use crate::chain::channelmonitor::{ANTI_REORG_DELAY, HTLC_FAIL_BACK_BUFFER, LATENCY_GRACE_PERIOD_BLOCKS};
use crate::sign::EntropySource;
use crate::chain::transaction::OutPoint;
-use crate::events::{ClosureReason, Event, HTLCDestination, MessageSendEvent, MessageSendEventsProvider, PathFailure, PaymentFailureReason};
+use crate::events::{ClosureReason, Event, HTLCDestination, MessageSendEvent, MessageSendEventsProvider, PathFailure, PaymentFailureReason, PaymentPurpose};
use crate::ln::channel::EXPIRE_PREV_CONFIG_TICKS;
use crate::ln::channelmanager::{BREAKDOWN_TIMEOUT, ChannelManager, MPP_TIMEOUT_TICKS, MIN_CLTV_EXPIRY_DELTA, PaymentId, PaymentSendFailure, IDEMPOTENCY_TIMEOUT_TICKS, RecentPaymentDetails, RecipientOnionFields, HTLCForwardInfo, PendingHTLCRouting, PendingAddHTLCInfo};
use crate::ln::features::Bolt11InvoiceFeatures;
do_mpp_receive_timeout(false);
}
+#[test]
+fn test_keysend_payments() {
+ do_test_keysend_payments(false, false);
+ do_test_keysend_payments(false, true);
+ do_test_keysend_payments(true, false);
+ do_test_keysend_payments(true, true);
+}
+
+fn do_test_keysend_payments(public_node: bool, with_retry: bool) {
+ let chanmon_cfgs = create_chanmon_cfgs(2);
+ let node_cfgs = create_node_cfgs(2, &chanmon_cfgs);
+ let node_chanmgrs = create_node_chanmgrs(2, &node_cfgs, &[None, None]);
+ let nodes = create_network(2, &node_cfgs, &node_chanmgrs);
+
+ if public_node {
+ create_announced_chan_between_nodes(&nodes, 0, 1);
+ } else {
+ create_chan_between_nodes(&nodes[0], &nodes[1]);
+ }
+ let payer_pubkey = nodes[0].node.get_our_node_id();
+ let payee_pubkey = nodes[1].node.get_our_node_id();
+ let route_params = RouteParameters {
+ payment_params: PaymentParameters::for_keysend(payee_pubkey, 40, false),
+ final_value_msat: 10000,
+ };
+
+ let network_graph = nodes[0].network_graph.clone();
+ let channels = nodes[0].node.list_usable_channels();
+ let first_hops = channels.iter().collect::<Vec<_>>();
+ let first_hops = if public_node { None } else { Some(first_hops.as_slice()) };
+
+ let scorer = test_utils::TestScorer::new();
+ let random_seed_bytes = chanmon_cfgs[1].keys_manager.get_secure_random_bytes();
+ let route = find_route(
+ &payer_pubkey, &route_params, &network_graph, first_hops,
+ nodes[0].logger, &scorer, &(), &random_seed_bytes
+ ).unwrap();
+
+ {
+ let test_preimage = PaymentPreimage([42; 32]);
+ if with_retry {
+ nodes[0].node.send_spontaneous_payment_with_retry(Some(test_preimage),
+ RecipientOnionFields::spontaneous_empty(), PaymentId(test_preimage.0),
+ route_params, Retry::Attempts(1)).unwrap()
+ } else {
+ nodes[0].node.send_spontaneous_payment(&route, Some(test_preimage),
+ RecipientOnionFields::spontaneous_empty(), PaymentId(test_preimage.0)).unwrap()
+ };
+ }
+ check_added_monitors!(nodes[0], 1);
+ let send_event = SendEvent::from_node(&nodes[0]);
+ nodes[1].node.handle_update_add_htlc(&nodes[0].node.get_our_node_id(), &send_event.msgs[0]);
+ do_commitment_signed_dance(&nodes[1], &nodes[0], &send_event.commitment_msg, false, false);
+ expect_pending_htlcs_forwardable!(nodes[1]);
+ // Previously, a refactor caused us to stop including the payment preimage in the onion which
+ // is sent as a part of keysend payments. Thus, to be extra careful here, we scope the preimage
+ // above to demonstrate that we have no way to get the preimage at this point except by
+ // extracting it from the onion nodes[1] received.
