let mut should_continue = true;
define_run_body!(persister, event_handler, chain_monitor, channel_manager,
gossip_sync, peer_manager, logger, scorer, should_continue, {
let mut should_continue = true;
define_run_body!(persister, event_handler, chain_monitor, channel_manager,
gossip_sync, peer_manager, logger, scorer, should_continue, {