if let MessageSendEvent::BroadcastChannelUpdate { .. } = msg {
} else if let MessageSendEvent::HandleError { ref action, .. } = msg {
match action {
- &ErrorAction::SendErrorMessage { ref msg } => {
- assert_eq!(msg.data, "Channel force-closed");
+ &ErrorAction::DisconnectPeer { ref msg } => {
+ assert_eq!(msg.as_ref().unwrap().data, "Channel force-closed");
},
_ => panic!("Unexpected event!"),
}
assert_eq!(send_events.len(), 2);
let node_1_msgs = remove_first_msg_event_to_node(&nodes[1].node.get_our_node_id(), &mut send_events);
let node_2_msgs = remove_first_msg_event_to_node(&nodes[2].node.get_our_node_id(), &mut send_events);
- do_pass_along_path(&nodes[0], &[&nodes[1], &nodes[3]], 15_000_000, payment_hash, Some(payment_secret), node_1_msgs, true, false, None);
- do_pass_along_path(&nodes[0], &[&nodes[2], &nodes[3]], 15_000_000, payment_hash, Some(payment_secret), node_2_msgs, true, false, None);
+ do_pass_along_path(&nodes[0], &[&nodes[1], &nodes[3]], 15_000_000, payment_hash, Some(payment_secret), node_1_msgs, true, false, None, false);
+ do_pass_along_path(&nodes[0], &[&nodes[2], &nodes[3]], 15_000_000, payment_hash, Some(payment_secret), node_2_msgs, true, false, None, false);
// Now that we have an MPP payment pending, get the latest encoded copies of nodes[3]'s
// monitors and ChannelManager, for use later, if we don't want to persist both monitors.