///
/// # async fn setup_background_processing(my_persister: Arc<MyStore>, my_event_handler: Arc<MyEventHandler>, my_chain_monitor: Arc<MyChainMonitor>, my_channel_manager: Arc<MyChannelManager>, my_gossip_sync: Arc<MyGossipSync>, my_logger: Arc<MyLogger>, my_scorer: Arc<MyScorer>, my_peer_manager: Arc<MyPeerManager>) {
/// let background_persister = Arc::clone(&my_persister);
///
/// # async fn setup_background_processing(my_persister: Arc<MyStore>, my_event_handler: Arc<MyEventHandler>, my_chain_monitor: Arc<MyChainMonitor>, my_channel_manager: Arc<MyChannelManager>, my_gossip_sync: Arc<MyGossipSync>, my_logger: Arc<MyLogger>, my_scorer: Arc<MyScorer>, my_peer_manager: Arc<MyPeerManager>) {
/// let background_persister = Arc::clone(&my_persister);