let node0_to_1_send_open_channel = get_event_msg!(nodes[0], MessageSendEvent::SendOpenChannel, nodes[1].node.get_our_node_id());
nodes[1].node.handle_open_channel(&nodes[0].node.get_our_node_id(), &node0_to_1_send_open_channel);
get_event_msg!(nodes[1], MessageSendEvent::SendAcceptChannel, nodes[0].node.get_our_node_id());
// Create a second channel with the same random values. This used to panic due to a colliding
// channel_id, but now panics due to a colliding outbound SCID alias.
let node0_to_1_send_open_channel = get_event_msg!(nodes[0], MessageSendEvent::SendOpenChannel, nodes[1].node.get_our_node_id());
nodes[1].node.handle_open_channel(&nodes[0].node.get_our_node_id(), &node0_to_1_send_open_channel);
get_event_msg!(nodes[1], MessageSendEvent::SendAcceptChannel, nodes[0].node.get_our_node_id());
// Create a second channel with the same random values. This used to panic due to a colliding
// channel_id, but now panics due to a colliding outbound SCID alias.