/// Manages and reacts to connection events. You probably want to use file descriptors as PeerIds.
/// PeerIds may repeat, but only after disconnect_event() has been called.
impl<Descriptor: SocketDescriptor, CM: Deref> PeerManager<Descriptor, CM> where CM::Target: msgs::ChannelMessageHandler {
/// Manages and reacts to connection events. You probably want to use file descriptors as PeerIds.
/// PeerIds may repeat, but only after disconnect_event() has been called.
impl<Descriptor: SocketDescriptor, CM: Deref> PeerManager<Descriptor, CM> where CM::Target: msgs::ChannelMessageHandler {