+#[test]
+fn test_lnd_bug_6039() {
+ // LND sends a nonsense error message any time it gets a shutdown if there are still HTLCs
+ // pending. We currently swallow that error to work around LND's bug #6039. This test emulates
+ // the LND nonsense and ensures we at least kinda handle it.
+ let chanmon_cfgs = create_chanmon_cfgs(2);
+ let node_cfgs = create_node_cfgs(2, &chanmon_cfgs);
+ let node_chanmgrs = create_node_chanmgrs(2, &node_cfgs, &[None, None]);
+ let mut nodes = create_network(2, &node_cfgs, &node_chanmgrs);
+ let chan = create_announced_chan_between_nodes(&nodes, 0, 1);
+
+ let (payment_preimage, ..) = route_payment(&nodes[0], &[&nodes[1]], 100_000);
+
+ nodes[0].node.close_channel(&chan.2, &nodes[1].node.get_our_node_id()).unwrap();
+ let node_0_shutdown = get_event_msg!(nodes[0], MessageSendEvent::SendShutdown, nodes[1].node.get_our_node_id());
+ nodes[1].node.handle_shutdown(&nodes[0].node.get_our_node_id(), &node_0_shutdown);
+
+ // Generate an lnd-like error message and check that we respond by simply screaming louder to
+ // see if LND will accept our protocol compliance.
+ let err_msg = msgs::ErrorMessage { channel_id: chan.2, data: "link failed to shutdown".to_string() };
+ nodes[0].node.handle_error(&nodes[1].node.get_our_node_id(), &err_msg);
+ let node_a_responses = nodes[0].node.get_and_clear_pending_msg_events();
+ assert_eq!(node_a_responses[0], MessageSendEvent::SendShutdown {
+ node_id: nodes[1].node.get_our_node_id(),
+ msg: node_0_shutdown,
+ });
+ if let MessageSendEvent::HandleError { action: msgs::ErrorAction::SendWarningMessage { .. }, .. }
+ = node_a_responses[1] {} else { panic!(); }
+
+ let node_1_shutdown = get_event_msg!(nodes[1], MessageSendEvent::SendShutdown, nodes[0].node.get_our_node_id());
+
+ assert!(nodes[0].node.get_and_clear_pending_msg_events().is_empty());
+ assert!(nodes[1].node.get_and_clear_pending_msg_events().is_empty());
+
+ claim_payment(&nodes[0], &[&nodes[1]], payment_preimage);
+
+ // Assume that LND will eventually respond to our Shutdown if we clear all the remaining HTLCs
+ nodes[0].node.handle_shutdown(&nodes[1].node.get_our_node_id(), &node_1_shutdown);
+
+ // ClosingSignNegotion process
+ let node_0_closing_signed = get_event_msg!(nodes[0], MessageSendEvent::SendClosingSigned, nodes[1].node.get_our_node_id());
+ nodes[1].node.handle_closing_signed(&nodes[0].node.get_our_node_id(), &node_0_closing_signed);
+ let node_1_closing_signed = get_event_msg!(nodes[1], MessageSendEvent::SendClosingSigned, nodes[0].node.get_our_node_id());
+ nodes[0].node.handle_closing_signed(&nodes[1].node.get_our_node_id(), &node_1_closing_signed);
+ let (_, node_0_2nd_closing_signed) = get_closing_signed_broadcast!(nodes[0].node, nodes[1].node.get_our_node_id());
+ nodes[1].node.handle_closing_signed(&nodes[0].node.get_our_node_id(), &node_0_2nd_closing_signed.unwrap());
+ let (_, node_1_none) = get_closing_signed_broadcast!(nodes[1].node, nodes[0].node.get_our_node_id());
+ assert!(node_1_none.is_none());
+ check_closed_event!(nodes[0], 1, ClosureReason::CooperativeClosure, [nodes[1].node.get_our_node_id()], 100000);
+ check_closed_event!(nodes[1], 1, ClosureReason::CooperativeClosure, [nodes[0].node.get_our_node_id()], 100000);
+
+ // Shutdown basically removes the channelDetails, testing of shutdowncomplete state unnecessary
+ assert!(nodes[0].node.list_channels().is_empty());
+}
+