageSendEvent::SendOpenChannel, nodes[1].node.get_our_node_id());
let nodes = create_network(2, &node_cfgs, &node_chanmgrs);
// nodes[0] --- open_channel --> nodes[1]
- nodes[0].node.create_channel(nodes[1].node.get_our_node_id(), 100000, 10001, 42, None).unwrap();
+ nodes[0].node.create_channel(nodes[1].node.get_our_node_id(), 100000, 10001, 42, None, None).unwrap();
let open_channel = get_event_msg!(nodes[0], MessageSendEvent::SendOpenChannel, nodes[1].node.get_our_node_id());
nodes[1].node.handle_open_channel(&nodes[0].node.get_our_node_id(), &open_channel);