nodes[0].node.peer_disconnected(&nodes[1].node.get_our_node_id(), false);
nodes[1].node.peer_disconnected(&nodes[0].node.get_our_node_id(), false);
- nodes[0].node.peer_connected(&nodes[1].node.get_our_node_id());
+ nodes[0].node.peer_connected(&nodes[1].node.get_our_node_id(), &msgs::Init { features: InitFeatures::empty() });
let reestablish_1 = get_chan_reestablish_msgs!(nodes[0], nodes[1]);
assert_eq!(reestablish_1.len(), 1);
- nodes[1].node.peer_connected(&nodes[0].node.get_our_node_id());
+ nodes[1].node.peer_connected(&nodes[0].node.get_our_node_id(), &msgs::Init { features: InitFeatures::empty() });
let reestablish_2 = get_chan_reestablish_msgs!(nodes[1], nodes[0]);
assert_eq!(reestablish_2.len(), 1);
assert!(nodes[0].node.get_and_clear_pending_events().is_empty());
assert!(nodes[0].node.get_and_clear_pending_msg_events().is_empty());
- nodes[0].node.peer_connected(&nodes[1].node.get_our_node_id());
+ nodes[0].node.peer_connected(&nodes[1].node.get_our_node_id(), &msgs::Init { features: InitFeatures::empty() });
let reestablish_1 = get_chan_reestablish_msgs!(nodes[0], nodes[1]);
assert_eq!(reestablish_1.len(), 1);
- nodes[1].node.peer_connected(&nodes[0].node.get_our_node_id());
+ nodes[1].node.peer_connected(&nodes[0].node.get_our_node_id(), &msgs::Init { features: InitFeatures::empty() });
let reestablish_2 = get_chan_reestablish_msgs!(nodes[1], nodes[0]);
assert_eq!(reestablish_2.len(), 1);
commitment_signed_dance!(nodes[1], nodes[2], updates.commitment_signed, false);
*nodes[1].chan_monitor.update_ret.lock().unwrap() = Err(ChannelMonitorUpdateErr::TemporaryFailure);
- nodes[0].node.peer_connected(&nodes[1].node.get_our_node_id());
- nodes[1].node.peer_connected(&nodes[0].node.get_our_node_id());
+ nodes[0].node.peer_connected(&nodes[1].node.get_our_node_id(), &msgs::Init { features: InitFeatures::empty() });
+ nodes[1].node.peer_connected(&nodes[0].node.get_our_node_id(), &msgs::Init { features: InitFeatures::empty() });
let as_reestablish = get_event_msg!(nodes[0], MessageSendEvent::SendChannelReestablish, nodes[1].node.get_our_node_id());
let bs_reestablish = get_event_msg!(nodes[1], MessageSendEvent::SendChannelReestablish, nodes[0].node.get_our_node_id());
nodes[1].node.peer_disconnected(&nodes[0].node.get_our_node_id(), false);
nodes[0].node.peer_disconnected(&nodes[1].node.get_our_node_id(), false);
- nodes[0].node.peer_connected(&nodes[1].node.get_our_node_id());
- nodes[1].node.peer_connected(&nodes[0].node.get_our_node_id());
+ nodes[0].node.peer_connected(&nodes[1].node.get_our_node_id(), &msgs::Init { features: InitFeatures::empty() });
+ nodes[1].node.peer_connected(&nodes[0].node.get_our_node_id(), &msgs::Init { features: InitFeatures::empty() });
assert!(as_reestablish == get_event_msg!(nodes[0], MessageSendEvent::SendChannelReestablish, nodes[1].node.get_our_node_id()));
assert!(bs_reestablish == get_event_msg!(nodes[1], MessageSendEvent::SendChannelReestablish, nodes[0].node.get_our_node_id()));
assert!(nodes[1].node.claim_funds(payment_preimage_1, 1_000_000));
check_added_monitors!(nodes[1], 1);
- nodes[0].node.peer_connected(&nodes[1].node.get_our_node_id());
- nodes[1].node.peer_connected(&nodes[0].node.get_our_node_id());
+ nodes[0].node.peer_connected(&nodes[1].node.get_our_node_id(), &msgs::Init { features: InitFeatures::empty() });
+ nodes[1].node.peer_connected(&nodes[0].node.get_our_node_id(), &msgs::Init { features: InitFeatures::empty() });
let as_reconnect = get_event_msg!(nodes[0], MessageSendEvent::SendChannelReestablish, nodes[1].node.get_our_node_id());
let bs_reconnect = get_event_msg!(nodes[1], MessageSendEvent::SendChannelReestablish, nodes[0].node.get_our_node_id());
nodes[0].node.peer_disconnected(&nodes[1].node.get_our_node_id(), false);
nodes[1].node.peer_disconnected(&nodes[0].node.get_our_node_id(), false);
- nodes[0].node.peer_connected(&nodes[1].node.get_our_node_id());
- nodes[1].node.peer_connected(&nodes[0].node.get_our_node_id());
+ nodes[0].node.peer_connected(&nodes[1].node.get_our_node_id(), &msgs::Init { features: InitFeatures::empty() });
+ nodes[1].node.peer_connected(&nodes[0].node.get_our_node_id(), &msgs::Init { features: InitFeatures::empty() });
let as_reconnect = get_event_msg!(nodes[0], MessageSendEvent::SendChannelReestablish, nodes[1].node.get_our_node_id());
let bs_reconnect = get_event_msg!(nodes[1], MessageSendEvent::SendChannelReestablish, nodes[0].node.get_our_node_id());