//! running properly, and (2) either can or should be run in the background. See docs for
//! [`BackgroundProcessor`] for more details on the nitty-gritty.
+// Prefix these with `rustdoc::` when we update our MSRV to be >= 1.52 to remove warnings.
#![deny(broken_intra_doc_links)]
+#![deny(private_intra_doc_links)]
+
#![deny(missing_docs)]
#![deny(unsafe_code)]
use lightning::chain::chainmonitor::{ChainMonitor, Persist};
use lightning::chain::keysinterface::{Sign, KeysInterface};
use lightning::ln::channelmanager::ChannelManager;
-use lightning::ln::msgs::{ChannelMessageHandler, RoutingMessageHandler};
+use lightning::ln::msgs::{ChannelMessageHandler, OnionMessageHandler, RoutingMessageHandler};
use lightning::ln::peer_handler::{CustomMessageHandler, PeerManager, SocketDescriptor};
use lightning::routing::gossip::{NetworkGraph, P2PGossipSync};
use lightning::routing::scoring::WriteableScore;
use std::time::{Duration, Instant};
use std::ops::Deref;
+#[cfg(feature = "futures")]
+use futures_util::{select_biased, future::FutureExt};
+
/// `BackgroundProcessor` takes care of tasks that (1) need to happen periodically to keep
/// Rust-Lightning running properly, and (2) either can or should be run in the background. Its
/// responsibilities are:
/// [`ChannelManager`] persistence should be done in the background.
/// * Calling [`ChannelManager::timer_tick_occurred`] and [`PeerManager::timer_tick_occurred`]
/// at the appropriate intervals.
-/// * Calling [`NetworkGraph::remove_stale_channels`] (if a [`GossipSync`] with a [`NetworkGraph`]
-/// is provided to [`BackgroundProcessor::start`]).
+/// * Calling [`NetworkGraph::remove_stale_channels_and_tracking`] (if a [`GossipSync`] with a
+/// [`NetworkGraph`] is provided to [`BackgroundProcessor::start`]).
///
/// It will also call [`PeerManager::process_events`] periodically though this shouldn't be relied
/// upon as doing so may result in high latency.
}
}
+macro_rules! define_run_body {
+ ($persister: ident, $event_handler: ident, $chain_monitor: ident, $channel_manager: ident,
+ $gossip_sync: ident, $peer_manager: ident, $logger: ident, $scorer: ident,
+ $loop_exit_check: expr, $await: expr)
+ => { {
+ let event_handler = DecoratingEventHandler {
+ event_handler: $event_handler,
+ gossip_sync: &$gossip_sync,
+ };
+
+ log_trace!($logger, "Calling ChannelManager's timer_tick_occurred on startup");
+ $channel_manager.timer_tick_occurred();
+
+ let mut last_freshness_call = Instant::now();
+ let mut last_ping_call = Instant::now();
+ let mut last_prune_call = Instant::now();
+ let mut last_scorer_persist_call = Instant::now();
+ let mut have_pruned = false;
+
+ loop {
+ $channel_manager.process_pending_events(&event_handler);
+ $chain_monitor.process_pending_events(&event_handler);
+
+ // Note that the PeerManager::process_events may block on ChannelManager's locks,
+ // hence it comes last here. When the ChannelManager finishes whatever it's doing,
+ // we want to ensure we get into `persist_manager` as quickly as we can, especially
+ // without running the normal event processing above and handing events to users.
+ //
+ // Specifically, on an *extremely* slow machine, we may see ChannelManager start
+ // processing a message effectively at any point during this loop. In order to
+ // minimize the time between such processing completing and persisting the updated
+ // ChannelManager, we want to minimize methods blocking on a ChannelManager
+ // generally, and as a fallback place such blocking only immediately before
+ // persistence.
+ $peer_manager.process_events();
+
+ // We wait up to 100ms, but track how long it takes to detect being put to sleep,
+ // see `await_start`'s use below.
