- reconnect_nodes(&nodes[0], &nodes[1], (false, false), (-1, 0), (0, 0), (0, 0), (0, 0), (0, 0), (false, false));
+ let mut reconnect_args = ReconnectArgs::new(&nodes[0], &nodes[1]);
+ reconnect_args.pending_htlc_adds.0 = -1;
+ reconnect_nodes(reconnect_args);