/// set. Similarly, while it may change in the future, all `Transaction`s you pass to Rust may have
/// `data_is_owned` either set or unset at your discretion.
pub struct Transaction {
/// set. Similarly, while it may change in the future, all `Transaction`s you pass to Rust may have
/// `data_is_owned` either set or unset at your discretion.
pub struct Transaction {