# stdlib.h doesn't exist in clang's wasm sysroot, and cbindgen
# doesn't actually use it anyway, so drop the import.
- sed -i '' 's/#include <stdlib.h>/#include <ldk_rust_types.h>/g' include/lightning.h
+ sed -i '' 's/#include <stdlib.h>/#include "ldk_rust_types.h"/g' include/lightning.h
else
sed -i 's/typedef LDKnative.*Import.*LDKnative.*;//g' include/lightning.h
# stdlib.h doesn't exist in clang's wasm sysroot, and cbindgen
# doesn't actually use it anyway, so drop the import.
- sed -i 's/#include <stdlib.h>/#include <ldk_rust_types.h>/g' include/lightning.h
+ sed -i 's/#include <stdlib.h>/#include "ldk_rust_types.h"/g' include/lightning.h
fi
# Finally, sanity-check the generated C and C++ bindings with demo apps:
# Finally, run the C++ demo app with our native networking library
# in valgrind to test memory model correctness and lack of leaks.
-gcc $LOCAL_CFLAGS -std=c99 -Wall -g -pthread -I../ldk-net ../ldk-net/ldk_net.c -c -o ldk_net.o
+gcc $LOCAL_CFLAGS -fPIC -std=c99 -Wall -g -pthread -I../ldk-net ../ldk-net/ldk_net.c -c -o ldk_net.o
g++ $LOCAL_CFLAGS -std=c++11 -Wall -g -pthread -DREAL_NET -I../ldk-net ldk_net.o demo.cpp target/debug/libldk.a -ldl
if [ -x "`which valgrind`" ]; then
valgrind --error-exitcode=4 --memcheck:leak-check=full --show-leak-kinds=all ./a.out
ASAN_OPTIONS='detect_leaks=1 detect_invalid_pointer_pairs=1 detect_stack_use_after_return=1' ./a.out >/dev/null
# ...then the C++ demo app with the ldk_net network implementation
- $CLANG $LOCAL_CFLAGS -fsanitize=address -g -I../ldk-net ../ldk-net/ldk_net.c -c -o ldk_net.o
+ $CLANG $LOCAL_CFLAGS -fPIC -fsanitize=address -g -I../ldk-net ../ldk-net/ldk_net.c -c -o ldk_net.o
$CLANGPP $LOCAL_CFLAGS -std=c++11 -fsanitize=address -g -DREAL_NET -I../ldk-net ldk_net.o demo.cpp target/debug/libldk.a -ldl
ASAN_OPTIONS='detect_leaks=1 detect_invalid_pointer_pairs=1 detect_stack_use_after_return=1' ./a.out >/dev/null
else