assert_eq!(as_broadcasted_txn[0], as_commitment_tx);
nodes[1].node.peer_disconnected(&nodes[0].node.get_our_node_id(), false);
- nodes[0].node.peer_connected(&nodes[1].node.get_our_node_id(), &msgs::Init { features: InitFeatures::known()});
+ nodes[0].node.peer_connected(&nodes[1].node.get_our_node_id(), &msgs::Init { features: InitFeatures::known(), remote_network_address: None });
assert!(nodes[0].node.get_and_clear_pending_msg_events().is_empty());
// Now nodes[1] should send a channel reestablish, which nodes[0] will respond to with an
// error, as the channel has hit the chain.
- nodes[1].node.peer_connected(&nodes[0].node.get_our_node_id(), &msgs::Init { features: InitFeatures::known()});
+ nodes[1].node.peer_connected(&nodes[0].node.get_our_node_id(), &msgs::Init { features: InitFeatures::known(), remote_network_address: None });
let bs_reestablish = get_event_msg!(nodes[1], MessageSendEvent::SendChannelReestablish, nodes[0].node.get_our_node_id());
nodes[0].node.handle_channel_reestablish(&nodes[1].node.get_our_node_id(), &bs_reestablish);
let as_err = nodes[0].node.get_and_clear_pending_msg_events();
let bs_htlc_claim_txn = nodes[1].tx_broadcaster.txn_broadcasted.lock().unwrap().split_off(0);
assert_eq!(bs_htlc_claim_txn.len(), 1);
check_spends!(bs_htlc_claim_txn[0], as_commitment_tx);
- expect_payment_forwarded!(nodes[1], None, false);
+ expect_payment_forwarded!(nodes[1], nodes[0], nodes[2], None, false, false);
if !confirm_before_reload {
mine_transaction(&nodes[0], &as_commitment_tx);
// Route a payment, but force-close the channel before the HTLC fulfill message arrives at
// nodes[0].
let (payment_preimage, payment_hash, _) = route_payment(&nodes[0], &[&nodes[1]], 10000000);
- nodes[0].node.force_close_channel(&nodes[0].node.list_channels()[0].channel_id).unwrap();
+ nodes[0].node.force_close_channel(&nodes[0].node.list_channels()[0].channel_id, &nodes[1].node.get_our_node_id()).unwrap();
check_closed_broadcast!(nodes[0], true);
check_added_monitors!(nodes[0], 1);
check_closed_event!(nodes[0], 1, ClosureReason::HolderForceClosed);