-
- #[test]
- fn update_during_chainsync_fails_channel() {
- let chanmon_cfgs = create_chanmon_cfgs(2);
- let node_cfgs = create_node_cfgs(2, &chanmon_cfgs);
- let node_chanmgrs = create_node_chanmgrs(2, &node_cfgs, &[None, None]);
- let nodes = create_network(2, &node_cfgs, &node_chanmgrs);
- create_announced_chan_between_nodes(&nodes, 0, 1);
-
- chanmon_cfgs[0].persister.chain_sync_monitor_persistences.lock().unwrap().clear();
- chanmon_cfgs[0].persister.set_update_ret(ChannelMonitorUpdateStatus::PermanentFailure);
-
- connect_blocks(&nodes[0], 1);
- // Before processing events, the ChannelManager will still think the Channel is open and
- // there won't be any ChannelMonitorUpdates
- assert_eq!(nodes[0].node.list_channels().len(), 1);
- check_added_monitors!(nodes[0], 0);
- // ... however once we get events once, the channel will close, creating a channel-closed
- // ChannelMonitorUpdate.
- check_closed_broadcast!(nodes[0], true);
- check_closed_event!(nodes[0], 1, ClosureReason::ProcessingError { err: "Failed to persist ChannelMonitor update during chain sync".to_string() });
- check_added_monitors!(nodes[0], 1);
- }