/// made before LDK version 0.0.104.
payment_hash: Option<PaymentHash>,
},
- /// After a payment is explicitly abandoned by calling [`ChannelManager::abandon_payment`], it
- /// is marked as abandoned until an [`Event::PaymentFailed`] is generated. A payment could also
- /// be marked as abandoned if pathfinding fails repeatedly or retries have been exhausted.
+ /// After a payment's retries are exhausted per the provided [`Retry`], or it is explicitly
+ /// abandoned via [`ChannelManager::abandon_payment`], it is marked as abandoned until all
+ /// pending HTLCs for this payment resolve and an [`Event::PaymentFailed`] is generated.
Abandoned {
/// Hash of the payment that we have given up trying to send.
payment_hash: PaymentHash,
///
/// This can be useful for payments that may have been prepared, but ultimately not sent, as a
/// result of a crash. If such a payment exists, is not listed here, and an
- /// [`Event::PaymentSent`] has not been received, you may consider retrying the payment.
+ /// [`Event::PaymentSent`] has not been received, you may consider resending the payment.
///
/// [`Event::PaymentSent`]: events::Event::PaymentSent
pub fn list_recent_payments(&self) -> Vec<RecentPaymentDetails> {
/// If a pending payment is currently in-flight with the same [`PaymentId`] provided, this
/// method will error with an [`APIError::InvalidRoute`]. Note, however, that once a payment
/// is no longer pending (either via [`ChannelManager::abandon_payment`], or handling of an
- /// [`Event::PaymentSent`]) LDK will not stop you from sending a second payment with the same
- /// [`PaymentId`].
+ /// [`Event::PaymentSent`] or [`Event::PaymentFailed`]) LDK will not stop you from sending a
+ /// second payment with the same [`PaymentId`].
///
/// Thus, in order to ensure duplicate payments are not sent, you should implement your own
/// tracking of payments, including state to indicate once a payment has completed. Because you
/// [`Route`], we assume the invoice had the basic_mpp feature set.
///
/// [`Event::PaymentSent`]: events::Event::PaymentSent
+ /// [`Event::PaymentFailed`]: events::Event::PaymentFailed
/// [`PeerManager::process_events`]: crate::ln::peer_handler::PeerManager::process_events
/// [`ChannelMonitorUpdateStatus::InProgress`]: crate::chain::ChannelMonitorUpdateStatus::InProgress
pub fn send_payment(&self, route: &Route, payment_hash: PaymentHash, payment_secret: &Option<PaymentSecret>, payment_id: PaymentId) -> Result<(), PaymentSendFailure> {
let best_block_height = self.best_block.read().unwrap().height();
self.pending_outbound_payments
.send_payment(payment_hash, payment_secret, payment_id, retry_strategy, route_params,
- &self.router, self.list_usable_channels(), self.compute_inflight_htlcs(),
+ &self.router, self.list_usable_channels(), || self.compute_inflight_htlcs(),
&self.entropy_source, &self.node_signer, best_block_height, &self.logger,
|path, payment_params, payment_hash, payment_secret, total_value, cur_height, payment_id, keysend_preimage, session_priv|
self.send_payment_along_path(path, payment_params, payment_hash, payment_secret, total_value, cur_height, payment_id, keysend_preimage, session_priv))
}
- /// Retries a payment along the given [`Route`].
+ /// Signals that no further retries for the given payment should occur. Useful if you have a
+ /// pending outbound payment with retries remaining, but wish to stop retrying the payment before
+ /// retries are exhausted.
///
- /// Errors returned are a superset of those returned from [`send_payment`], so see
- /// [`send_payment`] documentation for more details on errors. This method will also error if the
- /// retry amount puts the payment more than 10% over the payment's total amount, if the payment
- /// for the given `payment_id` cannot be found (likely due to timeout or success), or if
- /// further retries have been disabled with [`abandon_payment`].
- ///
- /// [`send_payment`]: [`ChannelManager::send_payment`]
- /// [`abandon_payment`]: [`ChannelManager::abandon_payment`]
- pub fn retry_payment(&self, route: &Route, payment_id: PaymentId) -> Result<(), PaymentSendFailure> {
- let best_block_height = self.best_block.read().unwrap().height();
- self.pending_outbound_payments.retry_payment_with_route(route, payment_id, &self.entropy_source, &self.node_signer, best_block_height,
- |path, payment_params, payment_hash, payment_secret, total_value, cur_height, payment_id, keysend_preimage, session_priv|
- self.send_payment_along_path(path, payment_params, payment_hash, payment_secret, total_value, cur_height, payment_id, keysend_preimage, session_priv))
- }
-
- /// Signals that no further retries for the given payment will occur.
- ///
- /// After this method returns, no future calls to [`retry_payment`] for the given `payment_id`
- /// are allowed. If no [`Event::PaymentFailed`] event had been generated before, one will be
- /// generated as soon as there are no remaining pending HTLCs for this payment.
+ /// If no [`Event::PaymentFailed`] event had been generated before, one will be generated as soon
+ /// as there are no remaining pending HTLCs for this payment.
///
/// Note that calling this method does *not* prevent a payment from succeeding. You must still
/// wait until you receive either a [`Event::PaymentFailed`] or [`Event::PaymentSent`] event to
/// determine the ultimate status of a payment.
