Do not require that no calls are made post-disconnect_socket
The only practical way to meet this requirement is to block
disconnect_socket until any pending events are fully processed,
leading to this trivial deadlock:
* Thread 1: select() woken up due to a read event
* Thread 2: Event processing causes a disconnect_socket call to
fire while the PeerManager lock is held.
* Thread 2: disconnect_socket blocks until the read event in
thread 1 completes.
* Thread 1: bytes are read from the socket and
PeerManager::read_event is called, waiting on the lock
still held by thread 2.
There isn't a trivial way to address this deadlock without simply
making the final read_event call return immediately, which we do
here. This also implies that users can freely call event methods
after disconnect_socket, but only so far as the socket descriptor
is different from any later socket descriptor (ie until the file
descriptor is re-used).