// At every point where we get a monitor update, we should be able to send a useful monitor
// to a watchtower and disk...
let mut w = TestVecWriter(Vec::new());
- monitor.write_for_disk(&mut w).unwrap();
+ monitor.serialize_for_disk(&mut w).unwrap();
let new_monitor = <(BlockHash, channelmonitor::ChannelMonitor<EnforcingChannelKeys>)>::read(
&mut ::std::io::Cursor::new(&w.0)).unwrap().1;
assert!(new_monitor == monitor);
let monitors = self.chain_monitor.monitors.lock().unwrap();
let monitor = monitors.get(&funding_txo).unwrap();
w.0.clear();
- monitor.write_for_disk(&mut w).unwrap();
+ monitor.serialize_for_disk(&mut w).unwrap();
let new_monitor = <(BlockHash, channelmonitor::ChannelMonitor<EnforcingChannelKeys>)>::read(
&mut ::std::io::Cursor::new(&w.0)).unwrap().1;
assert!(new_monitor == *monitor);
fn should_request_full_sync(&self, _node_id: &PublicKey) -> bool {
self.request_full_sync.load(Ordering::Acquire)
}
+
+ fn query_channel_range(&self, _their_node_id: &PublicKey, _chain_hash: BlockHash, _first_blocknum: u32, _number_of_blocks: u32) -> Result<(), msgs::LightningError> {
+ Ok(())
+ }
+
+ fn query_short_channel_ids(&self, _their_node_id: &PublicKey, _chain_hash: BlockHash, _short_channel_ids: Vec<u64>) -> Result<(), msgs::LightningError> {
+ Ok(())
+ }
+
+ fn handle_reply_channel_range(&self, _their_node_id: &PublicKey, _msg: &msgs::ReplyChannelRange) -> Result<(), msgs::LightningError> {
+ Ok(())
+ }
+
+ fn handle_reply_short_channel_ids_end(&self, _their_node_id: &PublicKey, _msg: &msgs::ReplyShortChannelIdsEnd) -> Result<(), msgs::LightningError> {
+ Ok(())
+ }
+
+ fn handle_query_channel_range(&self, _their_node_id: &PublicKey, _msg: &msgs::QueryChannelRange) -> Result<(), msgs::LightningError> {
+ Ok(())
+ }
+
+ fn handle_query_short_channel_ids(&self, _their_node_id: &PublicKey, _msg: &msgs::QueryShortChannelIds) -> Result<(), msgs::LightningError> {
+ Ok(())
+ }
+}
+
+impl events::MessageSendEventsProvider for TestRoutingMessageHandler {
+ fn get_and_clear_pending_msg_events(&self) -> Vec<events::MessageSendEvent> {
+ vec![]
+ }
}
pub struct TestLogger {