// Force close because cooperative close doesn't result in any persisted
// updates.
- nodes[0].node.force_close_channel(&nodes[0].node.list_channels()[0].channel_id).unwrap();
+ nodes[0].node.force_close_channel(&nodes[0].node.list_channels()[0].channel_id, &nodes[1].node.get_our_node_id()).unwrap();
check_closed_event!(nodes[0], 1, ClosureReason::HolderForceClosed);
check_closed_broadcast!(nodes[0], true);
check_added_monitors!(nodes[0], 1);
let node_chanmgrs = create_node_chanmgrs(2, &node_cfgs, &[None, None]);
let nodes = create_network(2, &node_cfgs, &node_chanmgrs);
let chan = create_announced_chan_between_nodes(&nodes, 0, 1, InitFeatures::known(), InitFeatures::known());
- nodes[1].node.force_close_channel(&chan.2).unwrap();
+ nodes[1].node.force_close_channel(&chan.2, &nodes[0].node.get_our_node_id()).unwrap();
check_closed_event!(nodes[1], 1, ClosureReason::HolderForceClosed);
let mut added_monitors = nodes[1].chain_monitor.added_monitors.lock().unwrap();
let update_map = nodes[1].chain_monitor.latest_monitor_update_id.lock().unwrap();
let node_chanmgrs = create_node_chanmgrs(2, &node_cfgs, &[None, None]);
let nodes = create_network(2, &node_cfgs, &node_chanmgrs);
let chan = create_announced_chan_between_nodes(&nodes, 0, 1, InitFeatures::known(), InitFeatures::known());
- nodes[1].node.force_close_channel(&chan.2).unwrap();
+ nodes[1].node.force_close_channel(&chan.2, &nodes[0].node.get_our_node_id()).unwrap();
check_closed_event!(nodes[1], 1, ClosureReason::HolderForceClosed);
let mut added_monitors = nodes[1].chain_monitor.added_monitors.lock().unwrap();
let update_map = nodes[1].chain_monitor.latest_monitor_update_id.lock().unwrap();