Require any Router also implements MessageRouter
[rust-lightning] / lightning / src / util / wakers.rs
index 602c2ee04b7d0fb2b85554e8d5566aef8f3fd6d6..37c036da9594747ea81b142e151ff960c2892dad 100644 (file)
@@ -45,7 +45,7 @@ impl Notifier {
        pub(crate) fn notify(&self) {
                let mut lock = self.notify_pending.lock().unwrap();
                if let Some(future_state) = &lock.1 {
-                       if future_state.lock().unwrap().complete() {
+                       if complete_future(future_state) {
                                lock.1 = None;
                                return;
                        }
@@ -69,6 +69,7 @@ impl Notifier {
                } else {
                        let state = Arc::new(Mutex::new(FutureState {
                                callbacks: Vec::new(),
+                               callbacks_with_state: Vec::new(),
                                complete: lock.0,
                                callbacks_made: false,
                        }));
@@ -112,19 +113,24 @@ pub(crate) struct FutureState {
        // first bool - set to false if we're just calling a Waker, and true if we're calling an actual
        // user-provided function.
        callbacks: Vec<(bool, Box<dyn FutureCallback>)>,
+       callbacks_with_state: Vec<(bool, Box<dyn Fn(&Arc<Mutex<FutureState>>) -> () + Send>)>,
        complete: bool,
        callbacks_made: bool,
 }
 
-impl FutureState {
-       fn complete(&mut self) -> bool {
-               for (counts_as_call, callback) in self.callbacks.drain(..) {
-                       callback.call();
-                       self.callbacks_made |= counts_as_call;
-               }
-               self.complete = true;
-               self.callbacks_made
+fn complete_future(this: &Arc<Mutex<FutureState>>) -> bool {
+       let mut state_lock = this.lock().unwrap();
+       let state = &mut *state_lock;
+       for (counts_as_call, callback) in state.callbacks.drain(..) {
+               callback.call();
+               state.callbacks_made |= counts_as_call;
+       }
+       for (counts_as_call, callback) in state.callbacks_with_state.drain(..) {
+               (callback)(this);
+               state.callbacks_made |= counts_as_call;
        }
+       state.complete = true;
+       state.callbacks_made
 }
 
 /// A simple future which can complete once, and calls some callback(s) when it does so.
@@ -240,14 +246,13 @@ impl Sleeper {
                        for notifier_mtx in self.notifiers.iter() {
                                let cv_ref = Arc::clone(&cv);
                                let notified_fut_ref = Arc::clone(&notified_fut_mtx);
-                               let notifier_ref = Arc::clone(&notifier_mtx);
                                let mut notifier = notifier_mtx.lock().unwrap();
                                if notifier.complete {
-                                       *notified_fut_mtx.lock().unwrap() = Some(notifier_ref);
+                                       *notified_fut_mtx.lock().unwrap() = Some(Arc::clone(&notifier_mtx));
                                        break;
                                }
-                               notifier.callbacks.push((false, Box::new(move || {
-                                       *notified_fut_ref.lock().unwrap() = Some(Arc::clone(&notifier_ref));
+                               notifier.callbacks_with_state.push((false, Box::new(move |notifier_ref| {
+                                       *notified_fut_ref.lock().unwrap() = Some(Arc::clone(notifier_ref));
                                        cv_ref.notify_all();
                                })));
                        }
@@ -407,11 +412,50 @@ mod tests {
                }
        }
 
+       #[cfg(feature = "std")]
+       #[test]
+       fn test_state_drops() {
+               // Previously, there was a leak if a `Notifier` was `drop`ed without ever being notified
+               // but after having been slept-on. This tests for that leak.
+               use crate::sync::Arc;
+               use std::thread;
+
+               let notifier_a = Arc::new(Notifier::new());
+               let notifier_b = Arc::new(Notifier::new());
+
+               let thread_notifier_a = Arc::clone(&notifier_a);
+
+               let future_a = notifier_a.get_future();
+               let future_state_a = Arc::downgrade(&future_a.state);
+
+               let future_b = notifier_b.get_future();
+               let future_state_b = Arc::downgrade(&future_b.state);
+
+               let join_handle = thread::spawn(move || {
+                       // Let the other thread get to the wait point, then notify it.
+                       std::thread::sleep(Duration::from_millis(50));
+                       thread_notifier_a.notify();
+               });
+
+               // Wait on the other thread to finish its sleep, note that the leak only happened if we
+               // actually have to sleep here, not if we immediately return.
+               Sleeper::from_two_futures(future_a, future_b).wait();
+
+               join_handle.join().unwrap();
+
+               // then drop the notifiers and make sure the future states are gone.
+               mem::drop(notifier_a);
+               mem::drop(notifier_b);
+
+               assert!(future_state_a.upgrade().is_none() && future_state_b.upgrade().is_none());
+       }
+
        #[test]
        fn test_future_callbacks() {
                let future = Future {
                        state: Arc::new(Mutex::new(FutureState {
                                callbacks: Vec::new(),
+                               callbacks_with_state: Vec::new(),
                                complete: false,
                                callbacks_made: false,
                        }))
@@ -421,9 +465,9 @@ mod tests {
                future.register_callback(Box::new(move || assert!(!callback_ref.fetch_or(true, Ordering::SeqCst))));
 
                assert!(!callback.load(Ordering::SeqCst));
-               future.state.lock().unwrap().complete();
+               complete_future(&future.state);
                assert!(callback.load(Ordering::SeqCst));
-               future.state.lock().unwrap().complete();
+               complete_future(&future.state);
        }
 
        #[test]
@@ -431,11 +475,12 @@ mod tests {
                let future = Future {
                        state: Arc::new(Mutex::new(FutureState {
                                callbacks: Vec::new(),
+                               callbacks_with_state: Vec::new(),
                                complete: false,
                                callbacks_made: false,
                        }))
                };
-               future.state.lock().unwrap().complete();
+               complete_future(&future.state);
 
                let callback = Arc::new(AtomicBool::new(false));
                let callback_ref = Arc::clone(&callback);
@@ -469,6 +514,7 @@ mod tests {
                let mut future = Future {
                        state: Arc::new(Mutex::new(FutureState {
                                callbacks: Vec::new(),
+                               callbacks_with_state: Vec::new(),
                                complete: false,
                                callbacks_made: false,
                        }))
@@ -483,7 +529,7 @@ mod tests {
                assert_eq!(Pin::new(&mut second_future).poll(&mut Context::from_waker(&second_waker)), Poll::Pending);
                assert!(!second_woken.load(Ordering::SeqCst));
 
-               future.state.lock().unwrap().complete();
+               complete_future(&future.state);
                assert!(woken.load(Ordering::SeqCst));
                assert!(second_woken.load(Ordering::SeqCst));
                assert_eq!(Pin::new(&mut future).poll(&mut Context::from_waker(&waker)), Poll::Ready(()));