+ let await_start = Instant::now();
+ let updates_available = $await;
+ let await_time = await_start.elapsed();
+
+ if updates_available {
+ log_trace!($logger, "Persisting ChannelManager...");
+ $persister.persist_manager(&*$channel_manager)?;
+ log_trace!($logger, "Done persisting ChannelManager.");
+ }
+ // Exit the loop if the background processor was requested to stop.
+ if $loop_exit_check {
+ log_trace!($logger, "Terminating background processor.");
+ break;
+ }
+ if last_freshness_call.elapsed().as_secs() > FRESHNESS_TIMER {
+ log_trace!($logger, "Calling ChannelManager's timer_tick_occurred");
+ $channel_manager.timer_tick_occurred();
+ last_freshness_call = Instant::now();
+ }
+ if await_time > Duration::from_secs(1) {
+ // On various platforms, we may be starved of CPU cycles for several reasons.
+ // E.g. on iOS, if we've been in the background, we will be entirely paused.
+ // Similarly, if we're on a desktop platform and the device has been asleep, we
+ // may not get any cycles.
+ // We detect this by checking if our max-100ms-sleep, above, ran longer than a
+ // full second, at which point we assume sockets may have been killed (they
+ // appear to be at least on some platforms, even if it has only been a second).
+ // Note that we have to take care to not get here just because user event
+ // processing was slow at the top of the loop. For example, the sample client
+ // may call Bitcoin Core RPCs during event handling, which very often takes
+ // more than a handful of seconds to complete, and shouldn't disconnect all our
+ // peers.
+ log_trace!($logger, "100ms sleep took more than a second, disconnecting peers.");
+ $peer_manager.disconnect_all_peers();
+ last_ping_call = Instant::now();
+ } else if last_ping_call.elapsed().as_secs() > PING_TIMER {
+ log_trace!($logger, "Calling PeerManager's timer_tick_occurred");
+ $peer_manager.timer_tick_occurred();
+ last_ping_call = Instant::now();
+ }
+
+ // Note that we want to run a graph prune once not long after startup before
+ // falling back to our usual hourly prunes. This avoids short-lived clients never
+ // pruning their network graph. We run once 60 seconds after startup before
+ // continuing our normal cadence.
+ if last_prune_call.elapsed().as_secs() > if have_pruned { NETWORK_PRUNE_TIMER } else { FIRST_NETWORK_PRUNE_TIMER } {
+ // The network graph must not be pruned while rapid sync completion is pending
+ log_trace!($logger, "Assessing prunability of network graph");
+ if let Some(network_graph) = $gossip_sync.prunable_network_graph() {
+ network_graph.remove_stale_channels_and_tracking();
+
+ if let Err(e) = $persister.persist_graph(network_graph) {
+ log_error!($logger, "Error: Failed to persist network graph, check your disk and permissions {}", e)
+ }
+
+ last_prune_call = Instant::now();
+ have_pruned = true;
+ } else {
+ log_trace!($logger, "Not pruning network graph, either due to pending rapid gossip sync or absence of a prunable graph.");
+ }
+ }
+
+ if last_scorer_persist_call.elapsed().as_secs() > SCORER_PERSIST_TIMER {
+ if let Some(ref scorer) = $scorer {
+ log_trace!($logger, "Persisting scorer");
+ if let Err(e) = $persister.persist_scorer(&scorer) {
+ log_error!($logger, "Error: Failed to persist scorer, check your disk and permissions {}", e)
+ }
+ }
+ last_scorer_persist_call = Instant::now();
+ }
+ }
+
+ // After we exit, ensure we persist the ChannelManager one final time - this avoids
+ // some races where users quit while channel updates were in-flight, with
+ // ChannelMonitor update(s) persisted without a corresponding ChannelManager update.
+ $persister.persist_manager(&*$channel_manager)?;
+
+ // Persist Scorer on exit
+ if let Some(ref scorer) = $scorer {
+ $persister.persist_scorer(&scorer)?;
+ }
+
+ // Persist NetworkGraph on exit
+ if let Some(network_graph) = $gossip_sync.network_graph() {
+ $persister.persist_graph(network_graph)?;
+ }
+
+ Ok(())
+ } }
+}
+
+/// Processes background events in a future.
