/// Allowed in any state (including after shutdown)
pub fn is_usable(&self) -> bool {
let mask = ChannelState::ChannelFunded as u32 | BOTH_SIDES_SHUTDOWN_MASK;
- (self.channel_state & mask) == (ChannelState::ChannelFunded as u32)
+ (self.channel_state & mask) == (ChannelState::ChannelFunded as u32) && !self.monitor_pending_funding_locked
}
/// Returns true if this channel is currently available for use. This is a superset of
if !self.config.announced_channel {
return Err(ChannelError::Ignore("Channel is not available for public announcements".to_owned()));
}
- if self.channel_state & (ChannelState::ChannelFunded as u32) == 0 {
- return Err(ChannelError::Ignore("Cannot get a ChannelAnnouncement until the channel funding has been locked".to_owned()));
- }
- if (self.channel_state & (ChannelState::LocalShutdownSent as u32 | ChannelState::ShutdownComplete as u32)) != 0 {
- return Err(ChannelError::Ignore("Cannot get a ChannelAnnouncement once the channel is closing".to_owned()));
+ if !self.is_usable() {
+ return Err(ChannelError::Ignore("Cannot get a ChannelAnnouncement if the channel is not currently usable".to_owned()));
}
let were_node_one = node_id.serialize()[..] < self.counterparty_node_id.serialize()[..];