let shutdown = get_event_msg!(nodes[0], MessageSendEvent::SendShutdown, nodes[1].node.get_our_node_id());
nodes[1].node.handle_shutdown(&nodes[0].node.get_our_node_id(), &InitFeatures::known(), &shutdown);
check_closed_broadcast!(nodes[1], true);
let shutdown = get_event_msg!(nodes[0], MessageSendEvent::SendShutdown, nodes[1].node.get_our_node_id());
nodes[1].node.handle_shutdown(&nodes[0].node.get_our_node_id(), &InitFeatures::known(), &shutdown);
check_closed_broadcast!(nodes[1], true);