}
}
-/// `Persist` defines behavior for persisting channel monitors: this could mean
-/// writing once to disk, and/or uploading to one or more backup services.
-///
-/// Note that for every new monitor, you **must** persist the new `ChannelMonitor`
-/// to disk/backups. And, on every update, you **must** persist either the
-/// `ChannelMonitorUpdate` or the updated monitor itself. Otherwise, there is risk
-/// of situations such as revoking a transaction, then crashing before this
-/// revocation can be persisted, then unintentionally broadcasting a revoked
-/// transaction and losing money. This is a risk because previous channel states
-/// are toxic, so it's important that whatever channel state is persisted is
-/// kept up-to-date.
-pub trait Persist<ChannelSigner: Sign> {
- /// Persist a new channel's data. The data can be stored any way you want, but
- /// the identifier provided by Rust-Lightning is the channel's outpoint (and
- /// it is up to you to maintain a correct mapping between the outpoint and the
- /// stored channel data). Note that you **must** persist every new monitor to
- /// disk. See the `Persist` trait documentation for more details.
- ///
- /// See [`ChannelMonitor::write`] for writing out a `ChannelMonitor`,
- /// and [`ChannelMonitorUpdateErr`] for requirements when returning errors.
- fn persist_new_channel(&self, id: OutPoint, data: &ChannelMonitor<ChannelSigner>) -> Result<(), ChannelMonitorUpdateErr>;
-
- /// Update one channel's data. The provided `ChannelMonitor` has already
- /// applied the given update.
- ///
- /// Note that on every update, you **must** persist either the
- /// `ChannelMonitorUpdate` or the updated monitor itself to disk/backups. See
- /// the `Persist` trait documentation for more details.
- ///
- /// If an implementer chooses to persist the updates only, they need to make
- /// sure that all the updates are applied to the `ChannelMonitors` *before*
- /// the set of channel monitors is given to the `ChannelManager`
- /// deserialization routine. See [`ChannelMonitor::update_monitor`] for
- /// applying a monitor update to a monitor. If full `ChannelMonitors` are
- /// persisted, then there is no need to persist individual updates.
- ///
- /// Note that there could be a performance tradeoff between persisting complete
- /// channel monitors on every update vs. persisting only updates and applying
- /// them in batches. The size of each monitor grows `O(number of state updates)`
- /// whereas updates are small and `O(1)`.
- ///
- /// See [`ChannelMonitor::write`] for writing out a `ChannelMonitor`,
- /// [`ChannelMonitorUpdate::write`] for writing out an update, and
- /// [`ChannelMonitorUpdateErr`] for requirements when returning errors.
- fn update_persisted_channel(&self, id: OutPoint, update: &ChannelMonitorUpdate, data: &ChannelMonitor<ChannelSigner>) -> Result<(), ChannelMonitorUpdateErr>;
-}
-
impl<Signer: Sign, T: Deref, F: Deref, L: Deref> chain::Listen for (ChannelMonitor<Signer>, T, F, L)
where
T::Target: BroadcasterInterface,