connect_blocks(&nodes[2], CHAN_CONFIRM_DEPTH - 1);
let bs_channel_ready = get_event_msg!(nodes[1], MessageSendEvent::SendChannelReady, nodes[2].node.get_our_node_id());
nodes[1].node.handle_channel_ready(&nodes[2].node.get_our_node_id(), &get_event_msg!(nodes[2], MessageSendEvent::SendChannelReady, nodes[1].node.get_our_node_id()));
connect_blocks(&nodes[2], CHAN_CONFIRM_DEPTH - 1);
let bs_channel_ready = get_event_msg!(nodes[1], MessageSendEvent::SendChannelReady, nodes[2].node.get_our_node_id());
nodes[1].node.handle_channel_ready(&nodes[2].node.get_our_node_id(), &get_event_msg!(nodes[2], MessageSendEvent::SendChannelReady, nodes[1].node.get_our_node_id()));