+//! Events are returned from various bits in the library which indicate some action must be taken
+//! by the client.
+//!
+//! Because we don't have a built-in runtime, its up to the client to call events at a time in the
+//! future, as well as generate and broadcast funding transactions handle payment preimages and a
+//! few other things.
+//!
+//! Note that many events are handled for you by PeerHandler, so in the common design of having a
+//! PeerManager which marshalls messages to ChannelManager and Router you only need to call
+//! process_events on the PeerHandler and then get_and_clear_pending_events and handle the events
+//! that bubble up to the surface. If, however, you do not have a PeerHandler managing a
+//! ChannelManager you need to handle all of the events which may be generated.
+//TODO: We need better separation of event types ^
+
use ln::msgs;
use chain::transaction::OutPoint;
use std::time::Instant;
+/// An Event which you should probably take some action in response to.
pub enum Event {
// Events a user will probably have to handle
/// Used to indicate that the client should generate a funding transaction with the given
// TODO: Move these into a separate struct and make a top-level enum
/// Used to indicate that we've initialted a channel open and should send the open_channel
/// message provided to the given peer.
+ ///
/// This event is handled by PeerManager::process_events if you are using a PeerManager.
SendOpenChannel {
/// The node_id of the node which should receive this message
msg: msgs::OpenChannel,
},
/// Used to indicate that a funding_created message should be sent to the peer with the given node_id.
+ ///
/// This event is handled by PeerManager::process_events if you are using a PeerManager.
SendFundingCreated {
/// The node_id of the node which should receive this message
msg: msgs::FundingCreated,
},
/// Used to indicate that a funding_locked message should be sent to the peer with the given node_id.
+ ///
/// This event is handled by PeerManager::process_events if you are using a PeerManager.
SendFundingLocked {
/// The node_id of the node which should receive these message(s)
},
/// Used to indicate that a series of HTLC update messages, as well as a commitment_signed
/// message should be sent to the peer with the given node_id.
+ ///
/// This event is handled by PeerManager::process_events if you are using a PeerManager.
UpdateHTLCs {
/// The node_id of the node which should receive these message(s)
updates: msgs::CommitmentUpdate,
},
/// Used to indicate that a shutdown message should be sent to the peer with the given node_id.
+ ///
/// This event is handled by PeerManager::process_events if you are using a PeerManager.
SendShutdown {
/// The node_id of the node which should receive this message
},
/// Used to indicate that a channel_announcement and channel_update should be broadcast to all
/// peers (except the peer with node_id either msg.contents.node_id_1 or msg.contents.node_id_2).
+ ///
/// This event is handled by PeerManager::process_events if you are using a PeerManager.
BroadcastChannelAnnouncement {
/// The channel_announcement which should be sent.
update_msg: msgs::ChannelUpdate,
},
/// Used to indicate that a channel_update should be broadcast to all peers.
+ ///
/// This event is handled by PeerManager::process_events if you are using a PeerManager.
BroadcastChannelUpdate {
/// The channel_update which should be sent.
//Error handling
/// Broadcast an error downstream to be handled
+ ///
/// This event is handled by PeerManager::process_events if you are using a PeerManager.
HandleError {
/// The node_id of the node which should receive this message
}
}
+/// A trait indicating an object may generate events
pub trait EventsProvider {
+ /// Gets the list of pending events which were generated by previous actions, clearing the list
+ /// in the process.
fn get_and_clear_pending_events(&self) -> Vec<Event>;
}