pub fn create_unannounced_chan_between_nodes_with_value<'a, 'b, 'c, 'd>(nodes: &'a Vec<Node<'b, 'c, 'd>>, a: usize, b: usize, channel_value: u64, push_msat: u64, a_flags: InitFeatures, b_flags: InitFeatures) -> (msgs::ChannelReady, Transaction) {
let mut no_announce_cfg = test_default_channel_config();
- no_announce_cfg.channel_options.announced_channel = false;
+ no_announce_cfg.own_channel_config.announced_channel = false;
nodes[a].node.create_channel(nodes[b].node.get_our_node_id(), channel_value, push_msat, 42, Some(no_announce_cfg)).unwrap();
let open_channel = get_event_msg!(nodes[a], MessageSendEvent::SendOpenChannel, nodes[b].node.get_our_node_id());
nodes[b].node.handle_open_channel(&nodes[a].node.get_our_node_id(), a_flags, &open_channel);
// Set cltv_expiry_delta slightly lower to keep the final CLTV values inside one byte in our
// tests so that our script-length checks don't fail (see ACCEPTED_HTLC_SCRIPT_WEIGHT).
default_config.channel_options.cltv_expiry_delta = MIN_CLTV_EXPIRY_DELTA;
- default_config.channel_options.announced_channel = true;
+ default_config.own_channel_config.announced_channel = true;
default_config.peer_channel_config_limits.force_announced_channel_preference = false;
// When most of our tests were written, the default HTLC minimum was fixed at 1000.
// It now defaults to 1, so we simply set it to the expected value here.