let p2p_gossip_sync = Arc::new(P2PGossipSync::new(network_graph.clone(), Some(chain_source.clone()), logger.clone()));
let rapid_gossip_sync = Arc::new(RapidGossipSync::new(network_graph.clone()));
let msg_handler = MessageHandler { chan_handler: Arc::new(test_utils::TestChannelMessageHandler::new()), route_handler: Arc::new(test_utils::TestRoutingMessageHandler::new()), onion_message_handler: IgnoringMessageHandler{}};
- let peer_manager = Arc::new(PeerManager::new(msg_handler, keys_manager.get_node_secret(Recipient::Node).unwrap(), &seed, logger.clone(), IgnoringMessageHandler{}));
+ let peer_manager = Arc::new(PeerManager::new(msg_handler, keys_manager.get_node_secret(Recipient::Node).unwrap(), 0, &seed, logger.clone(), IgnoringMessageHandler{}));
let scorer = Arc::new(Mutex::new(test_utils::TestScorer::with_penalty(0)));
let node = Node { node: manager, p2p_gossip_sync, rapid_gossip_sync, peer_manager, chain_monitor, persister, tx_broadcaster, network_graph, logger, best_block, scorer };
nodes.push(node);
// Initiate the background processors to watch each node.
let data_dir = nodes[0].persister.get_data_dir();
let persister = Arc::new(Persister::new(data_dir));
- let router = DefaultRouter::new(Arc::clone(&nodes[0].network_graph), Arc::clone(&nodes[0].logger), random_seed_bytes);
- let invoice_payer = Arc::new(InvoicePayer::new(Arc::clone(&nodes[0].node), router, Arc::clone(&nodes[0].scorer), Arc::clone(&nodes[0].logger), |_: &_| {}, Retry::Attempts(2)));
+ let router = DefaultRouter::new(Arc::clone(&nodes[0].network_graph), Arc::clone(&nodes[0].logger), random_seed_bytes, Arc::clone(&nodes[0].scorer));
+ let invoice_payer = Arc::new(InvoicePayer::new(Arc::clone(&nodes[0].node), router, Arc::clone(&nodes[0].logger), |_: &_| {}, Retry::Attempts(2)));
let event_handler = Arc::clone(&invoice_payer);
let bg_processor = BackgroundProcessor::start(persister, event_handler, nodes[0].chain_monitor.clone(), nodes[0].node.clone(), nodes[0].no_gossip_sync(), nodes[0].peer_manager.clone(), nodes[0].logger.clone(), Some(nodes[0].scorer.clone()));
assert!(bg_processor.stop().is_ok());