#[cfg(test)]
const FIRST_NETWORK_PRUNE_TIMER: u64 = 1;
+#[cfg(feature = "futures")]
+/// core::cmp::min is not currently const, so we define a trivial (and equivalent) replacement
+const fn min_u64(a: u64, b: u64) -> u64 { if a < b { a } else { b } }
+#[cfg(feature = "futures")]
+const FASTEST_TIMER: u64 = min_u64(min_u64(FRESHNESS_TIMER, PING_TIMER),
+ min_u64(SCORER_PERSIST_TIMER, FIRST_NETWORK_PRUNE_TIMER));
+
/// Either [`P2PGossipSync`] or [`RapidGossipSync`].
pub enum GossipSync<
P: Deref<Target = P2PGossipSync<G, U, L>>,
($persister: ident, $chain_monitor: ident, $process_chain_monitor_events: expr,
$channel_manager: ident, $process_channel_manager_events: expr,
$gossip_sync: ident, $peer_manager: ident, $logger: ident, $scorer: ident,
- $loop_exit_check: expr, $await: expr, $get_timer: expr, $timer_elapsed: expr)
+ $loop_exit_check: expr, $await: expr, $get_timer: expr, $timer_elapsed: expr,
+ $check_slow_await: expr)
=> { {
log_trace!($logger, "Calling ChannelManager's timer_tick_occurred on startup");
$channel_manager.timer_tick_occurred();
// We wait up to 100ms, but track how long it takes to detect being put to sleep,
// see `await_start`'s use below.
- let mut await_start = $get_timer(1);
+ let mut await_start = None;
+ if $check_slow_await { await_start = Some($get_timer(1)); }
let updates_available = $await;
- let await_slow = $timer_elapsed(&mut await_start, 1);
+ let await_slow = if $check_slow_await { $timer_elapsed(&mut await_start.unwrap(), 1) } else { false };
if updates_available {
log_trace!($logger, "Persisting ChannelManager...");
/// feature, doing so will skip calling [`NetworkGraph::remove_stale_channels_and_tracking`],
/// you should call [`NetworkGraph::remove_stale_channels_and_tracking_with_time`] regularly
/// manually instead.
+///
+/// The `mobile_interruptable_platform` flag should be set if we're currently running on a
+/// mobile device, where we may need to check for interruption of the application regularly. If you
+/// are unsure, you should set the flag, as the performance impact of it is minimal unless there
+/// are hundreds or thousands of simultaneous process calls running.
#[cfg(feature = "futures")]
pub async fn process_events_async<
'a,
>(
persister: PS, event_handler: EventHandler, chain_monitor: M, channel_manager: CM,
gossip_sync: GossipSync<PGS, RGS, G, UL, L>, peer_manager: PM, logger: L, scorer: Option<S>,
- sleeper: Sleeper,
+ sleeper: Sleeper, mobile_interruptable_platform: bool,
) -> Result<(), lightning::io::Error>
where
UL::Target: 'static + UtxoLookup,
let fut = Selector {
a: channel_manager.get_persistable_update_future(),
b: chain_monitor.get_update_future(),
- c: sleeper(Duration::from_millis(100)),
+ c: sleeper(if mobile_interruptable_platform { Duration::from_millis(100) } else { Duration::from_secs(FASTEST_TIMER) }),
};
match fut.await {
SelectorOutput::A => true,
let mut waker = dummy_waker();
let mut ctx = task::Context::from_waker(&mut waker);
core::pin::Pin::new(fut).poll(&mut ctx).is_ready()
- })
+ }, mobile_interruptable_platform)
}
#[cfg(feature = "std")]
channel_manager.get_persistable_update_future(),
chain_monitor.get_update_future()
).wait_timeout(Duration::from_millis(100)),
- |_| Instant::now(), |time: &Instant, dur| time.elapsed().as_secs() > dur)
+ |_| Instant::now(), |time: &Instant, dur| time.elapsed().as_secs() > dur, false)
});
Self { stop_thread: stop_thread_clone, thread_handle: Some(handle) }
}
use lightning::chain::keysinterface::{InMemorySigner, KeysManager};
use lightning::chain::transaction::OutPoint;
use lightning::events::{Event, PathFailure, MessageSendEventsProvider, MessageSendEvent};
- use lightning::get_event_msg;
+ use lightning::{get_event_msg, get_event};
use lightning::ln::PaymentHash;
use lightning::ln::channelmanager;
use lightning::ln::channelmanager::{BREAKDOWN_TIMEOUT, ChainParameters, MIN_CLTV_EXPIRY_DELTA, PaymentId};
($node_a: expr, $node_b: expr, $temporary_channel_id: expr, $tx: expr) => {{
$node_a.node.funding_transaction_generated(&$temporary_channel_id, &$node_b.node.get_our_node_id(), $tx.clone()).unwrap();
$node_b.node.handle_funding_created(&$node_a.node.get_our_node_id(), &get_event_msg!($node_a, MessageSendEvent::SendFundingCreated, $node_b.node.get_our_node_id()));
+ get_event!($node_b, Event::ChannelPending);
+
$node_a.node.handle_funding_signed(&$node_b.node.get_our_node_id(), &get_event_msg!($node_b, MessageSendEvent::SendFundingSigned, $node_a.node.get_our_node_id()));
+ get_event!($node_a, Event::ChannelPending);
}}
}
let filepath = get_full_filepath("test_background_processor_persister_0".to_string(), "scorer".to_string());
check_persisted_data!(nodes[0].scorer, filepath.clone());
- assert!(bg_processor.stop().is_ok());
+ if !std::thread::panicking() {
+ bg_processor.stop().unwrap();
+ }
}
#[test]
}
}
- assert!(bg_processor.stop().is_ok());
+ if !std::thread::panicking() {
+ bg_processor.stop().unwrap();
+ }
}
#[test]
nodes[1].node.handle_channel_ready(&nodes[0].node.get_our_node_id(), &as_funding);
let _bs_channel_update = get_event_msg!(nodes[1], MessageSendEvent::SendChannelUpdate, nodes[0].node.get_our_node_id());
- assert!(bg_processor.stop().is_ok());
+ if !std::thread::panicking() {
+ bg_processor.stop().unwrap();
+ }
// Set up a background event handler for SpendableOutputs events.
let (sender, receiver) = std::sync::mpsc::sync_channel(1);
_ => panic!("Unexpected event: {:?}", event),
}
- assert!(bg_processor.stop().is_ok());
+ if !std::thread::panicking() {
+ bg_processor.stop().unwrap();
+ }
}
#[test]
}
}
- assert!(bg_processor.stop().is_ok());
+ if !std::thread::panicking() {
+ bg_processor.stop().unwrap();
+ }
}
#[test]
_ => panic!("Unexpected event"),
}
- assert!(bg_processor.stop().is_ok());
+ if !std::thread::panicking() {
+ bg_processor.stop().unwrap();
+ }
}
}