+ let event = nodes[1].node.get_and_clear_pending_events();
+ assert_eq!(event.len(), 1);
+ if let Event::PaymentClaimable { purpose: PaymentPurpose::SpontaneousPayment(preimage), .. } = event[0] {
+ claim_payment(&nodes[0], &[&nodes[1]], preimage);
+ } else { panic!(); }
+}
+
#[test]
fn test_mpp_keysend() {
let mut mpp_keysend_config = test_default_channel_config();
// nodes[1] now immediately fails the HTLC as the next-hop channel is disconnected
let _ = get_htlc_update_msgs!(nodes[1], nodes[0].node.get_our_node_id());
- reconnect_nodes(&nodes[1], &nodes[2], (false, false), (0, 0), (0, 0), (0, 0), (0, 0), (0, 0), (false, false));
+ reconnect_nodes(ReconnectArgs::new(&nodes[1], &nodes[2]));
let as_commitment_tx = get_local_commitment_txn!(nodes[0], chan_id)[0].clone();
if confirm_before_reload {
nodes[0].node.test_process_background_events();
check_added_monitors(&nodes[0], 1);
- reconnect_nodes(&nodes[0], &nodes[1], (true, true), (0, 0), (0, 0), (0, 0), (0, 0), (0, 0), (false, false));
+ let mut reconnect_args = ReconnectArgs::new(&nodes[0], &nodes[1]);
+ reconnect_args.send_channel_ready = (true, true);
+ reconnect_nodes(reconnect_args);
// Now resend the payment, delivering the HTLC and actually claiming it this time. This ensures
// the payment is not (spuriously) listed as still pending.
nodes[0].node.test_process_background_events();
check_added_monitors(&nodes[0], 1);
- reconnect_nodes(&nodes[0], &nodes[1], (false, false), (0, 0), (0, 0), (0, 0), (0, 0), (0, 0), (false, false));
+ reconnect_nodes(ReconnectArgs::new(&nodes[0], &nodes[1]));
match nodes[0].node.send_payment_with_route(&new_route, payment_hash, RecipientOnionFields::secret_only(payment_secret), payment_id) {
Err(PaymentSendFailure::DuplicatePayment) => {},
reload_node!(nodes[1], &chan_manager_serialized, &[&chan_0_monitor_serialized], persister, new_chain_monitor, nodes_1_deserialized);
nodes[0].node.peer_disconnected(&nodes[1].node.get_our_node_id());
- reconnect_nodes(&nodes[0], &nodes[1], (false, false), (0, 0), (0, 0), (0, 0), (0, 0), (0, 0), (false, false));
+ reconnect_nodes(ReconnectArgs::new(&nodes[0], &nodes[1]));
nodes[1].node.fail_htlc_backwards(&payment_hash);
expect_pending_htlcs_forwardable_and_htlc_handling_failed!(nodes[1], vec![HTLCDestination::FailedPayment { payment_hash }]);
reload_node!(nodes[3], config, &nodes[3].node.encode(), &[&mon_bd, &mon_cd],
persister, new_chain_monitor, nodes_0_deserialized);
nodes[1].node.peer_disconnected(&nodes[3].node.get_our_node_id());
- reconnect_nodes(&nodes[1], &nodes[3], (false, false), (0, 0), (0, 0), (0, 0), (0, 0), (0, 0), (false, false));
+ reconnect_nodes(ReconnectArgs::new(&nodes[1], &nodes[3]));
}
- reconnect_nodes(&nodes[2], &nodes[3], (true, true), (0, 0), (0, 0), (0, 0), (0, 0), (0, 0), (false, false));
+ let mut reconnect_args = ReconnectArgs::new(&nodes[2], &nodes[3]);
+ reconnect_args.send_channel_ready = (true, true);
+ reconnect_nodes(reconnect_args);
// Create a new channel between C and D as A will refuse to retry on the existing one because
// it just failed.