+///
+/// `sleeper` should return a future which completes in the given amount of time and returns a
+/// boolean indicating whether the background processing should continue. Once `sleeper` returns a
+/// future which outputs false, the loop will exit and this function's future will complete.
+///
+/// See [`BackgroundProcessor::start`] for information on which actions this handles.
+#[cfg(feature = "futures")]
+pub async fn process_events_async<
+ 'a,
+ Signer: 'static + Sign,
+ CA: 'static + Deref + Send + Sync,
+ CF: 'static + Deref + Send + Sync,
+ CW: 'static + Deref + Send + Sync,
+ T: 'static + Deref + Send + Sync,
+ K: 'static + Deref + Send + Sync,
+ F: 'static + Deref + Send + Sync,
+ G: 'static + Deref<Target = NetworkGraph<L>> + Send + Sync,
+ L: 'static + Deref + Send + Sync,
+ P: 'static + Deref + Send + Sync,
+ Descriptor: 'static + SocketDescriptor + Send + Sync,
+ CMH: 'static + Deref + Send + Sync,
+ RMH: 'static + Deref + Send + Sync,
+ OMH: 'static + Deref + Send + Sync,
+ EH: 'static + EventHandler + Send,
+ PS: 'static + Deref + Send,
+ M: 'static + Deref<Target = ChainMonitor<Signer, CF, T, F, L, P>> + Send + Sync,
+ CM: 'static + Deref<Target = ChannelManager<Signer, CW, T, K, F, L>> + Send + Sync,
+ PGS: 'static + Deref<Target = P2PGossipSync<G, CA, L>> + Send + Sync,
+ RGS: 'static + Deref<Target = RapidGossipSync<G, L>> + Send,
+ UMH: 'static + Deref + Send + Sync,
+ PM: 'static + Deref<Target = PeerManager<Descriptor, CMH, RMH, OMH, L, UMH>> + Send + Sync,
+ S: 'static + Deref<Target = SC> + Send + Sync,
+ SC: WriteableScore<'a>,
+ SleepFuture: core::future::Future<Output = bool>,
+ Sleeper: Fn(Duration) -> SleepFuture
+>(
+ persister: PS, event_handler: EH, chain_monitor: M, channel_manager: CM,
+ gossip_sync: GossipSync<PGS, RGS, G, CA, L>, peer_manager: PM, logger: L, scorer: Option<S>,
+ sleeper: Sleeper,
+) -> Result<(), std::io::Error>
+where
+ CA::Target: 'static + chain::Access,
+ CF::Target: 'static + chain::Filter,
+ CW::Target: 'static + chain::Watch<Signer>,
+ T::Target: 'static + BroadcasterInterface,
+ K::Target: 'static + KeysInterface<Signer = Signer>,
+ F::Target: 'static + FeeEstimator,
+ L::Target: 'static + Logger,
+ P::Target: 'static + Persist<Signer>,
+ CMH::Target: 'static + ChannelMessageHandler,
+ OMH::Target: 'static + OnionMessageHandler,
+ RMH::Target: 'static + RoutingMessageHandler,
+ UMH::Target: 'static + CustomMessageHandler,
+ PS::Target: 'static + Persister<'a, Signer, CW, T, K, F, L, SC>,
+{
+ let mut should_continue = true;
+ define_run_body!(persister, event_handler, chain_monitor, channel_manager,
+ gossip_sync, peer_manager, logger, scorer, should_continue, {
+ select_biased! {
+ _ = channel_manager.get_persistable_update_future().fuse() => true,
+ cont = sleeper(Duration::from_millis(100)).fuse() => {
+ should_continue = cont;
+ false
+ }
+ }
+ })
+}
+
impl BackgroundProcessor {
/// Start a background thread that takes care of responsibilities enumerated in the [top-level
/// documentation].