///
/// If an [`Event::PaymentFailed`] event is generated and we restart without this
- /// [`ChannelManager`] having been persisted, the payment may still be in the pending state
- /// upon restart. This allows further calls to [`retry_payment`] (and requiring a second call
- /// to [`abandon_payment`] to mark the payment as failed again). Otherwise, future calls to
- /// [`retry_payment`] will fail with [`PaymentSendFailure::ParameterError`].
+ /// [`ChannelManager`] having been persisted, another [`Event::PaymentFailed`] may be generated.
///
- /// [`abandon_payment`]: Self::abandon_payment
- /// [`retry_payment`]: Self::retry_payment
/// [`Event::PaymentFailed`]: events::Event::PaymentFailed
/// [`Event::PaymentSent`]: events::Event::PaymentSent
pub fn abandon_payment(&self, payment_id: PaymentId) {
let _persistence_guard = PersistenceNotifierGuard::notify_on_drop(&self.total_consistency_lock, &self.persistence_notifier);
- if let Some(payment_failed_ev) = self.pending_outbound_payments.abandon_payment(payment_id) {
- self.pending_events.lock().unwrap().push(payment_failed_ev);
- }
+ self.pending_outbound_payments.abandon_payment(payment_id, &self.pending_events);
}
/// Send a spontaneous payment, which is a payment that does not require the recipient to have
let best_block_height = self.best_block.read().unwrap().height();
self.pending_outbound_payments.send_spontaneous_payment(payment_preimage, payment_id,
retry_strategy, route_params, &self.router, self.list_usable_channels(),
- self.compute_inflight_htlcs(), &self.entropy_source, &self.node_signer, best_block_height,
+ || self.compute_inflight_htlcs(), &self.entropy_source, &self.node_signer, best_block_height,
&self.logger,
|path, payment_params, payment_hash, payment_secret, total_value, cur_height, payment_id, keysend_preimage, session_priv|
self.send_payment_along_path(path, payment_params, payment_hash, payment_secret, total_value, cur_height, payment_id, keysend_preimage, session_priv))
let best_block_height = self.best_block.read().unwrap().height();
self.pending_outbound_payments.check_retry_payments(&self.router, || self.list_usable_channels(),
- || self.compute_inflight_htlcs(), &self.entropy_source, &self.node_signer, best_block_height, &self.logger,
+ || self.compute_inflight_htlcs(), &self.entropy_source, &self.node_signer, best_block_height,
+ &self.pending_events, &self.logger,
|path, payment_params, payment_hash, payment_secret, total_value, cur_height, payment_id, keysend_preimage, session_priv|
self.send_payment_along_path(path, payment_params, payment_hash, payment_secret, total_value, cur_height, payment_id, keysend_preimage, session_priv));
let node_chanmgrs = create_node_chanmgrs(2, &node_cfgs, &[None, None]);
let nodes = create_network(2, &node_cfgs, &node_chanmgrs);
create_announced_chan_between_nodes(&nodes, 0, 1);
- let scorer = test_utils::TestScorer::with_penalty(0);
+ let scorer = test_utils::TestScorer::new();
let random_seed_bytes = chanmon_cfgs[1].keys_manager.get_secure_random_bytes();
// To start (1), send a regular payment but don't claim it.
};
let network_graph = nodes[0].network_graph.clone();
let first_hops = nodes[0].node.list_usable_channels();
- let scorer = test_utils::TestScorer::with_penalty(0);
+ let scorer = test_utils::TestScorer::new();
let random_seed_bytes = chanmon_cfgs[1].keys_manager.get_secure_random_bytes();
let route = find_route(
&payer_pubkey, &route_params, &network_graph, Some(&first_hops.iter().collect::<Vec<_>>()),
};
let network_graph = nodes[0].network_graph.clone();
let first_hops = nodes[0].node.list_usable_channels();
- let scorer = test_utils::TestScorer::with_penalty(0);
+ let scorer = test_utils::TestScorer::new();
let random_seed_bytes = chanmon_cfgs[1].keys_manager.get_secure_random_bytes();
let route = find_route(
&payer_pubkey, &route_params, &network_graph, Some(&first_hops.iter().collect::<Vec<_>>()),
let tx_broadcaster = test_utils::TestBroadcaster{txn_broadcasted: Mutex::new(Vec::new()), blocks: Arc::new(Mutex::new(Vec::new()))};
let fee_estimator = test_utils::TestFeeEstimator { sat_per_kw: Mutex::new(253) };
let logger_a = test_utils::TestLogger::with_id("node a".to_owned());
- let router = test_utils::TestRouter::new(Arc::new(NetworkGraph::new(genesis_hash, &logger_a)));
+ let scorer = Mutex::new(test_utils::TestScorer::new());
+ let router = test_utils::TestRouter::new(Arc::new(NetworkGraph::new(genesis_hash, &logger_a)), &scorer);
let mut config: UserConfig = Default::default();
config.channel_handshake_config.minimum_depth = 1;
let usable_channels = $node_a.list_usable_channels();
let payment_params = PaymentParameters::from_node_id($node_b.get_our_node_id(), TEST_FINAL_CLTV)
.with_features($node_b.invoice_features());
- let scorer = test_utils::TestScorer::with_penalty(0);
+ let scorer = test_utils::TestScorer::new();
let seed = [3u8; 32];
let keys_manager = KeysManager::new(&seed, 42, 42);
let random_seed_bytes = keys_manager.get_secure_random_bytes();