+ /// Disconnects all currently-connected peers. This is useful on platforms where there may be
+ /// an indication that TCP sockets have stalled even if we weren't around to time them out
+ /// using regular ping/pongs.
+ pub fn disconnect_all_peers(&self) {
+ let mut peers_lock = self.peers.lock().unwrap();
+ let peers = &mut *peers_lock;
+ for (mut descriptor, peer) in peers.peers.drain() {
+ if let Some(node_id) = peer.their_node_id {
+ log_trace!(self.logger, "Disconnecting peer with id {} due to client request to disconnect all peers", node_id);
+ peers.node_id_to_descriptor.remove(&node_id);
+ self.message_handler.chan_handler.peer_disconnected(&node_id, false);
+ }
+ descriptor.disconnect_socket();
+ }
+ debug_assert!(peers.node_id_to_descriptor.is_empty());
+ }
+