P: 'static + Deref + Send + Sync,
Descriptor: 'static + SocketDescriptor + Send + Sync,
CMH: 'static + Deref + Send + Sync,
+ OMH: 'static + Deref + Send + Sync,
RMH: 'static + Deref + Send + Sync,
EH: 'static + EventHandler + Send,
PS: 'static + Deref + Send,
PGS: 'static + Deref<Target = P2PGossipSync<G, CA, L>> + Send + Sync,
RGS: 'static + Deref<Target = RapidGossipSync<G, L>> + Send,
UMH: 'static + Deref + Send + Sync,
- PM: 'static + Deref<Target = PeerManager<Descriptor, CMH, RMH, L, UMH>> + Send + Sync,
+ PM: 'static + Deref<Target = PeerManager<Descriptor, CMH, RMH, OMH, L, UMH>> + Send + Sync,
S: 'static + Deref<Target = SC> + Send + Sync,
SC: WriteableScore<'a>,
>(
L::Target: 'static + Logger,
P::Target: 'static + Persist<Signer>,
CMH::Target: 'static + ChannelMessageHandler,
+ OMH::Target: 'static + OnionMessageHandler,
RMH::Target: 'static + RoutingMessageHandler,
UMH::Target: 'static + CustomMessageHandler,
PS::Target: 'static + Persister<'a, Signer, CW, T, K, F, L, SC>,
let stop_thread = Arc::new(AtomicBool::new(false));
let stop_thread_clone = stop_thread.clone();
let handle = thread::spawn(move || -> Result<(), std::io::Error> {
- let event_handler = DecoratingEventHandler {
- event_handler,
- gossip_sync: &gossip_sync,
- };
-
- log_trace!(logger, "Calling ChannelManager's timer_tick_occurred on startup");
- channel_manager.timer_tick_occurred();
-
- let mut last_freshness_call = Instant::now();
- let mut last_ping_call = Instant::now();
- let mut last_prune_call = Instant::now();
- let mut last_scorer_persist_call = Instant::now();
- let mut have_pruned = false;
-
- loop {
- channel_manager.process_pending_events(&event_handler);
- chain_monitor.process_pending_events(&event_handler);
-
- // Note that the PeerManager::process_events may block on ChannelManager's locks,
- // hence it comes last here. When the ChannelManager finishes whatever it's doing,
- // we want to ensure we get into `persist_manager` as quickly as we can, especially
- // without running the normal event processing above and handing events to users.
- //
- // Specifically, on an *extremely* slow machine, we may see ChannelManager start
- // processing a message effectively at any point during this loop. In order to
- // minimize the time between such processing completing and persisting the updated
- // ChannelManager, we want to minimize methods blocking on a ChannelManager
- // generally, and as a fallback place such blocking only immediately before
- // persistence.
- peer_manager.process_events();
-
- // We wait up to 100ms, but track how long it takes to detect being put to sleep,
- // see `await_start`'s use below.
- let await_start = Instant::now();
- let updates_available =
- channel_manager.await_persistable_update_timeout(Duration::from_millis(100));
- let await_time = await_start.elapsed();
-
- if updates_available {
- log_trace!(logger, "Persisting ChannelManager...");
- persister.persist_manager(&*channel_manager)?;
- log_trace!(logger, "Done persisting ChannelManager.");
- }
- // Exit the loop if the background processor was requested to stop.
- if stop_thread.load(Ordering::Acquire) == true {
- log_trace!(logger, "Terminating background processor.");
- break;
- }
- if last_freshness_call.elapsed().as_secs() > FRESHNESS_TIMER {
- log_trace!(logger, "Calling ChannelManager's timer_tick_occurred");
- channel_manager.timer_tick_occurred();
- last_freshness_call = Instant::now();
- }
- if await_time > Duration::from_secs(1) {
- // On various platforms, we may be starved of CPU cycles for several reasons.
- // E.g. on iOS, if we've been in the background, we will be entirely paused.
- // Similarly, if we're on a desktop platform and the device has been asleep, we
- // may not get any cycles.
- // We detect this by checking if our max-100ms-sleep, above, ran longer than a
- // full second, at which point we assume sockets may have been killed (they
- // appear to be at least on some platforms, even if it has only been a second).
