nodes[1].node.peer_disconnected(&nodes[0].node.get_our_node_id(), false);
nodes[0].node.peer_connected(&nodes[1].node.get_our_node_id(), &msgs::Init { features: InitFeatures::empty(), remote_network_address: None });
- let node_0_reestablish = get_event_msg!(nodes[0], MessageSendEvent::SendChannelReestablish, nodes[1].node.get_our_node_id());
+ let node_0_reestablish = get_chan_reestablish_msgs!(nodes[0], nodes[1]).pop().unwrap();
nodes[1].node.peer_connected(&nodes[0].node.get_our_node_id(), &msgs::Init { features: InitFeatures::empty(), remote_network_address: None });
- let node_1_reestablish = get_event_msg!(nodes[1], MessageSendEvent::SendChannelReestablish, nodes[0].node.get_our_node_id());
+ let node_1_reestablish = get_chan_reestablish_msgs!(nodes[1], nodes[0]).pop().unwrap();
nodes[1].node.handle_channel_reestablish(&nodes[0].node.get_our_node_id(), &node_0_reestablish);
let node_1_2nd_shutdown = get_event_msg!(nodes[1], MessageSendEvent::SendShutdown, nodes[0].node.get_our_node_id());
nodes[1].node.peer_disconnected(&nodes[0].node.get_our_node_id(), false);
nodes[1].node.peer_connected(&nodes[0].node.get_our_node_id(), &msgs::Init { features: InitFeatures::empty(), remote_network_address: None });
- let node_1_2nd_reestablish = get_event_msg!(nodes[1], MessageSendEvent::SendChannelReestablish, nodes[0].node.get_our_node_id());
+ let node_1_2nd_reestablish = get_chan_reestablish_msgs!(nodes[1], nodes[0]).pop().unwrap();
nodes[0].node.peer_connected(&nodes[1].node.get_our_node_id(), &msgs::Init { features: InitFeatures::empty(), remote_network_address: None });
if recv_count == 0 {
// If all closing_signeds weren't delivered we can just resume where we left off...
- let node_0_2nd_reestablish = get_event_msg!(nodes[0], MessageSendEvent::SendChannelReestablish, nodes[1].node.get_our_node_id());
+ let node_0_2nd_reestablish = get_chan_reestablish_msgs!(nodes[0], nodes[1]).pop().unwrap();
nodes[0].node.handle_channel_reestablish(&nodes[1].node.get_our_node_id(), &node_1_2nd_reestablish);
let node_0_msgs = nodes[0].node.get_and_clear_pending_msg_events();