// Generate claim transactions and track them to bump if necessary at
// height timer expiration (i.e in how many blocks we're going to take action).
- for claim in new_claims {
- let mut claim_material = ClaimTxBumpMaterial { height_timer: None, feerate_previous: 0, soonest_timelock: claim.0, per_input_material: claim.1.clone() };
+ for (soonest_timelock, claim) in new_claims.drain(..) {
+ let mut claim_material = ClaimTxBumpMaterial { height_timer: None, feerate_previous: 0, soonest_timelock, per_input_material: claim };
if let Some((new_timer, new_feerate, tx)) = self.generate_claim_tx(height, &claim_material, &*fee_estimator) {
claim_material.height_timer = new_timer;
claim_material.feerate_previous = new_feerate;
let txid = tx.txid();
- self.pending_claim_requests.insert(txid, claim_material);
- for k in claim.1.keys() {
+ for k in claim_material.per_input_material.keys() {
log_trace!(self, "Registering claiming request for {}:{}", k.txid, k.vout);
self.claimable_outpoints.insert(k.clone(), (txid, height));
}
+ self.pending_claim_requests.insert(txid, claim_material);
log_trace!(self, "Broadcast onchain {}", log_tx!(tx));
broadcaster.broadcast_transaction(&tx);
}
// Build, bump and rebroadcast tx accordingly
log_trace!(self, "Bumping {} candidates", bump_candidates.len());
- let mut pending_claim_updates = Vec::with_capacity(bump_candidates.len());
for (first_claim_txid, claim_material) in bump_candidates.iter() {
if let Some((new_timer, new_feerate, bump_tx)) = self.generate_claim_tx(height, &claim_material, &*fee_estimator) {
log_trace!(self, "Broadcast onchain {}", log_tx!(bump_tx));
broadcaster.broadcast_transaction(&bump_tx);
- pending_claim_updates.push((*first_claim_txid, new_timer, new_feerate));
- }
- }
- for updates in pending_claim_updates {
- if let Some(claim_material) = self.pending_claim_requests.get_mut(&updates.0) {
- claim_material.height_timer = updates.1;
- claim_material.feerate_previous = updates.2;
+ if let Some(claim_material) = self.pending_claim_requests.get_mut(first_claim_txid) {
+ claim_material.height_timer = new_timer;
+ claim_material.feerate_previous = new_feerate;
+ }
}
}
}