- // Note that we have to take care to not get here just because user event
- // processing was slow at the top of the loop. For example, the sample client
- // may call Bitcoin Core RPCs during event handling, which very often takes
- // more than a handful of seconds to complete, and shouldn't disconnect all our
- // peers.
- log_trace!(logger, "100ms sleep took more than a second, disconnecting peers.");
- peer_manager.disconnect_all_peers();
- last_ping_call = Instant::now();
- } else if last_ping_call.elapsed().as_secs() > PING_TIMER {
- log_trace!(logger, "Calling PeerManager's timer_tick_occurred");
- peer_manager.timer_tick_occurred();
- last_ping_call = Instant::now();
- }
-
- // Note that we want to run a graph prune once not long after startup before
- // falling back to our usual hourly prunes. This avoids short-lived clients never
- // pruning their network graph. We run once 60 seconds after startup before
- // continuing our normal cadence.
- if last_prune_call.elapsed().as_secs() > if have_pruned { NETWORK_PRUNE_TIMER } else { FIRST_NETWORK_PRUNE_TIMER } {
- // The network graph must not be pruned while rapid sync completion is pending
- log_trace!(logger, "Assessing prunability of network graph");
- if let Some(network_graph) = gossip_sync.prunable_network_graph() {
- network_graph.remove_stale_channels();
-
- if let Err(e) = persister.persist_graph(network_graph) {
- log_error!(logger, "Error: Failed to persist network graph, check your disk and permissions {}", e)
- }
-
- last_prune_call = Instant::now();
- have_pruned = true;
- } else {
- log_trace!(logger, "Not pruning network graph, either due to pending rapid gossip sync or absence of a prunable graph.");
- }
- }
-
- if last_scorer_persist_call.elapsed().as_secs() > SCORER_PERSIST_TIMER {
- if let Some(ref scorer) = scorer {
- log_trace!(logger, "Persisting scorer");
- if let Err(e) = persister.persist_scorer(&scorer) {
- log_error!(logger, "Error: Failed to persist scorer, check your disk and permissions {}", e)
- }
- }
- last_scorer_persist_call = Instant::now();
- }
- }
-
- // After we exit, ensure we persist the ChannelManager one final time - this avoids
- // some races where users quit while channel updates were in-flight, with
- // ChannelMonitor update(s) persisted without a corresponding ChannelManager update.
- persister.persist_manager(&*channel_manager)?;
-
- // Persist Scorer on exit
- if let Some(ref scorer) = scorer {
- persister.persist_scorer(&scorer)?;
- }
-
- // Persist NetworkGraph on exit
- if let Some(network_graph) = gossip_sync.network_graph() {
- persister.persist_graph(network_graph)?;
- }
-
- Ok(())
+ define_run_body!(persister, event_handler, chain_monitor, channel_manager,
+ gossip_sync, peer_manager, logger, scorer, stop_thread.load(Ordering::Acquire),
+ channel_manager.await_persistable_update_timeout(Duration::from_millis(100)))
});
Self { stop_thread: stop_thread_clone, thread_handle: Some(handle) }
}
mod tests {
use bitcoin::blockdata::block::BlockHeader;
use bitcoin::blockdata::constants::genesis_block;
+ use bitcoin::blockdata::locktime::PackedLockTime;
use bitcoin::blockdata::transaction::{Transaction, TxOut};
use bitcoin::network::constants::Network;
use lightning::chain::{BestBlock, Confirm, chainmonitor};
use lightning::chain::keysinterface::{InMemorySigner, Recipient, KeysInterface, KeysManager};
use lightning::chain::transaction::OutPoint;
use lightning::get_event_msg;
- use lightning::ln::channelmanager::{BREAKDOWN_TIMEOUT, ChainParameters, ChannelManager, SimpleArcChannelManager};
- use lightning::ln::features::{ChannelFeatures, InitFeatures};
+ use lightning::ln::channelmanager::{self, BREAKDOWN_TIMEOUT, ChainParameters, ChannelManager, SimpleArcChannelManager};
+ use lightning::ln::features::ChannelFeatures;
use lightning::ln::msgs::{ChannelMessageHandler, Init};
use lightning::ln::peer_handler::{PeerManager, MessageHandler, SocketDescriptor, IgnoringMessageHandler};
use lightning::routing::gossip::{NetworkGraph, P2PGossipSync};
use std::sync::{Arc, Mutex};
use std::sync::mpsc::SyncSender;
use std::time::Duration;
+ use bitcoin::hashes::Hash;
+ use bitcoin::TxMerkleNode;
use lightning::routing::scoring::{FixedPenaltyScorer};
use lightning_rapid_gossip_sync::RapidGossipSync;
use super::{BackgroundProcessor, GossipSync, FRESHNESS_TIMER};
const EVENT_DEADLINE: u64 = 5 * FRESHNESS_TIMER;
- #[derive(Clone, Eq, Hash, PartialEq)]
+ #[derive(Clone, Hash, PartialEq, Eq)]
struct TestDescriptor{}
impl SocketDescriptor for TestDescriptor {
fn send_data(&mut self, _data: &[u8], _resume_read: bool) -> usize {
node: Arc<SimpleArcChannelManager<ChainMonitor, test_utils::TestBroadcaster, test_utils::TestFeeEstimator, test_utils::TestLogger>>,
p2p_gossip_sync: PGS,
rapid_gossip_sync: RGS,
- peer_manager: Arc<PeerManager<TestDescriptor, Arc<test_utils::TestChannelMessageHandler>, Arc<test_utils::TestRoutingMessageHandler>, Arc<test_utils::TestLogger>, IgnoringMessageHandler>>,
+ peer_manager: Arc<PeerManager<TestDescriptor, Arc<test_utils::TestChannelMessageHandler>, Arc<test_utils::TestRoutingMessageHandler>, IgnoringMessageHandler, Arc<test_utils::TestLogger>, IgnoringMessageHandler>>,
chain_monitor: Arc<ChainMonitor>,
persister: Arc<FilesystemPersister>,
tx_broadcaster: Arc<test_utils::TestBroadcaster>,
let network_graph = Arc::new(NetworkGraph::new(genesis_block.header.block_hash(), logger.clone()));
let p2p_gossip_sync = Arc::new(P2PGossipSync::new(network_graph.clone(), Some(chain_source.clone()), logger.clone()));
let rapid_gossip_sync = Arc::new(RapidGossipSync::new(network_graph.clone()));
- let msg_handler = MessageHandler { chan_handler: Arc::new(test_utils::TestChannelMessageHandler::new()), route_handler: Arc::new(test_utils::TestRoutingMessageHandler::new() )};
- let peer_manager = Arc::new(PeerManager::new(msg_handler, keys_manager.get_node_secret(Recipient::Node).unwrap(), &seed, logger.clone(), IgnoringMessageHandler{}));
+ let msg_handler = MessageHandler { chan_handler: Arc::new(test_utils::TestChannelMessageHandler::new()), route_handler: Arc::new(test_utils::TestRoutingMessageHandler::new()), onion_message_handler: IgnoringMessageHandler{}};
+ let peer_manager = Arc::new(PeerManager::new(msg_handler, keys_manager.get_node_secret(Recipient::Node).unwrap(), 0, &seed, logger.clone(), IgnoringMessageHandler{}));
let scorer = Arc::new(Mutex::new(test_utils::TestScorer::with_penalty(0)));
let node = Node { node: manager, p2p_gossip_sync, rapid_gossip_sync, peer_manager, chain_monitor, persister, tx_broadcaster, network_graph, logger, best_block, scorer };
nodes.push(node);
for i in 0..num_nodes {
for j in (i+1)..num_nodes {
- nodes[i].node.peer_connected(&nodes[j].node.get_our_node_id(), &Init { features: InitFeatures::known(), remote_network_address: None });
- nodes[j].node.peer_connected(&nodes[i].node.get_our_node_id(), &Init { features: InitFeatures::known(), remote_network_address: None });
+ nodes[i].node.peer_connected(&nodes[j].node.get_our_node_id(), &Init { features: channelmanager::provided_init_features(), remote_network_address: None }).unwrap();
+ nodes[j].node.peer_connected(&nodes[i].node.get_our_node_id(), &Init { features: channelmanager::provided_init_features(), remote_network_address: None }).unwrap();
}
}
macro_rules! begin_open_channel {
($node_a: expr, $node_b: expr, $channel_value: expr) => {{
$node_a.node.create_channel($node_b.node.get_our_node_id(), $channel_value, 100, 42, None).unwrap();
- $node_b.node.handle_open_channel(&$node_a.node.get_our_node_id(), InitFeatures::known(), &get_event_msg!($node_a, MessageSendEvent::SendOpenChannel, $node_b.node.get_our_node_id()));
- $node_a.node.handle_accept_channel(&$node_b.node.get_our_node_id(), InitFeatures::known(), &get_event_msg!($node_b, MessageSendEvent::SendAcceptChannel, $node_a.node.get_our_node_id()));
+ $node_b.node.handle_open_channel(&$node_a.node.get_our_node_id(), channelmanager::provided_init_features(), &get_event_msg!($node_a, MessageSendEvent::SendOpenChannel, $node_b.node.get_our_node_id()));
+ $node_a.node.handle_accept_channel(&$node_b.node.get_our_node_id(), channelmanager::provided_init_features(), &get_event_msg!($node_b, MessageSendEvent::SendAcceptChannel, $node_a.node.get_our_node_id()));
}}
}
assert_eq!(channel_value_satoshis, $channel_value);
assert_eq!(user_channel_id, 42);
- let tx = Transaction { version: 1 as i32, lock_time: 0, input: Vec::new(), output: vec![TxOut {
+ let tx = Transaction { version: 1 as i32, lock_time: PackedLockTime(0), input: Vec::new(), output: vec![TxOut {
value: channel_value_satoshis, script_pubkey: output_script.clone(),
}]};
(temporary_channel_id, tx)
for i in 1..=depth {
let prev_blockhash = node.best_block.block_hash();
let height = node.best_block.height() + 1;
- let header = BlockHeader { version: 0x20000000, prev_blockhash, merkle_root: Default::default(), time: height, bits: 42, nonce: 42 };
+ let header = BlockHeader { version: 0x20000000, prev_blockhash, merkle_root: TxMerkleNode::all_zeros(), time: height, bits: 42, nonce: 42 };
let txdata = vec![(0, tx)];
node.best_block = BestBlock::new(header.block_hash(), height);
match i {
// Initiate the background processors to watch each node.
let data_dir = nodes[0].persister.get_data_dir();
let persister = Arc::new(Persister::new(data_dir));
- let router = DefaultRouter::new(Arc::clone(&nodes[0].network_graph), Arc::clone(&nodes[0].logger), random_seed_bytes);
- let invoice_payer = Arc::new(InvoicePayer::new(Arc::clone(&nodes[0].node), router, Arc::clone(&nodes[0].scorer), Arc::clone(&nodes[0].logger), |_: &_| {}, Retry::Attempts(2)));
+ let router = DefaultRouter::new(Arc::clone(&nodes[0].network_graph), Arc::clone(&nodes[0].logger), random_seed_bytes, Arc::clone(&nodes[0].scorer));
+ let invoice_payer = Arc::new(InvoicePayer::new(Arc::clone(&nodes[0].node), router, Arc::clone(&nodes[0].logger), |_: &_| {}, Retry::Attempts(2)));
let event_handler = Arc::clone(&invoice_payer);
let bg_processor = BackgroundProcessor::start(persister, event_handler, nodes[0].chain_monitor.clone(), nodes[0].node.clone(), nodes[0].no_gossip_sync(), nodes[0].peer_manager.clone(), nodes[0].logger.clone(), Some(nodes[0].scorer.clone()));
assert!(bg_processor.stop().is_ok());